Novack's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| PathFinding Content Pack | Very interesting work Wesley! I still dont get it completely on the export/import scenario you ar... read more | 09/05/2009 (11:44 pm) |
| Yack Pack port to Torque 3D | Excellent idea, the "live porting", good reading, and well done!... read more | 09/04/2009 (9:10 am) |
| Beta Documentation Feedback | Dont know if may be useful, but I've compiled some little bits of info scattered through the forums,... read more | 08/28/2009 (8:44 pm) |
| - | That is correct (except it was prior to TGEA 1.x, not 1.7).... read more | 08/28/2009 (8:32 pm) |
| Argghh... | [quote]@Novack - I see your having trouble coming up with an argument for piracy... i'll let you off... read more | 08/27/2009 (12:42 am) |
| Argghh... | Tom, that was not really elaborated, even for a sarcasm. [i]Why people deserve your work for free... read more | 08/26/2009 (1:27 am) |
| Argghh... | Well, thats the kind of absolute thinking that makes a useful debate so hard to be. I think it may a... read more | 08/25/2009 (1:12 am) |
| Argghh... | Are you really talking about sending people to jail for copying software over the net? Jeez fella... read more | 08/24/2009 (11:25 pm) |
| Resetting the capitalisation of StringTable strings in script | Maybe [url=http://www.garagegames.com/community/forums/viewthread/100195]this[/url] could help, try ... read more | 08/24/2009 (11:28 am) |
| Good place for free, downloadable DTS models? | Wow! how could I forgot about LowPolyCoop, great site... read more | 08/24/2009 (11:21 am) |
| Argghh... | Those are some interesting thoughts. You'll likely agree however, that with a $1k USD price tag, ... read more | 08/23/2009 (6:52 pm) |
| Good place for free, downloadable DTS models? | Cant remember of any site with free DTS's. There use to be a forum dedicated to freebies, I think... read more | 08/23/2009 (5:16 pm) |
| Argghh... | C'mon guys, this is totally ridiculous. What are you going to do if someone elses use torrent or any... read more | 08/23/2009 (4:52 pm) |
| Argghh... | Ohhhhh now there is even a witch hunting!... read more | 08/23/2009 (3:59 pm) |
| OS Platforms | Im suscribing to this thread.... read more | 08/23/2009 (3:57 pm) |
| Argghh... | [center][image]http://img18.imageshack.us/img18/5316/helenlovejoy.png[/image][/center] [center][i]W... read more | 08/23/2009 (3:16 pm) |
| Argghh... | I would not interfere there.... read more | 08/22/2009 (11:04 pm) |
| Looking for feedback on game cut scene | The scene vibe and particulary the voice, remind me of World in Conflict cut Scenes. Great Work! ... read more | 08/22/2009 (10:51 pm) |
| Argghh... | Who would guess! Brett Seyler pirating Torque. ... read more | 08/22/2009 (10:46 pm) |
| case sensitive printing | William is right, but the solution could also be encapsulated like this: [code]function isUpperCase... read more | 08/22/2009 (8:51 pm) |
| Project management app/webapp discussion | I use Assembla.com... read more | 08/21/2009 (1:18 am) |
| Beta Documentation Feedback | Now that I think of it, some paragraphs on how to engage a development to exploit the best of the en... read more | 08/19/2009 (9:28 pm) |
| Beta Documentation Feedback | Some paragraphs on what it means to use Advanced or Basic lighting would be most welcome. By &quo... read more | 08/19/2009 (9:24 pm) |
| T3D performance on low-end machines ? | In some moments I've noticed some suspicious behaviour on that sense, which made me doubt of the met... read more | 08/14/2009 (8:21 am) |
| Under Construction: An AFX Wiki | Excellent initiative Jeff... read more | 08/13/2009 (6:52 am) |
| UI Creation Style Guide | [url=http://tdn.garagegames.com/wiki/GUI]http://tdn.garagegames.com/wiki/GUI[/url] [url=http://tdn.... read more | 08/12/2009 (6:23 pm) |
