Michael Cozzolino's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Does the engine still contain voice communications? | Like Eric said, you should probably look into roger wilco. Do a search on google.... read more | 09/24/2002 (5:25 am) |
| The most addictive game ever ... | Thanks for making me unproductive for the past hour Melv !!! ;) Think I got 531.5??... read more | 09/23/2002 (10:06 am) |
| Does the engine still contain voice communications? | I doubt it. I think that was technology Dynamix licensed to use in Tribes 2. I don't think it was in... read more | 09/22/2002 (2:38 pm) |
| Its Fishin...Only its Online...and Massive Multiplayer...! | Yeah I'm a die hard FPS shooter fan so I usually don't play much else and I bought Zelda 64 just for... read more | 09/17/2002 (6:46 am) |
| Tribes 2 | Anything Geforce :)... read more | 08/24/2002 (8:39 am) |
| PC Gamer | Congrats, and good for the GG community too!!... read more | 08/12/2002 (12:16 pm) |
| Vehicle station done.. vehicle tutorial almost ready. | Hey thanks alot Phil.... read more | 08/10/2002 (4:59 pm) |
| Warning Horn?? | I wish I was good enough to not be satisfied by that.... read more | 08/10/2002 (4:54 pm) |
| Vehicle station done.. vehicle tutorial almost ready. | Any hopes on getting the tutorial up in the future? Mike Cozzolino... read more | 08/09/2002 (8:28 am) |
| Vehicles not saved in mission file? | Stefan Did you find an answer to this? I'm having the same problem.... read more | 08/08/2002 (1:02 pm) |
| A second mount point | I don't believe you can use 2 mount points at the same time. If you want the other arm to hold the w... read more | 08/08/2002 (10:36 am) |
| Arm Thread Question | All it was is how to get the arm Thread to work for the default player. I didn't realize I needed t... read more | 08/04/2002 (4:18 pm) |
| Setting up a Max weapon count for a player? | Your right. I was just being lazy :) so I did it in Weapon.cs... read more | 07/29/2002 (10:53 am) |
| Setting up a Max weapon count for a player? | Although your logic was correct I needed to do the check in Weapon::onPickup in weapon.cs Thanks ... read more | 07/29/2002 (10:27 am) |
| Dedicated Server Crash | Sweet Thank you.... read more | 07/19/2002 (9:42 pm) |
| Dedicated Server Crash | My textures are correct and I have no sound for my explosion yet. Are you saying that not having an ... read more | 07/19/2002 (7:07 pm) |
| Dedicated Server Crash | I was just wanted to say what error we get when the server crashes. FATAL:(c:\torque\engine\game\... read more | 07/18/2002 (8:19 am) |
| A second explosion at time of OnCollision | Robert I see what you are doing but these Sub explosions would occur everytime no matter what the pr... read more | 07/18/2002 (7:20 am) |
| A second explosion at time of OnCollision | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2884[/url] Here is my co... read more | 07/17/2002 (11:18 am) |
| DoP Beta is out!!! :-) | I just got done playing a little of single player. Very Fun. 1 complaint is the race map where you h... read more | 07/12/2002 (9:40 am) |
| Error when trying to run -mod rw | I had the same problem. Thanks.... read more | 07/01/2002 (7:06 pm) |
| Ilegal operation? | Did you add textures to it? If so make sure the resolution is divisible by 2 i.e. 512 x 512 or 256 X... read more | 07/01/2002 (12:45 pm) |
| Can someone test this for me? | I didn't try it because I realized a really easy solution. I just set the value of team 1 numofplaye... read more | 06/27/2002 (12:39 pm) |
| Can someone test this for me? | Thanks for the heads up.... read more | 06/27/2002 (11:23 am) |
| ? about multiple explosions | Well I figured this out and submitted it as a resource. Once it is approved I will put the link up h... read more | 06/25/2002 (11:56 am) |
| ? about multiple explosions | Robert could you clarify what you mean by add my explosion to the scene?... read more | 06/21/2002 (8:20 pm) |
