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Mitovo's Forum Posts

Thread Post Date Posted
Terraform editor question Hello again.. Okay, I got home and tested something I thought might have been at issue earlier wi... read more 03/26/2004 (3:10 pm)
Zones vs One big Mission Map for MMORP Stefan, This sounds pretty cool and might be useful for what I have in mind when my feet are thor... read more 03/26/2004 (1:31 pm)
...before I jab a pen in my eye... Awesome... Thanks for the info, Harold :-)... read more 03/26/2004 (10:20 am)
...before I jab a pen in my eye... I'm not trying to get ahead of myself, but I'm curious... I know you can create curved surfaces/p... read more 03/26/2004 (8:51 am)
...before I jab a pen in my eye... Cool! If only I weren't at work right now.. I could actually *do* all this stuff.. Thanks once ... read more 03/26/2004 (7:24 am)
...before I jab a pen in my eye... @ Stefan I don't have to import a WAD file? And all this time... all ... read more 03/26/2004 (6:51 am)
...before I jab a pen in my eye... David.. Thanks for that.. I wouldn't have thought about checking in Texturing as I was trying to... read more 03/26/2004 (6:50 am)
...before I jab a pen in my eye... Stefan: Thank you! That is exactly what I've been trying to figure out. I've been Ctrl-clickin... read more 03/26/2004 (6:38 am)
...before I jab a pen in my eye... Well, it acts as more of a Reference than a instructional resource. I'm not asking to be told how... read more 03/26/2004 (6:18 am)
...before I jab a pen in my eye... Jarrod.. Yeah, patience by the bucket-load is definitely what I need for that program, I think. ... read more 03/26/2004 (5:54 am)
...before I jab a pen in my eye... I just located another editor that I think might hold some promise, though it doesn't inherently sup... read more 03/26/2004 (5:35 am)
...before I jab a pen in my eye... Hmmm... I dunno... I'll see what I can figure out. All I know is it's frustrating because I know... read more 03/26/2004 (5:05 am)
Terraform editor question Hmm.. then something is completely messed up with my setup.. I've done exactly everything in that tu... read more 03/26/2004 (3:45 am)
Terraform editor question Nicolas, Thanks! I tried this, though, and it's still not working. The editor will not recognize ... read more 03/25/2004 (9:40 pm)
Terraform editor question Hmm.. I'm trying to accomplish the same thing, using a flat bmp with a 128,128,128 as the colors, fo... read more 03/25/2004 (8:14 pm)
A bit confused... No way! You've modded around with NwN? LOL.. that's great! Me, too :-)... In fact, I was going to cr... read more 03/25/2004 (7:49 pm)
Portals and LOD... Really curious about this and it's been at least a day since I posted it... so I'm giving this topic... read more 03/25/2004 (7:43 pm)
Torque OS dependencies? Cool.. Thanks everyone :-) Basically "development environment" is just me trying to fool you all... read more 03/25/2004 (7:11 pm)
A bit confused... Hmm.. Okay, I got through the first tutorial, with the tree.. I noticed something.. Do static object... read more 03/25/2004 (6:49 pm)
A bit confused... John: Beautiful... I like this engine more with every post :-) Take care..... read more 03/25/2004 (6:45 pm)
A bit confused... Hello again.. wow.. quite a near real-time conversation we're having here :-) @John: Thank you f... read more 03/25/2004 (6:28 pm)
A bit confused... John.. Okay.. Thank you for the further clarification.. I may have to utilize that in a project t... read more 03/25/2004 (6:21 pm)
A bit confused... @ John: Thank you for that clarification.. Okay.. so I'm not going crazy then. I was wondering why t... read more 03/25/2004 (5:58 pm)
A bit confused... Hey guys.. Thanks for the info! Unfortunately.. :-(, I'm not really any farther along than I w... read more 03/25/2004 (5:37 pm)
Compiling necessary for terrain/mission editor? James Thanks! Okay, that's what I was guessing after seeing what the binary download for the t... read more 03/25/2004 (7:17 am)
Custom menu graphics? Heheh... Oh.. I wasn't insinuating anything about anyone's age. If I wanted to be more accurate, I s... read more 03/23/2004 (3:36 am)
Custom menu graphics? Very cool. Hmm.. is it only PCX format that it supports (that's a fairly old format, isn't it? I ... read more 03/22/2004 (5:26 pm)
Some questions... Hey all, Thanks for the feedback! Very informative :-).. The erasing polys is what I'd thought... read more 03/21/2004 (5:22 pm)
TGE ideal for stripped-down "arcade style" games? Magnus, Hello again! Wow, so you are one of the few who actually managed a large title on you... read more 03/13/2002 (8:55 am)
TGE ideal for stripped-down "arcade style" games? Jeff, Whoops! Heh... see that? I was so busy chattin' away there to Magnus that I didn't even hea... read more 03/12/2002 (12:45 pm)
TGE ideal for stripped-down "arcade style" games? Magnus, Thanks for the reply! Actually, after re-reading my post, I kinda realized that whether o... read more 03/12/2002 (12:41 pm)
E3 2002 Man.. I would love to go this year. I went in 1999 and 2000 with a team I was co-developing a game w... read more 03/07/2002 (10:56 pm)
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