Game Development Community

Novack's Forum Posts

Thread Post Date Posted
T3D 1.1 Known Issues Thanks Scott.... read more 06/21/2011 (4:00 pm)
Torque 3D Beta 1 Bug - Input keys varying on keyboard layout I see some logged problems in a grey zone. Has this one been fixed?... read more 06/21/2011 (8:28 am)
T3D 1.1 Known Issues What happened with THREED-1471? Reference [url=http://www.garagegames.com/community/forums/viewthre... read more 06/21/2011 (8:22 am)
Development of a First Person Shooter #4. [url=http://www.garagegames.com/products/verve]Verve[/url] is a third party Torque Tool, exactly... read more 06/16/2011 (8:28 am)
Can't open console Jeeez Bank! Thats Excellent Thank you! I can confirm it works fine on iTorque2D as well.... read more 06/15/2011 (7:12 am)
Console window doesn't open in iTorque 2D for Windows Read [url=http://www.garagegames.com/community/forums/viewthread/126268]this[/url].... read more 06/14/2011 (5:41 am)
Can't open console iTorque2D doesnt have the console. Alternatives: [ol][li] With [i]enableWinConsole(true);[/i] ... read more 06/04/2011 (12:11 pm)
Best type of collection for a list of strings or vectors? All your above comments are correct. Also ScriptObject allows binding of a class (ie: class = "... read more 06/04/2011 (12:04 pm)
Best type of collection for a list of strings or vectors? You are not missing much Charlie, thats how it works. To add a bit to what Matt recommended, if y... read more 06/04/2011 (9:11 am)
DEXSOFT-Games: Ruined Buildings model pack Nice!... read more 06/04/2011 (9:03 am)
Function overloading in TS To add a bit to the Mich explanation, you can also have a server function and client function with t... read more 06/03/2011 (7:50 am)
Edited: Weirdness with transparency (Resolved) Actually, playing around 5 minutes with the material editor would result in a material of that descr... read more 05/30/2011 (4:03 pm)
[bug 1.1a] Zones and Portals bugs - RESOLVED Excellent material Rene, thanks a TON!... read more 05/30/2011 (8:00 am)
Cool music loops library for games! @Lunacy, it did the same for me, is the Adblock extension, disable it for that domain.... read more 05/29/2011 (12:03 pm)
Cool music loops library for games! Hey man, outstanding! The loops, the site, the freebies...! Thanks so much!... read more 05/27/2011 (1:35 pm)
DEXSOFT-Games: FREE Medieval pack VEry cool idea, thank you!... read more 05/27/2011 (11:59 am)
Passing mouse events to the object behind Resolved [url=http://www.garagegames.com/community/forums/viewthread/126066]here.[/url]... read more 05/25/2011 (12:41 pm)
Passing mouse events to the object behind Hey! That did the trick! Excellent Thanks very much Richard.... read more 05/25/2011 (10:49 am)
Passing mouse events to the object behind So it was working, in part. The problem is that some "obstructing objects" are GuiMLTex... read more 05/25/2011 (9:04 am)
Passing mouse events to the object behind I think you guys understood what I need, however Im not getting the same results as you. (?) When... read more 05/24/2011 (7:22 pm)
Whats the difference between Torque MMO kit and Torque 3D? Torque3D is the latest version of the Torque Game Engine. The MMO Kit, is an add-on tech from a [... read more 05/24/2011 (5:36 am)
The site wish list Restore the favicon to the TDN site.... read more 05/23/2011 (5:45 pm)
Drawing Basic Shapes in TorqueScript? Hey Pedro, thats cool! [b]Edit[/b]: whats does this line do?[code]%obj.setPolyCustom( 4, "0... read more 05/15/2011 (7:46 pm)
Drawing Basic Shapes in TorqueScript? You cannot draw shapes (afaik), but you can do something like: [code]function MakeShape(%type) { ... read more 05/15/2011 (4:22 pm)