| TorqueScript alternative to Enums? | Oh, you are right about StrStr(), havent thought about that. The getWordPos() approach however, s... read more | 08/10/2009 (7:11 pm) |
| TorqueScript alternative to Enums? | That looks a bit bloated for an Enum... probably more adecuate for an structure mimic. See how ... read more | 08/09/2009 (3:54 pm) |
| Accessing a Datablock property [Answered] | Now thats ingenious Greg! Couldnt find the time to get back to this thread, glad you guys sorted ... read more | 08/07/2009 (5:58 pm) |
| Who's alive in this part of the world? | Hi Kevin, thanks for posting here! Keep us posted about your progress and let us know a bit more of ... read more | 08/07/2009 (4:04 pm) |
| Accessing a Datablock property [Answered] | Looks intricate... probably [url=http://tdn.garagegames.com/wiki/TorqueScript_Console_Functions_5#ev... read more | 08/06/2009 (11:12 am) |
| Detecting the mission editor? | C++: gEditingMission TorqueScript: none that I know of, although you could easily add one, probab... read more | 08/06/2009 (10:58 am) |
| T3D Basic Release | Ah! right, got it now. Yes, a Basic, yet extendable version sounds interesting!... read more | 08/06/2009 (10:49 am) |
| TorqueScript alternative to Enums? | You can use a vector, and manage it with the capable [url=http://tdn.garagegames.com/wiki/TorqueScri... read more | 08/06/2009 (8:37 am) |
| T3D Basic Release | A database with Torque Script commands? What you mean Jaimi?... read more | 08/06/2009 (7:44 am) |
| Beta Documentation Feedback | You people are Soo funny... Thanks Scott, now there are enough avatars with cigars as to start a ... read more | 08/02/2009 (9:33 am) |
| Release Candidate for Torque3D | @Matt, that makes sense, google removed the beta label from gmail, motivated for the need of conf... read more | 08/01/2009 (11:14 pm) |
| Release Candidate for Torque3D | @Brett, thanks for the insights, thats makes sense. @Marc, that was interesting info as well. ... read more | 08/01/2009 (11:05 pm) |
| Release Candidate for Torque3D | @Brett, the only mention of you guys even considering some official effort on the linux direction br... read more | 08/01/2009 (9:29 pm) |
| SFXPlayOnce vs SFXPlay | Btw, I've been updating with all this scattered info, the SFX tdn page: [url]http://tdn.garagegam... read more | 08/01/2009 (8:44 pm) |
| SFXPlayOnce vs SFXPlay | Before removal, would be better a name swap I guess ;) Excellent Rene, much appreciated explanati... read more | 08/01/2009 (8:37 pm) |
| Using FMOD with T3D | Indeed! Also to notice, that the library can be doanloaded for free from their site, as far as be... read more | 08/01/2009 (6:21 am) |
| Beta Documentation Feedback | [center][image]http://img78.imageshack.us/img78/2356/suprised.jpg[/image][/center] Oh My... .... read more | 07/31/2009 (4:47 pm) |
| Beta Documentation Feedback | @OmegaDog, my la[b]w[/b]yers will contact you about that cigar on the mouth of your avatar.... read more | 07/31/2009 (3:56 pm) |
| Alpha masking of GUI Controls | Yep, probably Alpha masking of GUI Controls would be a good resource in itself.... read more | 07/30/2009 (6:03 pm) |
| SFXPlayOnce vs SFXPlay | Thanks Michael.... read more | 07/30/2009 (6:01 pm) |
| Tutorial links | Look in the [url=http://www.garagegames.com/documentation]documentation page[/url], and pick an opti... read more | 07/27/2009 (9:05 am) |
| Torque3D & Eclipse Integration | [url=http://opensource.kruxgames.com/torquedit/]torquEdit[/url] for scripting. If you want to com... read more | 07/24/2009 (7:52 am) |
| PathFinding Content Pack | Wesley, my intention was precisely to encourage you guys, not the opposite! That little gem can u... read more | 07/23/2009 (8:48 pm) |
| PathFinding Content Pack | Hey guys, you should check [url=http://www.garagegames.com/community/forums/viewthread/94719]this[/u... read more | 07/23/2009 (9:29 am) |