Game Development Community

Anthony Rosenbaum's Forum Posts

Thread Post Date Posted
Return To Blockland Master Server Posting to get out of the unanswered Queque, BTW this is the [b]GarageGames Site Feedback/Bugs[/b] n... read more 08/08/2006 (7:42 am)
Collision mesh scaled during rotation? Hmm correctme if I am wrong but I think rotation are "xInt, xInt, xInt, Angle" so rotating 90 alo... read more 08/08/2006 (7:38 am)
Blockland Master Server Blockland might be down... read more 08/08/2006 (7:35 am)
High Poly Mech Freak'n Tight... read more 08/04/2006 (8:47 am)
Running a script's method from the engine.... See if [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=30875]this [/url] helps... read more 08/04/2006 (5:11 am)
Post closed Please don't double post... read more 08/03/2006 (8:32 am)
Door resources in the works.. but need help. Thus a lesson has been learned. . . use the SEARCH button =)... read more 07/23/2006 (11:19 am)
Usable meaning (clarifycation) Huh ?... read more 07/20/2006 (5:39 pm)
Energy/Health Player and Vehicle Ehhh what happened to the inital post?... read more 07/20/2006 (4:13 pm)
Some "Official Clarification" on 1.4 info... I belive I recall someone saying 1.4 will be the last free update to TGE. I believe the next update ... read more 07/19/2006 (10:56 am)
2 Instances of Torque Game Crashes? Did anyone resolve a clean solution for this?... read more 07/19/2006 (8:51 am)
On death the client disconnects??? Need more info something to look into 1) what does your console say when they die? 2) use trace... read more 07/18/2006 (8:37 am)
Static Shapes to set off a trigger? Code changes, look at the collision mask for the trigger class... read more 07/18/2006 (8:34 am)
Test Argh!... read more 07/18/2006 (8:33 am)
Bounding box question Super duper... read more 07/18/2006 (8:31 am)
Which Modeling Package Maya or Max I like Max , I find it more intuitive than Maya, of course a Maya person would say the exact opposit... read more 07/18/2006 (8:30 am)
Keeping Score Why not -> player score is incremented by a certain value when a bot is killed. --- stock torque ... read more 07/18/2006 (8:26 am)
Filehandling and pathing problems Here is a [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=5585] a related thread[/url... read more 07/18/2006 (8:19 am)
Collision check for every object Actually you did not make your self clear, a word to the wise, always write questions in word first ... read more 07/18/2006 (8:14 am)
3DS Max 8.0 - Complex Char - UVW Mapping - WTF? Huh, I really have no Idea what you problem is, if you are using Max 8 you should learn about the Pe... read more 07/18/2006 (8:05 am)
Creating Datablocks A simpler solution would be to make a [b]scriptObject[/b] that held all theses values, set the class... read more 07/11/2006 (8:39 am)
Why kork cant move if re-enable after dead He probably is not set to the AI manager, investigate how the bot initally get his path and besure y... read more 07/11/2006 (8:32 am)
Energy/Health Player and Vehicle There is a resource that handles this, I made it please use the search capabilites of site.... read more 07/11/2006 (8:30 am)
Control console issues Errrrr?... read more 07/11/2006 (8:27 am)
Control console issues Errrr?... read more 07/11/2006 (8:27 am)
The Police [quote]Please give me this info[/quote] You got to be kidding right In the future I suggest y... read more 07/11/2006 (8:26 am)
Disable the Mouse Input Oky doky... read more 07/11/2006 (8:21 am)
How do I make the Blue Dude go prone or crawl? There is a resource that covers this, I would presume new animations ( not in the deafault model) wi... read more 07/11/2006 (8:20 am)
Trigger Damage to Death Count down. I would use Trigger::onTick to handle a continuous damage FX, it is probably crashing because the sc... read more 07/11/2006 (8:17 am)
Paths? 1) Probably do a search 2) Wold Editor no simgroup needed the path behaives like a simgroup 3) inv... read more 07/11/2006 (8:13 am)
Where should I go from here I would belive, start learing programming and begin creating game play elements and AI routine B... read more 07/11/2006 (8:11 am)
Getting started with Torque's networking Torque out of the Box does support LAN and Internet multiplayer capabilities. Not many changes if an... read more 07/11/2006 (8:10 am)
Making a simple network connection That is supported out of the box, check your firewalls you or friend might not be able to see the ga... read more 07/11/2006 (8:08 am)
Paths Note Paths are added then path markers are added to them ( ie alt click the path then click on path... read more 07/11/2006 (8:04 am)
Restore health to static I don't think there is a 'applyrepair' you could [b]setdamagelevel[/b] back to 0... read more 07/11/2006 (7:55 am)
2 important questions need your help 1) Many ways to do that just preplan and you should be fine 2) Torque uses direct Input to get acce... read more 07/11/2006 (7:53 am)
Trucks When you get that done let me know I have been working on a trailer class for some time, I got every... read more 07/11/2006 (7:50 am)
Mounted item animation control %item.playThread(0, 'threadname');... read more 07/11/2006 (6:41 am)
First person "player" placement Before you rig the charecture, besure he is oriented and scalled correctly, test with the -show tool... read more 07/10/2006 (6:46 pm)
Keyboard Console Methods Syntax MoveMap.bindCmd(keyboard, "x", "", "$player.func1();", %arg1, %arg2, "another argument");... read more 07/10/2006 (6:43 pm)
Rant: Game Development Schools Heck forget 2 bit schools, highly accredited schools are feeding you the same crap, I took Game Desi... read more 07/06/2006 (1:24 pm)
Game Design Instructors seeking Schools [b]NAME[/b] Anthony Rosenbaum [b]CONTACT[/b] vincismurf@gmail.com [b]LOCATION[/b] Lexington... read more 06/29/2006 (8:38 am)
TGB RC2 is Here Did the collision maker get modified so it can be used to make custom Tile collisions?... read more 06/08/2006 (12:27 pm)
RC1 physics Actually I found that I was culling out the group/layer I needed the sprite to sprite isn't as good ... read more 06/06/2006 (1:01 pm)
Why seconds instead of milliseconds? I will go with, this is something exposed to script, customizing weapons would be something modders ... read more 06/02/2006 (6:30 am)
Protect our internet Please don't cross post... read more 05/31/2006 (7:25 am)
What am i doing wrong? Try $var = $HTTP_POST_VAR['username']; then insure it is set if(!isSet($var)) return ;... read more 05/25/2006 (7:13 am)