Game Development Community

Bloodknight's Forum Posts

Thread Post Date Posted
Maya 2012 Ive always liked the darkly sarcastic EB, not so sure i like the petulant EB, can we get the old one... read more 08/05/2011 (4:59 am)
Weird screeching noise when running TGB (T2D) 1.7.5 Pro Its more likely to be your power supply, high end graphics cards to tend to push the limits of the 1... read more 08/04/2011 (6:38 pm)
Exec statement not working The exec() statement just loads the functions, to use the functions you have to call the function no... read more 07/30/2011 (6:08 pm)
Interiors? Ive just recently picked up this product http://www.garagegames.com/community/forums/viewthread/1... read more 07/30/2011 (6:12 am)
Simple Database Support for Torque 3D. Sqlite is serverless the integration into torque is relatively painless and theres an example script... read more 07/30/2011 (5:50 am)
What makes a AAA game AAA ? AAA has been defined in an article on gamedev.net (that i cannot locate now) as a game that has gre... read more 07/29/2011 (2:31 pm)
Maya 2012 Just my weird humour :p But really, community members come and go, support for community addons a... read more 07/29/2011 (2:02 pm)
Maya 2012 To get exporters you have to beg the people who make them, they are held as secrets because if you h... read more 07/29/2011 (3:09 am)
Compiling Help C:\Torque\T3D Pro 1.1\My Projects\TestProject\buildFiles\VisualStudio 2008\TestProject.sln This i... read more 07/27/2011 (4:47 pm)
Compiling Help Might I suggest you get the latest version of torque, 1.1 final, that way we are all playing with th... read more 07/27/2011 (3:24 pm)
Compiling Help Under the build menu of visual studio you should have, Build Solution, Rebuild solution (which shoul... read more 07/27/2011 (1:58 pm)
Time of Day questions because that is how the designers designed it, personally i think its broken, i think it should be a... read more 07/27/2011 (1:52 pm)
Time of Day questions Unless the system has changed since i last toyed with it, the scaling is a bit of an oddity and diff... read more 07/27/2011 (3:33 am)
Compiling Help aiClient.cpp and aiClient.h should be in the engine/source/T3D folder... Perhaps you need to re-i... read more 07/27/2011 (3:18 am)
Compiling Help Google is nobodies friend anymore its like finding 1 straight needle amongst the 10,000 needles lost... read more 07/26/2011 (12:08 pm)
Numpad and zero key Set your keyboard to US layout, that solves most keybaord screwups while using torque :p TBH i do... read more 07/26/2011 (4:01 am)
Compiling Help I believe this a pre SP1 issue with VS2008, install or re-install Visual Studio 2008 service pack 1 ... read more 07/26/2011 (3:54 am)
Help with an animated DAE file. [url]http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/World%20Editor/... read more 07/21/2011 (5:01 pm)
A Simple Question Torque has the ability to access hardware instancing, which in effect copies/draws(?) meshes much fa... read more 07/21/2011 (10:12 am)
How to handle fullscreen on widescreen monitor? Granted, PC development isnt without its issues, but as far as widescreen monitors go, ive had 1 in ... read more 07/21/2011 (5:23 am)
How to handle fullscreen on widescreen monitor? You are assuming that all widescreen monitors have a choice, that assumption is one that's incorrect... read more 07/21/2011 (3:43 am)
Spam replying to bots, tsk tsk :p ... read more 07/20/2011 (6:58 pm)
How to handle fullscreen on widescreen monitor? In what world are stretched and distorted images either acceptable or prefered by users. And how ... read more 07/20/2011 (10:28 am)
Specific files changed in Final vs B3? And once youve removed the comment headers, theres an awful lot of in-engine documentation that has ... read more 07/18/2011 (1:23 pm)
Best way to add simple melee combat to UASK? Thanks twisted, while i'm not sure if that was the exact answer originally but it did make me look i... read more 07/17/2011 (1:15 pm)
Any updates on the new Torque 2D? err... The iphone version of TGB has been worked on and updated it appears at the cost of Torque 2D ... read more 07/16/2011 (6:28 pm)
