Michael Cozzolino's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Purple areas after export? | [url]http://forums.sickheadgames.com/viewtopic.php?t=101[/url] the answer is in the SickHeadGames fo... read more | 10/04/2005 (1:08 pm) |
| Implementing SpeedtreeRT | They are probably waiting until after the conference to tell the rest of us :). heh. That's another ... read more | 10/03/2005 (12:53 pm) |
| Particle explosion do not work at client-side !! | Playing as a client over a dedicated server Ben?... read more | 10/03/2005 (7:18 am) |
| Universal Combat: AWA sold over 35,000 copies in first 11 days | Pat he probably likes your opinions and how you express them. I enjoy your blog and when you get wor... read more | 09/29/2005 (12:34 pm) |
| Starship troopers demo - shader based | [quote]Yea I can't figure out how to deploy the mines[/quote] You hit your "use" key where the ma... read more | 09/29/2005 (4:50 am) |
| BraveTree Environmental Pack Help | Since Bravetree has merged with GG you may want to send GG a request for support and hopefully it wi... read more | 09/28/2005 (9:14 am) |
| Starship troopers demo - shader based | I thought parts of the demo were awesome. They have you go retrieve a battery and some mines and co... read more | 09/26/2005 (8:51 pm) |
| Physics in Rocket Bowl | From what I gathered the only issue was going to be if they tried to make the game multiplayer. I ha... read more | 09/23/2005 (9:35 am) |
| Ultimate Indie Team Being Assembled | Maybe you should try to start a team of people with similar experience as you to create something as... read more | 09/14/2005 (11:01 am) |
| Lightwave Trees | I know the BraveTree, tree pack has LW models.... read more | 09/13/2005 (5:26 am) |
| Remember Me' Login Feature Broken | Same here. Happens much less frequently but on occasion.... read more | 09/12/2005 (12:58 pm) |
| Mounting offset problem | Bump Anyone have an idea why [code]offset = %stickPos;[/code] has no effect on the mount... read more | 09/12/2005 (10:03 am) |
| My Soldier Model (WIP) | Hmm. Been a while since Will has been around. He does great work.... read more | 09/09/2005 (8:23 am) |
| No Coding Menu? | [url]http://www.gnometech.com/lwdtsdocs.shtml[/url] Here are the LW Exporter Docs. Also there is som... read more | 09/08/2005 (2:01 pm) |
| Torque being maintained..or improved since inception? | I wouldn't expect any rendering improvements other than maybe optimizations. You could use the Light... read more | 09/08/2005 (11:57 am) |
| Mounting offset problem | Oops I missed that when editing to post. It is corrected. Still have the problem. :(... read more | 09/08/2005 (10:18 am) |
| No, i'm not dead [Maintainer | Thanks. I saw that resource and didn't see the update farther down.... read more | 09/07/2005 (7:37 am) |
| No, i'm not dead [Maintainer | What/Where is the latest version of the Exporter. I figured I would try to mess around with Blender.... read more | 09/07/2005 (6:42 am) |
| How To Use And Abuse The Gaming Press... | I thought this was funny. [quote]If you want an easy ten percent extra marks for your game, make ... read more | 09/07/2005 (5:38 am) |
| Hammer Illegal? The Quest to find out :) | I suggest just either use Constructor when it comes or use CartographyShop with the Torque Pipeline.... read more | 09/04/2005 (8:34 am) |
| Torque Boot Camp--Indie Style: 10-12 Oct 2005 | Info is here. [url]http://www.garagegames.com/news/8565[/url]... read more | 09/03/2005 (7:22 pm) |
| Raycasting to find static shapes and triggers | Bump I thought it possibly may have been our project but I confirmed the same happens with a clean... read more | 09/02/2005 (7:47 am) |
| Confused about EULA | Yes that is the case. Anyone who looks at or uses the source code must have be a licensed user.... read more | 09/01/2005 (8:54 am) |
| SetOrbitMode orientation | Try using the projectiles transform. ie. %cl.camera.setOrbitMode(%p, %p.getTransform(), %min, %m... read more | 08/29/2005 (11:11 am) |
| Fixed) Medieval weapon pack purchased, but I cant download it. | You might want to shoot GG an email too. Give them a few days too since they have limited amount of ... read more | 08/24/2005 (10:44 am) |
