Michael Cozzolino's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Can't click on waterblocks in 1.4 | I'm guessing higher priorities. Moving office, Finishing up the optimizations to Torque ala XBox enh... read more | 06/15/2006 (11:26 am) |
| Objects move when hit | Search rigid shape resource... read more | 06/15/2006 (5:32 am) |
| Purchasing@garagegames.com | I believe that GG is in the process of moving to another building. I would give them some time. They... read more | 06/15/2006 (5:15 am) |
| TSE 1.0 Release Date Challenge | IGC this year is probably the best bet or maybe next GDC.... read more | 06/08/2006 (2:26 pm) |
| How to create a new Projectile? | Would help to see your code.... read more | 06/08/2006 (6:56 am) |
| So now, you ban ppl on IRC forums for their beleives | Just a FYI GG does not control the IRC. It is provided by MaxGaming and they have every right to boo... read more | 04/04/2006 (2:01 pm) |
| Free Lightwave Tutorial and Starter Character | Thank you very much Andy. This is great.... read more | 03/22/2006 (5:14 am) |
| Torque Rigged Character | That would truly be an awesome resource.... read more | 03/15/2006 (5:47 am) |
| Ground collision issue | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3148[/url]... read more | 03/14/2006 (8:17 am) |
| Issues with TSE demos in full-screen | Looks like a Driver problem to me. I have Geforce 6600 GT PCIe Driver 78.01 and have no problems, ot... read more | 03/10/2006 (11:41 am) |
| Sony PS3 in trouble? | Totally agree with you Randy.... read more | 03/08/2006 (2:25 pm) |
| Torque AI Pack | Phil Carlisle and others picked it up and it seems it is fairly close to be released from plans I re... read more | 03/08/2006 (9:38 am) |
| Forum text getting chopped off on the right | Already posted Orion and this [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=40976[/... read more | 03/07/2006 (11:39 am) |
| Legions from Garage Games | That clicked something in my head about Tim Gift saying how he would have loved having melee with sw... read more | 03/07/2006 (11:33 am) |
| Clarification on a Tribes rumor | Dude don't bother. Whatever it is they probably won't say until atleast after GDC. Whatever it is, i... read more | 02/17/2006 (9:04 am) |
| So what's this about Tribes 4? | Seems like the video is gone. Well it would be cool if it's true but if it's not we [url]http://www.... read more | 02/17/2006 (8:52 am) |
| Early Adaptor Release - Pay Again? | Go to community/forums/edit subscriptions link on the top left of your screen and add the forum.... read more | 02/09/2006 (12:17 pm) |
| Discoloration | Try putting the lightscale to 1024 and see what happens... read more | 02/06/2006 (5:37 am) |
| AIGuard not working with new mesh | Make sure your eye node is correct as well. I thought I remember the eye node is involved in the cod... read more | 02/05/2006 (3:00 pm) |
| Blooming effect? | I know that someone has been successful with bloom effects in TGE. I forget his name though. Do a se... read more | 02/05/2006 (2:55 pm) |
| Tge Only Or Tge + Tse | I think you still need to own TGE before you are able to buy TSE. I would get most of your code done... read more | 02/03/2006 (2:22 pm) |
| Switch$ bug | I never realized that Torque Script has a switch statement just for strings. At first I thought that... read more | 02/03/2006 (8:59 am) |
| How do I go about doing this? datablock issue | Ok I feel like a complete moron. My script was never compiling it was compiling the one I had in a d... read more | 02/03/2006 (6:15 am) |
| How do I go about doing this? datablock issue | Anyone have any idea why ProjectileData::initPersistFields() would not be exposing the variables to ... read more | 02/03/2006 (5:45 am) |
| How do I go about doing this? datablock issue | I need to go off to work now. This is one of those things that will keep me from getting anything el... read more | 02/02/2006 (2:28 pm) |
| How do I go about doing this? datablock issue | Did that. Sorry I forgot to mention that. [code] addNamedFieldV(explodetime, TypeS32, ProjectileD... read more | 02/02/2006 (2:26 pm) |
| New Water/Atlas Effects | Beautiful work Jacob!... read more | 02/02/2006 (5:36 am) |
| Crashing on texture load | Are your textures power of 2 ie. 256X256 ,512X512 etc. ?... read more | 01/17/2006 (8:15 pm) |
| Minions of Mirth - Now Available on Windows and OSX | That tree guy is friggin awesome.... read more | 01/17/2006 (7:56 pm) |
| How do you disable MS pop up box when Torque crashes? | Ben I think it was T1 only not T2. There is a resource here [url]http://www.garagegames.com/index.ph... read more | 01/10/2006 (11:49 am) |
| Bounties & TSE update | I meant the release of the game on Xbox 360 Not the source.... read more | 01/05/2006 (6:55 am) |
| Bounties & TSE update | So we should see a MBU release soon? :)... read more | 01/04/2006 (8:43 pm) |
| TSE main benefits? | I think at one time GG was bouncing around the idea of a MMO pack something along the lines of the R... read more | 01/04/2006 (11:23 am) |
| Ice and Snow Shaders | Pretty swet Tim... read more | 01/03/2006 (11:04 am) |
| Get path position rotation quaternion question | Its not cutting it off atleast for me there is a scroll bar at the bottom of the post so you can mov... read more | 12/31/2005 (8:35 am) |
| Particle explosion do not work at client-side !! | @ J.C. Smith the issue is creating explosions like this [code] %exp = new Explosion() { // ... read more | 12/31/2005 (8:26 am) |
| Dance Programs for Consoles | My wife loves it as well. I would like it if I had any coordinated rythm :(... read more | 12/30/2005 (7:03 pm) |
| Unread posts pages sometimes don't show | Not a problem for me anymore.... read more | 12/30/2005 (6:35 am) |
| Not that I am knocking Ken or anything .... | Any kind of book like these really should be used mostly as reference. Go through the exercises but ... read more | 12/28/2005 (11:20 am) |
| TSE Lighgting Pack | I think its kind of hard to hold John to that statement. He may very well realize that it just isn't... read more | 12/28/2005 (11:14 am) |
| Nvidia driver / hardware problems 6800 series | SLI AFIK isn't game specific. Each card automatically renders half of the screen.... read more | 12/28/2005 (5:35 am) |
| Modeling a Soccer Stadium | .dif has much better collision detection so if you have a ball and players running around on the fie... read more | 12/22/2005 (10:32 am) |
| Fixed - Cant see all text on some threads | [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=37636[/url] Still happening to me... read more | 12/21/2005 (11:22 am) |
| Fixed - Cant see all text on some threads | Me too. Firefox 1.0.6 and Win XP same with IE Screen Res = 1024 X 768... read more | 12/20/2005 (5:58 am) |
| Any FPS screenshots for Torque? | I will never understand some of this community. A year or so ago people were complaining that Torque... read more | 12/16/2005 (8:43 pm) |
| Minions of Mirth - Now Available on Windows and OSX | Congrats Josh!... read more | 12/14/2005 (5:24 am) |
| Several bugs | I don't have T2D but have you asked in the T2D private forums?... read more | 12/02/2005 (10:31 am) |
| Western Themed Games | Anyone play GUN yet from Neversoft? Just wondering if it's any good. Looks sweet.... read more | 12/02/2005 (10:12 am) |
| What is tax deductible? | Not positive but I think any kind of conference like IGC would be Tax deductable since it is directl... read more | 12/02/2005 (10:09 am) |
| Is anyone interested in using Anim8or? | I don't believe Matt's resource supports animations so all work is not down the drain.... read more | 12/01/2005 (4:34 am) |