The site wish list "Like!" A "Like This" button/option for posts, blogs, recources, etc, would b... read more 05/11/2011 (3:29 pm)
The site wish list Pagination: The hatred among hatred when the site changed, time ago. I'll quote Michael Hall[quot... read more 05/11/2011 (7:34 am)
The site wish list Nothing here (was reporting an odd thing that I can't reproduce).... read more 05/11/2011 (7:28 am)
The site wish list Codeblocks improvements: [ul] [li]Highlighting within code blocks. [li]Adition to the header of... read more 05/11/2011 (7:23 am)
The site wish list [b]Bug:[/b] when you [b]edit[/b] a post, after saving, the site leave you at the post number #1. (im... read more 05/11/2011 (7:12 am)
Introductions: Matt Wood - New Web Dev Welcome Matthew!... read more 05/11/2011 (7:10 am)
The site wish list The [url=Commnunity]http://www.garagegames.com/community[/url] (link aka "Whats New") disp... read more 05/11/2011 (7:06 am)
The site wish list Definitively, a uservoice.com or google moderator style system for sugestions!... read more 05/10/2011 (7:51 pm)
Why C++, not C# coding? As Ted says, Torque has always been a framework developed in C++, since the times when it was the on... read more 05/06/2011 (1:20 pm)
How To Integrate QT's Webkit to TGB (connect to Facebook, play Flash, browse the web) Excellent! Thanks for your work.... read more 05/03/2011 (7:14 am)
Passing parameters Yes, of course. See this [url=http://tdn.garagegames.com/wiki/TorqueScript_Quick_Reference_2#func... read more 04/28/2011 (5:42 pm)
Licensing options, where? No, I just need to deliver some paperwork, and wanted to know the whole range of options. Thanks ... read more 04/26/2011 (8:00 am)
The site wish list Aaron, dont worry, nobody here said that needs your explanaitons either, so save your astonishing wi... read more 03/23/2011 (11:42 am)
The site wish list [quote]Google is a horrible choice for forum search, specially for a forum like GG[/quote]Completely... read more 03/22/2011 (12:23 pm)
Torque 3D Beta 1 Bug - Input keys varying on keyboard layout Aaaand here is another thread on the same topic: [url=http://www.garagegames.com/community/forums... read more 03/11/2011 (2:53 pm)
Torque 3D Beta 1 Bug - Input keys varying on keyboard layout [center][URL=http://img852.imageshack.us/i/13526291125x1251.png/][image]http://img852.imageshack.us/... read more 03/11/2011 (2:38 pm)
T3D 1.1 Beta 3 - Decal Editor doesn't save Decals - RESOLVED Can anyone confirm this?... read more 03/11/2011 (2:28 pm)
Torque3D and Occlusion Culling CHC++: Coherent Hierarchical Culling Revisited: [quote]We present a new algorithm for efficient o... read more 03/11/2011 (6:34 am)
Congratulations Steve! Hip Hip... Hurra!... read more 03/02/2011 (7:13 am)
Torsion Help possibly includes bad instructions The TGEA_DEBUG.exe is the debug build, to have that you need the source and build the debug version.... read more 02/19/2011 (8:19 am)
1.1 ETA ? [quote]Well, I feel kinda bad for the QA guys - must be like a reenactment of Starship Troopers up t... read more 02/18/2011 (7:38 am)
TorqueDev debug issue. Mh, after checking that, I dont think that be the problem. TorqueDev also has OneClick debugging,... read more 02/15/2011 (9:08 am)
TorqueDev debug issue. TorqueDev is the last name of Codeweaver, which indeed, has debuging capabilities, including setting... read more 02/15/2011 (9:02 am)
Add a GUI to another GUI? Look into the "containers" category of the GUI designer.... read more 02/14/2011 (6:04 am)
Green Ear is Defunct now @Scott, imVox has any kind of integration? AFAIK, there is no API at all, so imVOX would be just an ... read more 02/03/2011 (5:00 am)
Search not working? Also the "search forums" (the second search inputBox, to the right of the "community&... read more 01/30/2011 (11:03 am)