JD's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Mingw not compiling | I get an error talking about Korean something UTF16 cannot convert to WCONST* in winWindow.cc ... read more | 05/24/2007 (10:56 am) |
| Space Sim | Hrmm. I wonder how that would be? no my map, NO MY MAP :)...... read more | 05/24/2007 (10:24 am) |
| Bloodshed DevC | Sorry scott I didn't even read your post :), pardon my overlooking ness... :-P. I'll do that tonight... read more | 05/24/2007 (10:22 am) |
| Space Sim | Totally possible. There are several stock things in the engine, flying/hovering/swimming, ALL kinds ... read more | 05/24/2007 (5:53 am) |
| Bloodshed DevC | Because I downloaded the setup. But then when I take it home to install it wants to download a multi... read more | 05/24/2007 (5:09 am) |
| Bloodshed DevC | To Everyone, let me clarify this, I cannot download this as I do not have an internet connection at ... read more | 05/23/2007 (4:06 pm) |
| Bloodshed DevC | Stephen, I'm not gonna flame on a form, thats gay, so I'll e-mail that, and we'll keep this little d... read more | 05/23/2007 (3:40 pm) |
| Bloodshed DevC | Lol. GarageGames Staff, is there ANY Other compiler that people can use to Compile TGE???? I don't w... read more | 05/23/2007 (11:06 am) |
| Torque script | Yea I would love too! If I could get ANYTHING to work, I'd tell how. :-). Actually I think there ... read more | 05/23/2007 (9:57 am) |
| Torque script | @ Stephen, ok on the impulse. Hey Stephen is there any compiling help for Torque Using Bloodshed C++... read more | 05/23/2007 (7:14 am) |
| How far can you get with the game demo | Ty Caleb, Morrie *Puts nose in air and snoots*.... read more | 05/22/2007 (3:22 pm) |
| Torque script | Doesn't it involve Compiling *something I cannot do at this point and time. I believe I posted that ... read more | 05/22/2007 (3:14 pm) |
| Torque script | Jetpacks bro, what are those 2 lines of torque script? :-P... read more | 05/22/2007 (2:20 pm) |
| Torque script | Ok lemme make it more clarical Steph. Can you implement flying, you know, jetting, you know; going v... read more | 05/22/2007 (12:31 pm) |
| My Problem | Ugh, that makes no sense, why start with something and not finish it. Thats a copy of Irrational Gam... read more | 05/22/2007 (12:29 pm) |
| Unique Business Model - Backstory Included | I like that idea :-)... read more | 05/22/2007 (10:54 am) |
| Torque script | ... I cannot. Is there another way? It's not cause I hate microsoft but I don't have SP1 or 2, nor d... read more | 05/22/2007 (10:37 am) |
| Torque script | Question, is it possible to script flying SOLEY through script without making modifications in the a... read more | 05/22/2007 (10:17 am) |
| Content Pack doubts | What else is there to know guy? They told you all you need, now just contact james.davis93@us.army.m... read more | 05/22/2007 (10:15 am) |
| How far can you get with the game demo | Morrie you can do all that from script side as well, he isn't doing Tribes2 all over again, he's sim... read more | 05/22/2007 (10:13 am) |
| Torque script | Well there is that book that is perfect in your situation, torque from 10000 feet or w/e. I bough... read more | 05/22/2007 (10:10 am) |
| I'm looking for some tutorials | *Shames Chris* You can Compile! *I wish I could compile :'(*... read more | 05/21/2007 (2:16 pm) |
| How much should i expect to pay? | *maybe I'm lost* Why not do the sketches yourself?... read more | 05/21/2007 (10:18 am) |
| To patent or not to patent | I disagree with Gonzo. When you create something, rather visual or text, it should have a patent. It... read more | 05/21/2007 (10:13 am) |
| Microsoft planning to drop native OpenGL support in Windows? | I'm very surprised by you Pat, do you always cuss? Look neither OpenGL NOR DirectX Suck, they are bo... read more | 05/19/2007 (2:53 pm) |
