Stephen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to Spawn a decal with script - info | So I have changed the %this to %obj and added a echo to see if the function is getting called. I nee... read more | 02/07/2016 (1:09 pm) |
| Cover System Help Needed | Has anyone got a working cover system for T3D?... read more | 02/07/2016 (5:07 am) |
| How to Spawn a decal with script - info | So what's the best way to fix that? Change %this to something else?... read more | 02/07/2016 (3:00 am) |
| How to Spawn a decal with script - info | I have added those troubleshooting code and this is what it came up with. [code] %this is a Play... read more | 02/06/2016 (2:15 am) |
| How to Spawn a decal with script - info | I was having a issue with the decals showing up for the client so Duion helped me with this. http... read more | 02/05/2016 (8:39 am) |
| How to Spawn a decal with script - info | So I have placed the function in Armor::onCollision in player.cs. These are the errors I'm getting. ... read more | 02/04/2016 (10:28 am) |
| How to Spawn a decal with script - info | So I tried placing that function in player.cs and I get this error with this line. if(%this.getDa... read more | 02/04/2016 (6:43 am) |
| How to Spawn a decal with script - info | I'm trying to add this to my project but I'm not sure where to put Steve function to create the pool... read more | 02/04/2016 (3:00 am) |
| Particles and Decals client not working | Okay, well thank you for the help anyway. I'm glad that I was able to get the decals working on the ... read more | 02/03/2016 (11:03 pm) |
| Particles and Decals client not working | Well here's what I'm looking to add. I would like to change the Lurker weapon to use different explo... read more | 02/03/2016 (4:27 pm) |
| Particles and Decals client not working | Have you done anything with different particleDatablocks?... read more | 02/03/2016 (3:26 pm) |
| Particles and Decals client not working | Basically it's more particles for different types of explosions for the weapons. If you look in the ... read more | 02/03/2016 (1:37 pm) |
| Particles and Decals client not working | I forgot to add the link to explain what FX Pack was.https://www.garagegames.com/community/blogs/vie... read more | 02/03/2016 (12:00 pm) |
| Particles and Decals client not working | Well that done the trick! Thank you very much for your solution. Is there a way to increase the rate... read more | 02/03/2016 (9:48 am) |
| Particles and Decals client not working | If there is a solution then that's great. I'll take anything that I can.... read more | 02/03/2016 (7:52 am) |
| Question about SpriteWorks 2 | I did run into a problem with textures not loading but after I figured out that SpriteWorks 2 was bu... read more | 12/18/2014 (10:55 pm) |
| Looking for 3D Artist [PAID] | Job Filled. Thanks... read more | 12/17/2014 (5:18 pm) |
| Using controller in menus | I have made some success with the menu and controller but I ran into something I would like to do bu... read more | 08/07/2014 (4:57 am) |
| PhysX 3.x Plugin | Thanks again for the help. I give this a go.... read more | 08/06/2014 (3:53 am) |
| PhysX 3.x Plugin | Now this is using bullet instead of physx? I forget, is bullet default to T3D or does it need to be ... read more | 08/06/2014 (3:40 am) |
| PhysX 3.x Plugin | Thanks for the info. Any info will help. I'll dig into this and see what I can do.... read more | 08/06/2014 (3:17 am) |
| PhysX 3.x Plugin | If I may ask, where are the vehicle fixes?... read more | 08/05/2014 (8:44 pm) |
| PhysX 3.x Plugin | So you can use the vehicle fix with bullet physics and not have to use physx?... read more | 08/05/2014 (8:26 pm) |
| PhysX 3.x Plugin | I see. I checked out the demos and I really liked the vehicle physics would like to get it working i... read more | 08/05/2014 (7:05 pm) |
| PhysX 3.x Plugin | That's good I can use the PhysX with T3D 3.0. Is there a big difference between basic and advanced?... read more | 08/05/2014 (6:24 pm) |
| PhysX 3.x Plugin | I'm looking to add PhysX to my project but I'm not sure where to start. I mainly need PhysX for my v... read more | 08/05/2014 (8:33 am) |
| Animation Problem | Yea, I think Maria is a bot as well. @Richard, Here's the setup for my character in blender. I'm ... read more | 08/03/2014 (1:02 pm) |
| Animation Problem | Has anyone have had this problem with their character model?... read more | 07/28/2014 (11:10 pm) |
| Animation Problem | When I import the model into T3D I get these messages in the console. [code] Warning: Creating cyc... read more | 07/26/2014 (11:48 am) |
| Using GameListMenu | That's what I was figuring. Any ideas on how to do that? I haven't got a clue.... read more | 07/08/2014 (10:06 am) |
| Using GameListMenu | Is it possible to have more them one GuiGameListMenuCtrl in a single GUI and be able to move between... read more | 07/08/2014 (8:36 am) |
| Oculus VR acquires game-networking engine RakNet - and makes it open-source | That's great news.... read more | 07/08/2014 (12:18 am) |
| how to create sprite animation ? | There is a resource for TGE 1.5.2 where the author added the function to use sprites for the player.... read more | 07/06/2014 (12:54 am) |
| how to make ribbon trail effect? | Are you talking about this? [url]http://www.garagegames.com/community/blog/view/22378[/url]... read more | 07/05/2014 (11:08 pm) |
| Disappearing buttons | I have the keyboard working where you can navigate through the menus. I'm also using [url=http://www... read more | 07/05/2014 (4:47 am) |
| Using GameListMenu | I'm not sure how to get the buttons side by side. Any ideas?... read more | 07/04/2014 (5:08 am) |
| Disappearing buttons | I haven't found any clear() function in my gui files. I did a search and found nothing. I wonder if ... read more | 07/04/2014 (4:32 am) |
| Disappearing buttons | I haven't compared them 1 on 1 with my files just yet but it looks just like mine fines. I'm wonderi... read more | 07/03/2014 (10:28 am) |
| Using GameListMenu | I have resize the container and nothing it happening beside cutting the buttons off.... read more | 07/03/2014 (6:19 am) |
| AFX for T3D v3.5.1 Released | Awesome! Thanks for your hard work.... read more | 07/01/2014 (6:55 am) |
| Trouble with starting up the game application file | I would have to say that there is something else that's not getting loaded that is crashing the game... read more | 05/14/2014 (1:39 pm) |
| Help... My game file crashes when loading | Is there any errors showing up in the console.log? You may find what is causing the crash from there... read more | 04/04/2014 (2:14 pm) |
| Using controller in menus | Oh! That would be awesome! I can't wait to see it. :D... read more | 04/01/2014 (9:02 am) |
| Using controller in menus | So that all goes together in the KeyMapTitleScreen.cs? And does the cs go in the scripts/client fold... read more | 04/01/2014 (8:59 am) |
| Using controller in menus | I'm using my DualShock 4 Controller from my Playstation 4. I'm using this program [url=http://forums... read more | 04/01/2014 (8:49 am) |
| Torque3D OpenGL Status | @Luis, Not sure where to ask so I figured I would ask here since this is the most active. How's t... read more | 03/29/2014 (4:25 am) |
| Using controller in menus | I'm still trying to figure out why the controller isn't working in the menus. Can anyone help me fig... read more | 03/29/2014 (3:15 am) |
| Using controller in menus | Any ideas?... read more | 03/23/2014 (1:17 pm) |
| Using controller in menus | Well displaying the images is a small problem. The main problem is getting the engine to pick up the... read more | 03/20/2014 (5:09 pm) |
| Using controller in menus | [code] %set = (! ((%text $= "") && (%command $= ""))); %labelCtrl.s... read more | 03/20/2014 (4:44 pm) |