Game Development Community

TheGasMan's Forum Posts

Thread Post Date Posted
Characters in COLLADA dae format I exported the Torque Orc as DAE and have him ready to use for people to test. The export came from ... read more 05/05/2011 (1:37 pm)
Is there anyway to exclude .dts files - Perhaps you may want to post the section of the EULA that is causing you to question this. Casu... read more 05/04/2011 (9:55 pm)
3ds max 2012 DTS exporter grab this expor4ter package and put the 2012 exporter into the stdplugs folder found in your max ins... read more 04/30/2011 (10:41 am)
3ds max 2012 DTS exporter Do you mean this one found in the resource section ? "Max2DTS 2012 32bit ..& others + Maya... read more 04/30/2011 (3:02 am)
Physics Crash on Exit (Possible Cause??) Due to PhysicsObject.h - FIXED (THREED-1757) Ray, 1.1 Preview1 is known to have exit crash issues(physics demo). Scott posted that in his 1.1 Pre... read more 04/28/2011 (6:11 pm)
M.A.C.K. & F.A.C.K. on T3D... no clue what happened... read more 04/28/2011 (6:05 pm)
M.A.C.K. & F.A.C.K. on T3D... (post 39 went between 37 and 38) ..Where will this one land.. ?... read more 04/28/2011 (12:05 pm)
M.A.C.K. & F.A.C.K. on T3D... Since BAG has clarified what's happening I won't be making anything similar. - I will be making oth... read more 04/28/2011 (5:30 am)
T3D 1.1 Beta 3 - Decal road doesn't render at certain angles - RESOLVED OT: David, I'm pleased to see you on the job. Your reports and fixes bring me confidence for this p... read more 04/24/2011 (8:46 pm)
Maya to Torque ever go here: [url]http://www.garagegames.com/documentation/artist[/url]... read more 04/24/2011 (8:35 pm)
T3D 1.1 Preview - Vis. mistake in the MaterialPreview - LOGGED (THREED-1743) it's too obvious, like calling water wet. ..& I am a pain in the arse :P.... read more 04/24/2011 (5:44 am)
T3D 1.1 Preview - Vis. mistake in the MaterialPreview - LOGGED (THREED-1743) I have been waiting to see someone report this. ... read more 04/23/2011 (1:15 pm)
Custom Shader on T3D? - I've been complaining about the lack of Torque specific shader docs since TGEA when their Advertis... read more 04/21/2011 (10:02 am)
where can i find a exporter for max 2011 exporters for max 9 through 2012 32 bit are here: [url]http://www.garagegames.com/community/resou... read more 04/17/2011 (1:57 pm)
[bug 1.1a] Zones and Portals bugs - RESOLVED farkin' A yes! thank.you.... read more 04/17/2011 (4:18 am)
This forum is looking lean! "But having native support would stop all the multiple conversions just to meet your goals. &qu... read more 04/15/2011 (7:15 am)
where can i find a exporter for max 2011 I'm sick of pink cotton candy! It makes me look fruity when I walk around with a stick of pink clou... read more 04/15/2011 (7:13 am)
M.A.C.K. & F.A.C.K. on T3D... I can make a customizable character package for you guys/gals. In fact, I planned to make one someti... read more 04/14/2011 (11:35 am)
M.A.C.K. & F.A.C.K. on T3D... Joe, with your base logic; I could sell you a car over the web and tell you it is made of gold. The... read more 04/14/2011 (9:17 am)
M.A.C.K. & F.A.C.K. on T3D... Joe, I think you have legit/legal grounds for a refund. ... read more 04/13/2011 (8:29 pm)
IGDA upstate NY effort :: New Chapter intiative Thanks Scott. I'd write out alot more ideas in simple chat form but people here tend to take my wo... read more 04/12/2011 (6:34 am)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. ..I restored the artist folders but I removed the exporters I have compiled. So the system is 99% b... read more 04/11/2011 (2:03 pm)
Torque_max_filepack.zip I fixed the link.... read more 04/11/2011 (2:01 pm)
1.1 Preview - SpotLight shadowType is broken Dmitry, welcome to silly town. Steve is our Mayor. Spotlight issue: the package is broken & ... read more 04/09/2011 (7:45 am)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. maturity and this place ? ..that combination flew out the window a long time ago! :P... read more 04/08/2011 (1:28 pm)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. I agree 70% of the time, interpret with assumptions and agree 25% of the time..and think to myself; ... read more 04/08/2011 (4:45 am)