Server Advice? If you dont need high bandwidth usage why not consider using and older PC to use as a dedicated serv... read more 07/16/2011 (6:24 pm)
Will we ever see a new version for TGB? @Charlie I know you cant see T3D private forums but, many of the bugs reported there in the past ... read more 07/16/2011 (6:10 pm)
Best way to add simple melee combat to UASK? Due to a clear level of blind stupidity i'm sure, but i cannot get the AI to use the melee attack ... read more 07/16/2011 (10:03 am)
Intermediate tutorial for texturing? Textures for what exactly, well not exactly but theres an order of difficulty difference from mappin... read more 07/15/2011 (5:39 pm)
Compiling Error did you manually change any of the VC++ directory options to look for specific platform SDK folders ... read more 07/15/2011 (5:28 pm)
Compiling Error I wonder if this has anything to do with the windows SDK installed? I'm using win 7 and it compil... read more 07/15/2011 (3:28 pm)
Neither the website nor the products are working for this new customer. I had a very similar problem to this, apparently the database wiped out the password to a colleague ... read more 07/15/2011 (12:50 pm)
The Truth About Apple Inc. @Michael, the earliest copy of this post ive seen is 2003. As far as the general gist of this is ... read more 07/15/2011 (12:45 pm)
Where's the source? If you redownload the pro version, the source is installed in the garagegames/<tgb>/engine/sou... read more 07/15/2011 (12:25 pm)
600fps! 30fps is enough. :) Would that not slow down *everything* though not just framerates? Ive posted about similar issue... read more 07/15/2011 (12:22 pm)
Will we ever see a new version for TGB? The Torque 2D that never got made? the Torque 2D that was TGB rebadged? The Torque 2D that Master p... read more 07/15/2011 (12:17 pm)
The Truth About Apple Inc. Much as i dislike apple, copy/pasting an almost decade old piece of fictional prose is not at all cl... read more 07/15/2011 (4:15 am)
Help about pick up weapon and shoot with they I can understand not using the full template as a base, but refusing to use it as a reference is lik... read more 07/13/2011 (10:24 am)
That program is used to this kind of art Photoshop and a gifted digital artist. Looks to me like hand drawn art, i'm sure you could 'emula... read more 07/13/2011 (6:10 am)
Terrible programmer has a question to enable completion of first game... unless your system tracks the transition of on to off and vice versa, rather than the state of the m... read more 07/11/2011 (9:15 am)
Development plans Torque 3D. An Official FPS tutorial? I'm pretty sure once youve added UAISK, a few of steves resources and the ... read more 07/11/2011 (7:18 am)
Is there seat/studio licensing available yet ? The last 'official' word i heard was that this wasnt actually going to happen, that said, this wasnt... read more 07/08/2011 (12:31 pm)
Hello, Anybody there? no, the only master server resource i could get working was the C# one, the others all relied on tec... read more 07/07/2011 (4:54 pm)
Up to date System Requirements for T3D 1.1 needed More specifically for higher cards you should really check the requirements on the box. most of them... read more 07/07/2011 (3:37 pm)
Rene deserves a medal for the new Zones and Portals :) Steve, you bring the medal, i'll bring the staple gun :D... read more 07/07/2011 (3:21 pm)
TorqueScript or game scripting in general I've always been generally confused about the different scripting languages as a whole and cannot fo... read more 07/07/2011 (3:19 pm)
Hello, Anybody there? [quote]Why is, all the games I have seen and played with the Torque game engine, not a patch on a sm... read more 07/07/2011 (3:03 pm)
New Copyright Law I came across this and just as quickly dismissed it and the 50 million scaremongering youtube vids. ... read more 07/04/2011 (2:55 pm)
Auth Key System I looked at the code again and its not half as clever as i made it out to be. The construction of th... read more 07/03/2011 (6:11 pm)