Game Development Community

Alienforce's Forum Posts

Thread Post Date Posted
TGEA starter.kits (Download) Release will be up this weekend. Have been doing business abroad and have had no time to finalize th... read more 06/01/2007 (9:42 am)
TGEA starter.kits (Download) Thanks for the input. New release (TGEA Starter.Kits RC1) + Bonus will be online 25 May. All bas... read more 05/19/2007 (10:27 am)
TGEA starter.kits (Download) New releases will be up soon. Also with docs included :) Thanks for reporto of bugs and your pati... read more 05/12/2007 (3:09 am)
TGEA starter.kits (Download) I will look into it. Updates will be up in soon. (Heavy work load right now so expect ca 2 days)... read more 05/07/2007 (7:00 pm)
TGEA starter.kits (Download) Sorry on the docs issue. I will try to get them into the next release. If you rename the starter.fp... read more 02/23/2007 (3:31 pm)
Thinking of making a new art pack @MB6019 Please post some snapshots of your work.... read more 02/12/2007 (4:13 pm)
Loader bar skinning Maybe this one can help you. [url]www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid... read more 02/12/2007 (5:49 am)
TGEA starter.kits (Download) Thanks Guys, Working on some updates for the kits so stay tuned ;)... read more 02/06/2007 (3:39 pm)
ModernizationKit Beta (Mac) @ OneST8 Is it ready yet ?? Just kidding, Great to hear and looking forward to see your port.... read more 01/31/2007 (10:34 am)
Parallax Shader on the TDN Anyone converted these to work with the new lightning system ?... read more 01/29/2007 (11:04 am)
GLB in max Pipe or walls for track ? What version of GLB are you guys using ?? And can the texturing be done in max or will i have to do... read more 01/27/2007 (4:01 pm)
TorqueX 1.0 RC5 closed beta now live Downloading...... Thanks Kenneth & John...... read more 01/26/2007 (5:26 pm)
I never got my Additional Art Assets? Ok.. I did a fast compare of 1.4 and 1.5 stock install with winmerge ... and i cant see that you sho... read more 01/26/2007 (4:58 pm)
TorqueX 1.0 RC5 closed beta now live Download gives a 404 :/... read more 01/26/2007 (4:46 pm)
I never got my Additional Art Assets? I really dont think you are missing any important meshes, textures etc... I think! most of the ar... read more 01/26/2007 (4:20 pm)
RTSKit and TGE1.5 how-to Thanks Guy! Works 100%... read more 01/25/2007 (3:27 pm)
L3dt atlas plugin Did you compile the tse.lib ?... read more 01/24/2007 (5:53 pm)
Ms4.1 Reverted To Ms4 Downloading :) 4.2 is up :)... read more 01/23/2007 (4:17 pm)
Ms4.1 Reverted To Ms4 I can host it :) ... Just kidding.. thanks for the update and good luck with the server issues.... read more 01/22/2007 (4:34 pm)
Ms4.1 Reverted To Ms4 Are we there yet? :)... read more 01/22/2007 (12:18 pm)
When will the Constructor be released? Why not use 3DWS ? www.leadwerks.com Dont build your business on things "soon to be released" ther... read more 01/22/2007 (12:10 pm)
Cant access the RTS-SK on the TDN ?!? Ben Garney: You have changed the TDN (17 Jan 23:19) grouprights please change them back :)... read more 01/19/2007 (1:15 pm)
Audio Issues - sometimes audio does not play Please dont post the same question everywhere. One post is enough.... read more 01/18/2007 (12:15 pm)
I need a list of all community projects people can rip off code Buy some books.... read more 01/17/2007 (12:51 pm)
Poly soup feedback Yes, i know it looks like that :/ but my Orcs keeps falling and the problem is the same as i have wr... read more 01/16/2007 (10:09 am)
AI tools pool Wow! Thats looks great! How much $$ will the pack cost ?... read more 01/11/2007 (6:47 am)
AI tools pool Is there any demo to look at ?... read more 01/11/2007 (6:06 am)
Trouble connecting to the TSE CVS There is no more public CVS access. The latest version is on your account download page... read more 01/10/2007 (9:34 am)
PolySoup with projectiles question Where do i start working on the polysoup code to get it working on the player ? So he stops falling... read more 01/09/2007 (5:17 pm)
AI in TGE or Other Here is a starter for you. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid... read more 01/09/2007 (6:41 am)
AIguard resource? Yes it works :)... read more 01/07/2007 (11:25 am)
Setting Sound Loop points Have you checked the files you are using so they not contain any silence in the end or the begining ... read more 01/05/2007 (8:01 am)
TSE Version (Milestone 4) How can i get a non public release ? ;)... read more 01/04/2007 (4:09 pm)
Migrating Animations to 3DSMax "ping" you got email :)... read more 01/03/2007 (3:53 pm)
Map editor - anything more modern than Hammer etc? 3D Worldstudio www.leadwerks.com... read more 01/02/2007 (4:33 am)
3D Artist Needed (paid) I am not upset :) I think you probaly have a plan since you going to invest money into the project. ... read more 12/25/2006 (4:02 pm)
3D Artist Needed (paid) 90*$200=$18000 into a free mod project ? Why ?... read more 12/25/2006 (3:03 pm)
Using dsq Your model needs to be build the exact same way.... read more 12/25/2006 (8:48 am)
Happy Holidays and New Year to GG and community Merry Christmas! And i hope you all find some time to relax and have fun!... read more 12/23/2006 (4:13 pm)
3ds Max 7 Www.leadwerks.com - 3D worldstudio... read more 12/23/2006 (7:42 am)
Modded' 1.5 head Merry Christmas... read more 12/23/2006 (12:26 am)
Migrating Animations to 3DSMax No problem. Contact me when you are ready. If you run into problem with the collapse of motion on th... read more 12/21/2006 (4:04 pm)
Migrating Animations to 3DSMax I can do it for you :) Maya -> Max biped ... No problems Just give me the source files in fbx form... read more 12/21/2006 (12:20 pm)
1.5 Squaresize other than 8 And Painted textures. When you have "tile" on you can paint textures. When its off you cant i guess its a bug.... read more 12/21/2006 (8:12 am)
Does torque support CAT rigging? Have done a correct setup ? with bounds etc.. ? http://fosters.realmwarsgame.com/tools/DTS_Nodes.... read more 12/18/2006 (3:44 pm)
Dexsoft-games, Free Christmas Gift Thanks! and Merry Christmas to you too!!!!... read more 12/18/2006 (8:33 am)
TGBX key for owners? Download the "TorqueXGameBuilder_Pro.exe" from your EA T2D account page.. thats it :)... read more 12/12/2006 (12:48 pm)
Registering TGBX ? Ok, I downloaded the "TorqueXGameBuilder_Pro.exe" Some thoughts only... Since using the keyless ... read more 12/12/2006 (9:48 am)
XNA Creators Club John: Just ran Tankbuster, works great on the 360 :)... read more 12/11/2006 (3:28 pm)
XNA Creators Club ** Arghm ** :) That saved me more time... But i learned some stuff taking the long path :)... read more 12/11/2006 (2:41 pm)