Game Development Community

Michael Cozzolino's Forum Posts

Thread Post Date Posted
Lightning in TSE GG employees AWOL til Wed. Probably why nobody noticed yet.... read more 10/09/2006 (5:59 am)
Huge Terrain Creator (HTC) for TSE I don't think it's dead but I think it is due to alot of changes in Atlas from 3.5 to 4 that is why ... read more 09/24/2006 (1:35 pm)
GeForce 7950 GT / 512MB GDDR3 / SLI ? You shouldn't have any problem with that card and Torque Engines. I know there was an issue with Ena... read more 09/22/2006 (12:56 pm)
MS4 and L3DT blended troubles Probably the updates. Atlas fixes: - Added destructor to atlasClipMapBatcher. - Fixed UV impo... read more 09/22/2006 (10:58 am)
And again gaming gets the blame! [CNN CNN and other news org's have balls blaming games. They really need to take a look in the mirror. It... read more 09/14/2006 (11:15 am)
Need TSE to be cross-platform The plan is for TSE to have OpenGL and the framework is being laid out to make it happen.... read more 09/07/2006 (12:30 pm)
MS4 bugs? 7600GT, haven't seen any of these problems. Not using the SLI though.... read more 09/07/2006 (11:57 am)
High Poly Orc (Don't worry, nothing Kork related ;) ) He looks like a Predator Orc. :) IMO is a good thing.... read more 09/02/2006 (10:31 pm)
My plea for MS 4 before a long weekend or How to Write a Letter I was just looking for Milestone 4 to release because the project I'm working on still has to finish... read more 09/02/2006 (10:25 pm)
Can YOU smell it? Awe. I was thinking it was going to be Friday night while I was at work. Friday's tend to be new rel... read more 09/02/2006 (10:18 pm)
Castle Pack Please Help Just for future reference, you shoud post to a forum that relates to your question. You posted is un... read more 08/31/2006 (1:25 pm)
Torque/1.5/WhatsNew Yes let it die. No point in doing this any longer both "sides" have made their points. No need to ex... read more 08/30/2006 (10:09 am)
Monster running --- too Donkey Kongish? If he looked cartoony I would say it's a problem but I think it looks good.... read more 08/27/2006 (7:52 pm)
Synapse Gaming: Exciting New Product Announcement Awesome :)... read more 08/08/2006 (11:37 am)
Math Challenged Thank you Sean. I think I have it working. You helped with the final piece of the puzzle. :)... read more 08/07/2006 (7:49 am)
Math Challenged Thanks Sean. I understand that but I guess i'm not sure what to do with the surface normal? Are you ... read more 08/04/2006 (10:13 am)
Antialiasing causes glow to appear through everything. Known issue. Brian acknowledged this is a post.... read more 07/31/2006 (6:58 am)
Tge 1.4.2 Eta? The work load seems to go in cycles. I would guess that soon enough resources will be put back to TG... read more 07/27/2006 (11:34 am)
Tge 1.4.2 Eta? I'm guessing this may be on the back burner atm. A lot of resources are going into constructor and ... read more 07/27/2006 (8:52 am)
On the market for new video card I (will) have an SLI board again and from what I understand is I could use one ATI PCI exp but I cou... read more 07/27/2006 (8:23 am)
Translucency. Noticed it happening to explosions as well. I think they know about it though C2... read more 07/24/2006 (8:41 pm)
Opinions on buying through GG or other sites? Many places are starting to no longer accept AMEX because they have very high merchant fees. So I wo... read more 07/24/2006 (7:56 am)
Torque Shader Engine being pirated Chances are if they get pirated versions of Torque they are too lazy to do anything with it anyways.... read more 07/24/2006 (6:39 am)
TSE "Milestone 3.5" Update Well I downloaded the new update for our project and i'm getting some low fps. Do our interiors have... read more 07/13/2006 (12:46 pm)
TSE "Milestone 3.5" Update @ Pauliver We both work on the same project. I will try to get the latest build today and tell yo... read more 07/13/2006 (8:57 am)
