Game Development Community

JD's Forum Posts

Thread Post Date Posted
Mingw not compiling I get an error talking about Korean something UTF16 cannot convert to WCONST* in winWindow.cc ... read more 05/24/2007 (10:56 am)
Space Sim Hrmm. I wonder how that would be? no my map, NO MY MAP :)...... read more 05/24/2007 (10:24 am)
Bloodshed DevC Sorry scott I didn't even read your post :), pardon my overlooking ness... :-P. I'll do that tonight... read more 05/24/2007 (10:22 am)
Space Sim Totally possible. There are several stock things in the engine, flying/hovering/swimming, ALL kinds ... read more 05/24/2007 (5:53 am)
Bloodshed DevC Because I downloaded the setup. But then when I take it home to install it wants to download a multi... read more 05/24/2007 (5:09 am)
Bloodshed DevC To Everyone, let me clarify this, I cannot download this as I do not have an internet connection at ... read more 05/23/2007 (4:06 pm)
Bloodshed DevC Stephen, I'm not gonna flame on a form, thats gay, so I'll e-mail that, and we'll keep this little d... read more 05/23/2007 (3:40 pm)
Bloodshed DevC Lol. GarageGames Staff, is there ANY Other compiler that people can use to Compile TGE???? I don't w... read more 05/23/2007 (11:06 am)
Torque script Yea I would love too! If I could get ANYTHING to work, I'd tell how. :-). Actually I think there ... read more 05/23/2007 (9:57 am)
Torque script @ Stephen, ok on the impulse. Hey Stephen is there any compiling help for Torque Using Bloodshed C++... read more 05/23/2007 (7:14 am)
How far can you get with the game demo Ty Caleb, Morrie *Puts nose in air and snoots*.... read more 05/22/2007 (3:22 pm)
Torque script Doesn't it involve Compiling *something I cannot do at this point and time. I believe I posted that ... read more 05/22/2007 (3:14 pm)
Torque script Jetpacks bro, what are those 2 lines of torque script? :-P... read more 05/22/2007 (2:20 pm)
Torque script Ok lemme make it more clarical Steph. Can you implement flying, you know, jetting, you know; going v... read more 05/22/2007 (12:31 pm)
My Problem Ugh, that makes no sense, why start with something and not finish it. Thats a copy of Irrational Gam... read more 05/22/2007 (12:29 pm)
Unique Business Model - Backstory Included I like that idea :-)... read more 05/22/2007 (10:54 am)
Torque script ... I cannot. Is there another way? It's not cause I hate microsoft but I don't have SP1 or 2, nor d... read more 05/22/2007 (10:37 am)
Torque script Question, is it possible to script flying SOLEY through script without making modifications in the a... read more 05/22/2007 (10:17 am)
Content Pack doubts What else is there to know guy? They told you all you need, now just contact james.davis93@us.army.m... read more 05/22/2007 (10:15 am)
How far can you get with the game demo Morrie you can do all that from script side as well, he isn't doing Tribes2 all over again, he's sim... read more 05/22/2007 (10:13 am)
Torque script Well there is that book that is perfect in your situation, torque from 10000 feet or w/e. I bough... read more 05/22/2007 (10:10 am)
I'm looking for some tutorials *Shames Chris* You can Compile! *I wish I could compile :'(*... read more 05/21/2007 (2:16 pm)
How much should i expect to pay? *maybe I'm lost* Why not do the sketches yourself?... read more 05/21/2007 (10:18 am)
To patent or not to patent I disagree with Gonzo. When you create something, rather visual or text, it should have a patent. It... read more 05/21/2007 (10:13 am)
Microsoft planning to drop native OpenGL support in Windows? I'm very surprised by you Pat, do you always cuss? Look neither OpenGL NOR DirectX Suck, they are bo... read more 05/19/2007 (2:53 pm)
Piscenian Revolution I like the looks of this :-)... read more 05/19/2007 (1:28 pm)
Lobby Chat Well couldn't you just make the cycle never occur? an Infinite simulation... ?... read more 05/19/2007 (12:09 pm)
My Dream Will do!... read more 05/19/2007 (10:07 am)
My Dream Ahh it made it to the 2nd page, I wanna keep it 1st :( Seriously, to Update; I've gotten 1 new cu... read more 05/19/2007 (8:07 am)
Multiplayer games So it's the stuff powering that 128 players in one server thing, and masterserver crap...?... read more 05/19/2007 (7:56 am)
Starsiege: Tribes Look I loved Tribes, Tribes1 in particular, but it is dead. I think it's time to simply create a new... read more 05/19/2007 (7:23 am)
Tribes Revival Back on topic, Tribes. Would someone simply make a FPS with CTF and Jetting, let the community ha... read more 05/19/2007 (7:21 am)
Upgrade from 1.4.2 to 1.5? He knows that kenneth, he's asking is 1.5 a free upgrade >.<.... No Tim it's not, I like you was ... read more 05/19/2007 (7:12 am)
Multiplayer games What exactly is TNL... I know it's supposedly like the OpenSource Tribes2, but I would like a GREATE... read more 05/19/2007 (7:11 am)
Scrapland Look I seriously don't recommend many things. I thought Half Life 2 was a knock out, but a pos for t... read more 05/19/2007 (7:10 am)
Scrapland I think you should, I don't know how much it cost online. But it's TOTALLY worth the price! BTW, it ... read more 05/19/2007 (7:07 am)
Building a game(questions) Yea that book kinda stinx... I'd recommend Torque book it's pretty good. 40 thousand feet above or w... read more 05/19/2007 (6:36 am)
Police Shooter Game Les you didn't invite me! *Heart Broken* Start with the weapons, then move on to Player Models :)... read more 05/19/2007 (6:32 am)
Making weapon using Energy *confused* check it, I removed ammo datablock and couldn't fire shit. So then I made it so it doe... read more 05/19/2007 (5:14 am)
Making weapon using Energy So remove the ammo datablock as well as the decrement inventory function...?... read more 05/16/2007 (4:24 pm)
Most important game aspect first... Les I'll contact you :-)... read more 05/16/2007 (3:39 pm)
Making weapon using Energy But don't I have to somehow remove the Ammo Datablock? Or do I just remove it cold turkey, nothing i... read more 05/16/2007 (3:39 pm)
Most important game aspect first... Ya I concur L Foster, Tom; Are you sure because even though it's redundant, you need to see how rend... read more 05/15/2007 (10:01 am)
Hrmmm True, I agree, I'm just feeling kinda whiney... :-) Thank you for paying attention to my trantrum... read more 05/14/2007 (2:42 pm)
Hrmmm Explain, for free how so? You paid $100?... read more 05/14/2007 (8:45 am)
Hrmmm Ok I get that, but what about the basic updates... do the 1.42 or 1.4 people get those updates, to t... read more 05/14/2007 (5:40 am)
Dynamic buildings... Kind of. Well I suppose you'd have to make a datablock for the .dif file (your map model) and implement some ... read more 05/11/2007 (4:26 pm)
Beginner getting started. Start by modifying weapons and player attributes, physics attributes, that kinda stuff... gets fun f... read more 05/11/2007 (4:17 pm)
Game engine Look guy, when Dynamix did Tribes1 it was not there first game... Earthsiege I and II, then Starsieg... read more 05/11/2007 (4:11 pm)
Begining movie/logo Uhh well I think Torque supports some movie formats. Not sure but ask if so you just put the movie i... read more 05/11/2007 (10:07 am)