| Where are we headed? | In response to Jason's comment in regards to comparing your game to another. ie. Like a cross betwee... read more | 06/13/2002 (11:17 am) |
| Player/Weapons | I have a question regarding this. I have been playing around with the mount points and the first &... read more | 05/29/2002 (9:21 am) |
| Reducing player speed - reaction/realism? | I think it could work. I would hope that there will be vehicles to traverse large distances. From w... read more | 05/24/2002 (12:09 pm) |
| Congrats on the T2 Mod! | Shazbot!!! Thank GOD!!! I thought it was going to end up in the wrong hands. Now I feel relief. I ha... read more | 04/30/2002 (8:16 am) |
| New York Torquers? | Hey Josh I live near Albany. How far upstate do you mean?... read more | 04/29/2002 (11:49 am) |
| advice on learning c++ | I personally like the SAM's teach yourself series. I used the C in 21 days along with my school text... read more | 04/29/2002 (11:45 am) |
| March 2002 - Community Discussion | I think this newsletter is great. It was well done and interesting. I just hope the community will c... read more | 03/01/2002 (11:19 am) |
| my deathmatch demo released | Cool game. It isn't too complicated and is fun. Just what I like.... read more | 02/20/2002 (7:06 am) |
| What tool did T2 team use when editing scripts? | I made a mod for tribes 2 and I found Tribal IDE to be great. Notepad bothered my eyes after a while... read more | 02/19/2002 (7:48 am) |
| Tribes 2 Modding ? | Unfortunately that didn't help me but thanks anyway.... read more | 07/26/2001 (9:19 am) |
| Danger of not having a degree | I don't know if this was mentioned. I have read that it is very important to submit a demo or someth... read more | 05/30/2001 (8:57 am) |
| Head shot variable in T2 ? | /* Here is what I figured out. Almost the exact code is in the projectile.cs for SniperProjectileDat... read more | 05/30/2001 (8:38 am) |
| C programming ? (again. Doh!!!) :-( | I just got back from a meeting for our project. I think we have it down now. Our problem was figurin... read more | 03/27/2001 (10:26 am) |
| Something really bugging me | OK. I think Garagegames is being very honest in their representation. I don't see a problem here. Ma... read more | 03/15/2001 (5:27 am) |
| Piracy | It drives me nuts that Tribes 1 was pirated so much. It is such a great game. I feel bad that you gu... read more | 03/08/2001 (12:36 pm) |
| V12 Engine = Tribes2? | I'm not so sure that it is so black and white. We don't know who owns what? Seeing how Garagegames i... read more | 03/07/2001 (6:05 am) |
| V12 Engine = Tribes2? | I was thinking the same thing. Is it a better version based on the Tribes 2 engine or something tota... read more | 02/28/2001 (12:53 pm) |
| C strcasecmp function ? | Ok I just finished this so all the documentation isn't here for anyone using this as a reference. :)... read more | 02/28/2001 (12:03 pm) |
| C strcasecmp function ? | I am using C. An example would be good. I don't think I need the whole sha-bang. Thanks. So far my t... read more | 02/25/2001 (7:30 pm) |
| Tribes Mod | Ok I think I must be misunderstanding your instructions. Here is what I have. The SniperRifle is the... read more | 02/19/2001 (11:18 am) |
| Z.O.E. | I think I may be able to answer this. PC developers have to develop games for a large variety of sys... read more | 02/19/2001 (9:45 am) |
| Tribes Mod | Thanks alot. The site is really coming together too. I hopefully will be able to add some resources ... read more | 02/17/2001 (7:17 pm) |
| Why are programmers so hard to find? | On the subject of getting more attention to the site. The announcement of the site to various game s... read more | 01/19/2001 (6:02 am) |
| C programming question | Wow , you are up early. Garage games is keeping you busy huh. Thanks for the help. I hope I can even... read more | 01/18/2001 (9:43 am) |