T3D 1.1 Preview and reporting bugs against it @GG: How long will this testing last ? I ask this because I currently have the flu (NY winters, ug... read more 04/08/2011 (12:54 am)
Max 2010 Dts exporter availability? @Scot; essentially you can open older max files in newer max versions..but I am not aware of how you... read more 04/06/2011 (4:48 am)
OpenAL music file stops playing during high processing do either of you guys have suggestions to modernize these numbers ? I would simply quadruple them... read more 04/05/2011 (5:48 am)
Torque 3D Status - 9/11/2010 Whatever happened to the monthly news postings/blogs that were meant to keep us updated on progress ... read more 04/04/2011 (4:51 am)
Source code for "Pratical Morphological Anti-Aliasing" is out Off angle post: Just in case anyone has not read it yet; [url]http://www.crytek.com/sites/default/f... read more 04/04/2011 (12:28 am)
T3D 1.1 Beta 3 - ChooseLevelDlg needs compliment in tools - LOGGED I'm astonished with how well they make this package appear as if it's "attempting brain surgery... read more 04/03/2011 (10:56 pm)
[beta 3] Adding DDS luminance texture support [code] ty (both of you)... read more 04/02/2011 (2:18 am)
Torque 3D Status - 9/11/2010 1.1 final is out!!!!! I'm downloading it now! 1.1 final is out!!!!! I'm downloading it now! 1.1 fi... read more 03/31/2011 (9:17 pm)
Vertex Transparency well, Tom Spilman mentioned that it should just work however he did admit that he was unaware if tha... read more 03/29/2011 (3:07 pm)
Max 7 or 10 dts 24 exporter yes, I do, but I only distribute the Max2010 x86 v24 exporter (with many many fixes & tweaks), w... read more 03/29/2011 (1:19 pm)
Torque 3D Status - 9/11/2010 is it ready now ? ..how about.......now ?... read more 03/28/2011 (7:17 pm)
Searching for innovative team members to develop games for an untouched market paid ? unpaid ? work, then paid(royalties lameness) no email address, no website, no phone numb... read more 03/26/2011 (11:47 pm)
Vertex Transparency I think he's talking about using Alpha vertex information...not (having the vertex color blend down ... read more 03/25/2011 (12:12 am)
Torque 3D Status - 9/11/2010 ..it's a tough situation for all of us right now & they hold the key to it's direct resolution. ... read more 03/24/2011 (11:37 pm)
Torque 3D Status - 9/11/2010 I'm simply concerned with how long this wait will be. - I have projects on hold and I am leaning m... read more 03/24/2011 (7:29 pm)
Torque 3D Status - 9/11/2010 [ I looked in my log. ] [20:32] <[GG]Mich> I hand off T3D project management to the new guy... read more 03/24/2011 (6:52 pm)
Does anyone have the Maya 2010 export DTS Brian M, email me so I can email you the (test) version I made last year.... read more 03/24/2011 (4:04 pm)
Torque 3D Status - 9/11/2010 From what I have read the new product manager was very recently handed over the T3D project(supposed... read more 03/24/2011 (3:57 pm)
Torque 3D Status - 9/11/2010 I don't think we'll be seeing 1.1 until June. I'll put $10 on June. ..Anyone else in ?... read more 03/22/2011 (11:05 pm)
Torque 3D Status - 9/11/2010 Scott; I checked on it: it was on 10-21. ... read more 03/21/2011 (9:03 pm)
Torque 3D Status - 9/11/2010 To add; Eric P. told me (which will be his 5th wrong guesstimate for release); Q1 2011. That was t... read more 03/21/2011 (7:14 pm)
Torque 3D Status - 9/11/2010 watch out Richard, I'm sure the unpaid guard dogs are gnarling and ready to pounce! They really ... read more 03/20/2011 (5:15 pm)
Torque 3D Status - 9/11/2010 "bad joke" doesn't even describe this anymore. ... read more 03/20/2011 (3:23 pm)
where can i find a exporter for max 2011 hey Hewster, glad to see you're alive. I've been looking for you for months because iirc you wanted ... read more 03/19/2011 (1:19 pm)