Game Development Community

Michael Cozzolino's Forum Posts

Thread Post Date Posted
Does the engine still contain voice communications? Like Eric said, you should probably look into roger wilco. Do a search on google.... read more 09/24/2002 (5:25 am)
The most addictive game ever ... Thanks for making me unproductive for the past hour Melv !!! ;) Think I got 531.5??... read more 09/23/2002 (10:06 am)
Does the engine still contain voice communications? I doubt it. I think that was technology Dynamix licensed to use in Tribes 2. I don't think it was in... read more 09/22/2002 (2:38 pm)
Its Fishin...Only its Online...and Massive Multiplayer...! Yeah I'm a die hard FPS shooter fan so I usually don't play much else and I bought Zelda 64 just for... read more 09/17/2002 (6:46 am)
Tribes 2 Anything Geforce :)... read more 08/24/2002 (8:39 am)
PC Gamer Congrats, and good for the GG community too!!... read more 08/12/2002 (12:16 pm)
Vehicle station done.. vehicle tutorial almost ready. Hey thanks alot Phil.... read more 08/10/2002 (4:59 pm)
Warning Horn?? I wish I was good enough to not be satisfied by that.... read more 08/10/2002 (4:54 pm)
Vehicle station done.. vehicle tutorial almost ready. Any hopes on getting the tutorial up in the future? Mike Cozzolino... read more 08/09/2002 (8:28 am)
Vehicles not saved in mission file? Stefan Did you find an answer to this? I'm having the same problem.... read more 08/08/2002 (1:02 pm)
A second mount point I don't believe you can use 2 mount points at the same time. If you want the other arm to hold the w... read more 08/08/2002 (10:36 am)
Arm Thread Question All it was is how to get the arm Thread to work for the default player. I didn't realize I needed t... read more 08/04/2002 (4:18 pm)
Setting up a Max weapon count for a player? Your right. I was just being lazy :) so I did it in Weapon.cs... read more 07/29/2002 (10:53 am)
Setting up a Max weapon count for a player? Although your logic was correct I needed to do the check in Weapon::onPickup in weapon.cs Thanks ... read more 07/29/2002 (10:27 am)
Dedicated Server Crash Sweet Thank you.... read more 07/19/2002 (9:42 pm)
Dedicated Server Crash My textures are correct and I have no sound for my explosion yet. Are you saying that not having an ... read more 07/19/2002 (7:07 pm)
Dedicated Server Crash I was just wanted to say what error we get when the server crashes. FATAL:(c:\torque\engine\game\... read more 07/18/2002 (8:19 am)
A second explosion at time of OnCollision Robert I see what you are doing but these Sub explosions would occur everytime no matter what the pr... read more 07/18/2002 (7:20 am)
A second explosion at time of OnCollision [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2884[/url] Here is my co... read more 07/17/2002 (11:18 am)
DoP Beta is out!!! :-) I just got done playing a little of single player. Very Fun. 1 complaint is the race map where you h... read more 07/12/2002 (9:40 am)
Error when trying to run -mod rw I had the same problem. Thanks.... read more 07/01/2002 (7:06 pm)
Ilegal operation? Did you add textures to it? If so make sure the resolution is divisible by 2 i.e. 512 x 512 or 256 X... read more 07/01/2002 (12:45 pm)
Can someone test this for me? I didn't try it because I realized a really easy solution. I just set the value of team 1 numofplaye... read more 06/27/2002 (12:39 pm)
Can someone test this for me? Thanks for the heads up.... read more 06/27/2002 (11:23 am)
? about multiple explosions Well I figured this out and submitted it as a resource. Once it is approved I will put the link up h... read more 06/25/2002 (11:56 am)
? about multiple explosions Robert could you clarify what you mean by add my explosion to the scene?... read more 06/21/2002 (8:20 pm)
Where are we headed? In response to Jason's comment in regards to comparing your game to another. ie. Like a cross betwee... read more 06/13/2002 (11:17 am)
Player/Weapons I have a question regarding this. I have been playing around with the mount points and the first &... read more 05/29/2002 (9:21 am)
Reducing player speed - reaction/realism? I think it could work. I would hope that there will be vehicles to traverse large distances. From w... read more 05/24/2002 (12:09 pm)
Congrats on the T2 Mod! Shazbot!!! Thank GOD!!! I thought it was going to end up in the wrong hands. Now I feel relief. I ha... read more 04/30/2002 (8:16 am)
New York Torquers? Hey Josh I live near Albany. How far upstate do you mean?... read more 04/29/2002 (11:49 am)
advice on learning c++ I personally like the SAM's teach yourself series. I used the C in 21 days along with my school text... read more 04/29/2002 (11:45 am)
March 2002 - Community Discussion I think this newsletter is great. It was well done and interesting. I just hope the community will c... read more 03/01/2002 (11:19 am)
my deathmatch demo released Cool game. It isn't too complicated and is fun. Just what I like.... read more 02/20/2002 (7:06 am)
What tool did T2 team use when editing scripts? I made a mod for tribes 2 and I found Tribal IDE to be great. Notepad bothered my eyes after a while... read more 02/19/2002 (7:48 am)
Tribes 2 Modding ? Unfortunately that didn't help me but thanks anyway.... read more 07/26/2001 (9:19 am)
Danger of not having a degree I don't know if this was mentioned. I have read that it is very important to submit a demo or someth... read more 05/30/2001 (8:57 am)
Head shot variable in T2 ? /* Here is what I figured out. Almost the exact code is in the projectile.cs for SniperProjectileDat... read more 05/30/2001 (8:38 am)
C programming ? (again. Doh!!!) :-( I just got back from a meeting for our project. I think we have it down now. Our problem was figurin... read more 03/27/2001 (10:26 am)
Something really bugging me OK. I think Garagegames is being very honest in their representation. I don't see a problem here. Ma... read more 03/15/2001 (5:27 am)
Piracy It drives me nuts that Tribes 1 was pirated so much. It is such a great game. I feel bad that you gu... read more 03/08/2001 (12:36 pm)
V12 Engine = Tribes2? I'm not so sure that it is so black and white. We don't know who owns what? Seeing how Garagegames i... read more 03/07/2001 (6:05 am)
V12 Engine = Tribes2? I was thinking the same thing. Is it a better version based on the Tribes 2 engine or something tota... read more 02/28/2001 (12:53 pm)
C strcasecmp function ? Ok I just finished this so all the documentation isn't here for anyone using this as a reference. :)... read more 02/28/2001 (12:03 pm)
C strcasecmp function ? I am using C. An example would be good. I don't think I need the whole sha-bang. Thanks. So far my t... read more 02/25/2001 (7:30 pm)
Tribes Mod Ok I think I must be misunderstanding your instructions. Here is what I have. The SniperRifle is the... read more 02/19/2001 (11:18 am)
Z.O.E. I think I may be able to answer this. PC developers have to develop games for a large variety of sys... read more 02/19/2001 (9:45 am)
Tribes Mod Thanks alot. The site is really coming together too. I hopefully will be able to add some resources ... read more 02/17/2001 (7:17 pm)
Why are programmers so hard to find? On the subject of getting more attention to the site. The announcement of the site to various game s... read more 01/19/2001 (6:02 am)
C programming question Wow , you are up early. Garage games is keeping you busy huh. Thanks for the help. I hope I can even... read more 01/18/2001 (9:43 am)
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