| Piscenian Revolution | I like the looks of this :-)... read more | 05/19/2007 (1:28 pm) |
| Lobby Chat | Well couldn't you just make the cycle never occur? an Infinite simulation... ?... read more | 05/19/2007 (12:09 pm) |
| My Dream | Will do!... read more | 05/19/2007 (10:07 am) |
| My Dream | Ahh it made it to the 2nd page, I wanna keep it 1st :( Seriously, to Update; I've gotten 1 new cu... read more | 05/19/2007 (8:07 am) |
| Multiplayer games | So it's the stuff powering that 128 players in one server thing, and masterserver crap...?... read more | 05/19/2007 (7:56 am) |
| Starsiege: Tribes | Look I loved Tribes, Tribes1 in particular, but it is dead. I think it's time to simply create a new... read more | 05/19/2007 (7:23 am) |
| Tribes Revival | Back on topic, Tribes. Would someone simply make a FPS with CTF and Jetting, let the community ha... read more | 05/19/2007 (7:21 am) |
| Upgrade from 1.4.2 to 1.5? | He knows that kenneth, he's asking is 1.5 a free upgrade >.<.... No Tim it's not, I like you was ... read more | 05/19/2007 (7:12 am) |
| Multiplayer games | What exactly is TNL... I know it's supposedly like the OpenSource Tribes2, but I would like a GREATE... read more | 05/19/2007 (7:11 am) |
| Scrapland | Look I seriously don't recommend many things. I thought Half Life 2 was a knock out, but a pos for t... read more | 05/19/2007 (7:10 am) |
| Scrapland | I think you should, I don't know how much it cost online. But it's TOTALLY worth the price! BTW, it ... read more | 05/19/2007 (7:07 am) |
| Building a game(questions) | Yea that book kinda stinx... I'd recommend Torque book it's pretty good. 40 thousand feet above or w... read more | 05/19/2007 (6:36 am) |
| Police Shooter Game | Les you didn't invite me! *Heart Broken* Start with the weapons, then move on to Player Models :)... read more | 05/19/2007 (6:32 am) |
| Making weapon using Energy | *confused* check it, I removed ammo datablock and couldn't fire shit. So then I made it so it doe... read more | 05/19/2007 (5:14 am) |
| Making weapon using Energy | So remove the ammo datablock as well as the decrement inventory function...?... read more | 05/16/2007 (4:24 pm) |
| Most important game aspect first... | Les I'll contact you :-)... read more | 05/16/2007 (3:39 pm) |
| Making weapon using Energy | But don't I have to somehow remove the Ammo Datablock? Or do I just remove it cold turkey, nothing i... read more | 05/16/2007 (3:39 pm) |
| Most important game aspect first... | Ya I concur L Foster, Tom; Are you sure because even though it's redundant, you need to see how rend... read more | 05/15/2007 (10:01 am) |
| Hrmmm | True, I agree, I'm just feeling kinda whiney... :-) Thank you for paying attention to my trantrum... read more | 05/14/2007 (2:42 pm) |
| Hrmmm | Explain, for free how so? You paid $100?... read more | 05/14/2007 (8:45 am) |
| Hrmmm | Ok I get that, but what about the basic updates... do the 1.42 or 1.4 people get those updates, to t... read more | 05/14/2007 (5:40 am) |
| Dynamic buildings... Kind of. | Well I suppose you'd have to make a datablock for the .dif file (your map model) and implement some ... read more | 05/11/2007 (4:26 pm) |
| Beginner getting started. | Start by modifying weapons and player attributes, physics attributes, that kinda stuff... gets fun f... read more | 05/11/2007 (4:17 pm) |
| Game engine | Look guy, when Dynamix did Tribes1 it was not there first game... Earthsiege I and II, then Starsieg... read more | 05/11/2007 (4:11 pm) |
| Begining movie/logo | Uhh well I think Torque supports some movie formats. Not sure but ask if so you just put the movie i... read more | 05/11/2007 (10:07 am) |