Atlas2 Problems @ Stefan I would agree with you if Ben didn't want a reply. Vincent has shown he understands Atl... read more 07/13/2006 (8:50 am)
LW2DTS Exporter NEW version released.. :D @Roland If you haven't already show your support for Dave's wonderful work by purchasing TorqueS... read more 07/08/2006 (6:35 pm)
Blu-ray, do we need the extra storage space? I don't think the need for all of that space is currently needed. Games are taking large studios to... read more 07/08/2006 (6:30 pm)
Tools don't work Most likely the unicode issue. Follow the link that Joseph posted. If not do a search on "unicode" a... read more 07/05/2006 (5:59 am)
Please Try out This Completed Game For Me(Anton Bursch) No problems XP SP2 AMD Athlon64 55FX GF GT 6600 DX9.0c 1GB RAM... read more 06/30/2006 (8:57 pm)
Resources I tend to agree with Tom Spilman. I think the resources and TDN would be best if we had them work to... read more 06/30/2006 (9:30 am)
Game Design Instructors seeking Schools NAME Michael Cozzolino CONTACT cozzolino76-at-gmail-dot-com LOCATION Albany, NY Area EDU... read more 06/29/2006 (8:18 am)
Sony PS3 in trouble? @ Anquel I'm assuming Adrian meant that for a week after nothing interesting was on tv. It was all f... read more 06/29/2006 (7:51 am)
3D Character Maker (coming soon!) Pretty neat. Keep us updated.... read more 06/28/2006 (9:01 am)
Vote for your 3d package Lightwave Anim8tor is nice too but no .dts exporter I use Milkshape usually for something quick an... read more 06/28/2006 (7:26 am)
Maaajor performance problems with TSE I think he said in his last plan after Ben is back from vacation so he can add his Atlas changes in ... read more 06/28/2006 (6:23 am)
First Impressions I love TGB. It is very quick to get up to speed. Especially with the great docs and examples. I'm ha... read more 06/27/2006 (1:03 pm)
Dealing with undeclared variables and vague compile errors Thanks a bunch Labrat!... read more 06/27/2006 (12:45 pm)
Dealing with undeclared variables and vague compile errors Most compilers do not give a good message when you have missing semi colons or brackets. It's just t... read more 06/27/2006 (9:31 am)
Hitboxes and Melee combat [url]http://www.subreal.net/skeletonpack/SK_Demo2.mpg[/url] Here is a video preview of what Micha... read more 06/27/2006 (9:07 am)
How Do You Create Water To Walk Into? Better yet download the demo so you can mess around with Torque and ask your dad to help you with st... read more 06/27/2006 (5:23 am)
Sony PS3 in trouble? Just remember that Sony BetaMax was better than VHS. Really depends on consumer adoption.... read more 06/26/2006 (10:09 am)
These forums are dead... It's very true that most posts are in the private forums that product owners have access to. Most of... read more 06/26/2006 (6:49 am)
Version 1.4 and Unicode Yay i'm glad this wasn't forgotten.... read more 06/23/2006 (11:22 am)
Can you use Rhino to create guns for torque? Yes but you need to export from blender with it's .dts exporter.... read more 06/23/2006 (7:59 am)
Can you use Rhino to create guns for torque? You could to model with but you would need another modeler to eport to then from that modeler you wo... read more 06/23/2006 (7:55 am)
Can you use Rhino to create guns for torque? I don't know anything about Rhino but i'm pretty sure it doesn't have a .dts exporter. .dts is t... read more 06/23/2006 (7:49 am)
ODE Torque Stuff Lat update was a little over 6 months ago. Not necessarily dead.... read more 06/23/2006 (5:33 am)
Sick mod of Whack a Mole Thanks for the image fixes Matt :) Great work on TGB to you and the rest of GG.... read more 06/22/2006 (2:03 pm)
TGB online functionality? @ Andreas S I love SS Troopers. I would love to play your game even if it's only influenced by S... read more 06/21/2006 (6:34 am)