Game Development Community

Michael Cozzolino's Forum Posts

Thread Post Date Posted
Can't click on waterblocks in 1.4 I'm guessing higher priorities. Moving office, Finishing up the optimizations to Torque ala XBox enh... read more 06/15/2006 (11:26 am)
Objects move when hit Search rigid shape resource... read more 06/15/2006 (5:32 am)
Purchasing@garagegames.com I believe that GG is in the process of moving to another building. I would give them some time. They... read more 06/15/2006 (5:15 am)
TSE 1.0 Release Date Challenge IGC this year is probably the best bet or maybe next GDC.... read more 06/08/2006 (2:26 pm)
How to create a new Projectile? Would help to see your code.... read more 06/08/2006 (6:56 am)
So now, you ban ppl on IRC forums for their beleives Just a FYI GG does not control the IRC. It is provided by MaxGaming and they have every right to boo... read more 04/04/2006 (2:01 pm)
Free Lightwave Tutorial and Starter Character Thank you very much Andy. This is great.... read more 03/22/2006 (5:14 am)
Torque Rigged Character That would truly be an awesome resource.... read more 03/15/2006 (5:47 am)
Ground collision issue [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3148[/url]... read more 03/14/2006 (8:17 am)
Issues with TSE demos in full-screen Looks like a Driver problem to me. I have Geforce 6600 GT PCIe Driver 78.01 and have no problems, ot... read more 03/10/2006 (11:41 am)
Sony PS3 in trouble? Totally agree with you Randy.... read more 03/08/2006 (2:25 pm)
Torque AI Pack Phil Carlisle and others picked it up and it seems it is fairly close to be released from plans I re... read more 03/08/2006 (9:38 am)
Forum text getting chopped off on the right Already posted Orion and this [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=40976[/... read more 03/07/2006 (11:39 am)
Legions from Garage Games That clicked something in my head about Tim Gift saying how he would have loved having melee with sw... read more 03/07/2006 (11:33 am)
Clarification on a Tribes rumor Dude don't bother. Whatever it is they probably won't say until atleast after GDC. Whatever it is, i... read more 02/17/2006 (9:04 am)
So what's this about Tribes 4? Seems like the video is gone. Well it would be cool if it's true but if it's not we [url]http://www.... read more 02/17/2006 (8:52 am)
Early Adaptor Release - Pay Again? Go to community/forums/edit subscriptions link on the top left of your screen and add the forum.... read more 02/09/2006 (12:17 pm)
Discoloration Try putting the lightscale to 1024 and see what happens... read more 02/06/2006 (5:37 am)
AIGuard not working with new mesh Make sure your eye node is correct as well. I thought I remember the eye node is involved in the cod... read more 02/05/2006 (3:00 pm)
Blooming effect? I know that someone has been successful with bloom effects in TGE. I forget his name though. Do a se... read more 02/05/2006 (2:55 pm)
Tge Only Or Tge + Tse I think you still need to own TGE before you are able to buy TSE. I would get most of your code done... read more 02/03/2006 (2:22 pm)
Switch$ bug I never realized that Torque Script has a switch statement just for strings. At first I thought that... read more 02/03/2006 (8:59 am)
How do I go about doing this? datablock issue Ok I feel like a complete moron. My script was never compiling it was compiling the one I had in a d... read more 02/03/2006 (6:15 am)
How do I go about doing this? datablock issue Anyone have any idea why ProjectileData::initPersistFields() would not be exposing the variables to ... read more 02/03/2006 (5:45 am)
How do I go about doing this? datablock issue I need to go off to work now. This is one of those things that will keep me from getting anything el... read more 02/02/2006 (2:28 pm)
How do I go about doing this? datablock issue Did that. Sorry I forgot to mention that. [code] addNamedFieldV(explodetime, TypeS32, ProjectileD... read more 02/02/2006 (2:26 pm)
New Water/Atlas Effects Beautiful work Jacob!... read more 02/02/2006 (5:36 am)
Crashing on texture load Are your textures power of 2 ie. 256X256 ,512X512 etc. ?... read more 01/17/2006 (8:15 pm)
Minions of Mirth - Now Available on Windows and OSX That tree guy is friggin awesome.... read more 01/17/2006 (7:56 pm)
How do you disable MS pop up box when Torque crashes? Ben I think it was T1 only not T2. There is a resource here [url]http://www.garagegames.com/index.ph... read more 01/10/2006 (11:49 am)
Bounties & TSE update I meant the release of the game on Xbox 360 Not the source.... read more 01/05/2006 (6:55 am)
Bounties & TSE update So we should see a MBU release soon? :)... read more 01/04/2006 (8:43 pm)
TSE main benefits? I think at one time GG was bouncing around the idea of a MMO pack something along the lines of the R... read more 01/04/2006 (11:23 am)
Ice and Snow Shaders Pretty swet Tim... read more 01/03/2006 (11:04 am)
Get path position rotation quaternion question Its not cutting it off atleast for me there is a scroll bar at the bottom of the post so you can mov... read more 12/31/2005 (8:35 am)
Particle explosion do not work at client-side !! @ J.C. Smith the issue is creating explosions like this [code] %exp = new Explosion() { // ... read more 12/31/2005 (8:26 am)
Dance Programs for Consoles My wife loves it as well. I would like it if I had any coordinated rythm :(... read more 12/30/2005 (7:03 pm)
Unread posts pages sometimes don't show Not a problem for me anymore.... read more 12/30/2005 (6:35 am)
Not that I am knocking Ken or anything .... Any kind of book like these really should be used mostly as reference. Go through the exercises but ... read more 12/28/2005 (11:20 am)
TSE Lighgting Pack I think its kind of hard to hold John to that statement. He may very well realize that it just isn't... read more 12/28/2005 (11:14 am)
Nvidia driver / hardware problems 6800 series SLI AFIK isn't game specific. Each card automatically renders half of the screen.... read more 12/28/2005 (5:35 am)
Modeling a Soccer Stadium .dif has much better collision detection so if you have a ball and players running around on the fie... read more 12/22/2005 (10:32 am)
Fixed - Cant see all text on some threads [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=37636[/url] Still happening to me... read more 12/21/2005 (11:22 am)
Fixed - Cant see all text on some threads Me too. Firefox 1.0.6 and Win XP same with IE Screen Res = 1024 X 768... read more 12/20/2005 (5:58 am)
Any FPS screenshots for Torque? I will never understand some of this community. A year or so ago people were complaining that Torque... read more 12/16/2005 (8:43 pm)
Minions of Mirth - Now Available on Windows and OSX Congrats Josh!... read more 12/14/2005 (5:24 am)
Several bugs I don't have T2D but have you asked in the T2D private forums?... read more 12/02/2005 (10:31 am)
Western Themed Games Anyone play GUN yet from Neversoft? Just wondering if it's any good. Looks sweet.... read more 12/02/2005 (10:12 am)
What is tax deductible? Not positive but I think any kind of conference like IGC would be Tax deductable since it is directl... read more 12/02/2005 (10:09 am)
Is anyone interested in using Anim8or? I don't believe Matt's resource supports animations so all work is not down the drain.... read more 12/01/2005 (4:34 am)