| An "unofficial" TSE demo. | Thanks Joseph. It really helps to be able to run around with the Orc to see how cool TSE is.... read more | 08/23/2005 (11:56 am) |
| An "unofficial" TSE demo. | I had a 5200 in my last pc and is no fun :( I now own a fast pc with a PCIXpress GT 6600. This littl... read more | 08/23/2005 (5:24 am) |
| Xbox 360 Pricing and Models Announced | [quote] The $399 version will include Xbox Live Silver membership, a wireless controller in place of... read more | 08/19/2005 (5:39 am) |
| Madden Tops the Charts | Exclusive deals shouldn't be outlawed but I really think that the NFL "dropped the ball" by having t... read more | 08/19/2005 (5:27 am) |
| Raycasting to find static shapes and triggers | I think that this change makes it so your mounted weapon gets pushed back when entering the trigger.... read more | 08/18/2005 (6:48 am) |
| Physics Make object react when shoot or run in to it. | An impulse from the the projectile shooting the rigid shape can move the shape. This depends on the ... read more | 08/17/2005 (11:30 am) |
| Transparency issues with lightwave and Torque. | Problem is as far as I know Gnomtech is just one guy. Plus he is very busy supporting Torque Show to... read more | 08/14/2005 (1:01 pm) |
| Xbox Live Arcade - games review | I haven't had a chance to play ThinkTanks on Xbox but I did play Marble Blast. I thought is was high... read more | 08/12/2005 (7:54 am) |
| Transparency issues with lightwave and Torque. | @ Allen I don't know the answer but you might want to post to the Lightwave Exporter forums if you h... read more | 08/12/2005 (5:44 am) |
| Fix http://garagegames.com | Sorry but if you give up then your not really too savy with a computer. Chances are you would st... read more | 08/10/2005 (4:56 am) |
| Fix http://garagegames.com | Not to be rude but i'm sure there are a million other things that are taking priority.... read more | 08/09/2005 (1:37 pm) |
| Rotation, conform to normal, turrets | [quote]as stated in the turret source...the BALLISTIC FIRING will NOT work for AIturrets whose local... read more | 08/03/2005 (9:12 am) |
| Rotation, conform to normal, turrets | Hi thanks Paul. I realize that your turrets are probably different from the T2 turrets. I don't thin... read more | 08/03/2005 (8:56 am) |
| Severing body parts | Check these out. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2150... read more | 08/03/2005 (8:29 am) |
| Which App do you use for DTS creation? | Lightwave... read more | 08/01/2005 (9:47 am) |
| Remember Me' Login Feature Broken | Ditto. Same with IE and FireFox. Not a big deal.... read more | 07/29/2005 (5:37 am) |
| Links to increasing the animation limit? | I believe that the ragdoll pack has source code that enabled a higher amount of animations to work o... read more | 07/23/2005 (10:17 pm) |
| Another blow for game devs in general | I suppose that the gov't will get it's nose where it doesn't belong as usual. Be ready for a video g... read more | 07/22/2005 (7:35 am) |
| Why when do i compile synapse do i loose my targa support? | Sweet John. Still my favorite purchase since TGE.... read more | 07/22/2005 (4:38 am) |
| Another blow for game devs in general | I usually like Hillary and Chuck Schumer but I hate their stances on violence and sex in the media. ... read more | 07/22/2005 (4:30 am) |
| Second Edition and the new Advanced book. | [quote]Chapter 3 Vectors and Matrices [/quote] I could have used that the past 2 weeks ;)... read more | 07/21/2005 (1:43 pm) |
| applying rotation | Ok I think I know what values I need so now I can look into getting the correct ones :)... read more | 07/15/2005 (10:04 am) |
| SteeringBehaviours (by Stefan Beffy) | Last I heard it was being headed by 21-6 and Phil Carlisle and Beffy are contributers. 21-6's Tube T... read more | 07/07/2005 (6:01 am) |
| As a beginner, what is your biggest hurdle so far? | Biggest hurdles for me: 1) art creation time and frustration with it 2) lack of time to get de... read more | 07/05/2005 (8:14 am) |
| Can I make an entire game with Torque using only C++? | It seems strange to me that this question comes up so much. Is the reason that you don't want to lea... read more | 07/01/2005 (5:26 am) |