Anthony Rosenbaum's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| 2d vs 3d | 2d has a shorter art pipeline, IMHO. Isometric could be faked with standard TGB, but having the sou... read more | 02/08/2007 (7:21 am) |
| Adding and deleting 3d sound runtime problem | The number is the soundHandle also position syntax is alxPlay( profile , x , y , z )... read more | 02/08/2007 (7:13 am) |
| Complex Population System | Do a search for "World Domination through Collaboration" or "RTS Resource"... read more | 02/07/2007 (4:36 pm) |
| Please help us with wide screening | Yes set the extent of the controls to a 16:9 ration... read more | 02/07/2007 (4:31 pm) |
| Question for Mike Rowley | DTS objects should be placed in a folder within data/shapes/ folder . . . the texture file for the ... read more | 02/07/2007 (4:30 pm) |
| Collision between objects created in 3ds max | Have you added collision mesh and the appropriate collision marker to the hierarchy?... read more | 02/07/2007 (3:14 pm) |
| Applying a custom shader | Search "Basic Shader" you will see a resource where I make the most fundamental changes to a shader.... read more | 02/07/2007 (3:12 pm) |
| TGE 1.5 and GUI problem | How are you modifying it , what parameters are being added?... read more | 02/04/2007 (11:44 am) |
| Got a few questions for the masters | 1) I belive it is hard codedm though I recall a resource to increase that max, but it will require s... read more | 02/04/2007 (11:42 am) |
| Helpppppppp about framing of the game | Yep, it can just set the appropriate resolution in the exent for instance in our project the Play... read more | 01/31/2007 (5:11 pm) |
| Question about triggers | Each trigger is define with a data block [code] datablock TriggerData([b]DefaultTrigger[/b]) { ... read more | 01/29/2007 (8:20 am) |
| Items: Animating instead of spinning? | In the item's onAdd you can set the object to plat an animation, if the animation loops it will repe... read more | 01/25/2007 (2:48 pm) |
| Items invisible | In the RTS version of toque almost all objects are not sent across the network. 2 options 1) when... read more | 01/17/2007 (6:00 pm) |
| How to show animated gif file in gui control | Look for animated bitmap controls, thought the animated gif will have to be divided in to seperate f... read more | 01/17/2007 (5:53 pm) |
| Why is TGE 1.5 So slow | What is your compiler, VS Express does not come with optimization, which can result in a slow exe... read more | 12/24/2006 (3:24 pm) |
| Change sky dml file in mission | In case anyone wonders how to do this. Expose 'InspectPostApply()" on the sky to script. . . set th... read more | 12/18/2006 (5:48 pm) |
| SetCloaked Bugged MS4 | Looks like you fixed it, you should politely inform GG how to fix it and carry on. TSE ( or whatever... read more | 11/16/2006 (12:48 pm) |
| Sequence always repeating. | In the DTS exporter be sure the checkbox saying cyclic is NOT checked... read more | 11/15/2006 (1:55 pm) |
| Sequence always repeating. | Is the sequence cyclic?... read more | 11/15/2006 (1:25 pm) |
| Tankbuster.csproj cannot be installed | Looks like I was missing the XNA Game Studio Express part. Got it to run, perty neat, next you'll ha... read more | 11/07/2006 (10:36 am) |
| Point in a rotated box | Commenting to remove from the unansered queque... read more | 11/03/2006 (3:43 pm) |
| Throw" animation while running? | No the correct answer is to use blending, when you animate the run besure only the leg bones are mov... read more | 11/03/2006 (3:40 pm) |
| Convert float to int | Survey says [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=7990]here[/url] good ... read more | 10/27/2006 (4:46 pm) |
| Creating an Airplane outdoors, DIF or DTS | It would be DTS with cocpit modeled. Details could be modeled or faked with textures. Dif is for int... read more | 10/18/2006 (4:39 pm) |
| TorqueCinema access on TDN | It is a Machinema solution for Torque, it isn't nearly close enough to talk about . . . yet! But it... read more | 10/11/2006 (9:11 pm) |
| Search returns indiegamescon.com | Ditto... read more | 10/10/2006 (8:39 pm) |
| Menu art question | No I belive bitmap arrays are good for scaleable items like the in game gui menus and or building wi... read more | 10/06/2006 (4:24 pm) |
| Question | Not that I know of... read more | 10/06/2006 (4:22 pm) |
| Atlas terrains <1025^2 canm | Posting to remove from un answered queque... read more | 10/06/2006 (4:19 pm) |
| Atlas terrains <1025^2 cam | Posting to remove from un answered queque... read more | 10/06/2006 (4:19 pm) |
| PlayGui not a valid object | Is the playgui.gui file compiling ? see the log to verify this... read more | 10/06/2006 (4:11 pm) |
| Could I disable the spring of the vehicle? | I belive you would have to alter dts model... read more | 10/06/2006 (4:08 pm) |
| Why does my GU | Mmmmm k... read more | 10/06/2006 (4:07 pm) |
| Importing 2D animation sequences? | Nope it is the only way... read more | 10/06/2006 (4:02 pm) |
| Opengl | I would still recommend getting TSE , a because right now you will save some money even if it is 50 ... read more | 10/03/2006 (7:16 am) |
| Most influential Torque Engine users? | I am promoting it at ITT-Tech Louisville, where I teach. Note it isn't standardized yet within the f... read more | 09/22/2006 (7:13 pm) |
| Noob programming question | Guess someone handled it... read more | 09/15/2006 (7:05 pm) |
| Trigger help | Unless those new properties are harded they do not need to reside in the datablock instead when you ... read more | 09/15/2006 (4:00 pm) |
| Noob programming question | Place C code in the private forum please... read more | 09/15/2006 (3:57 pm) |
| Is Torque X a native .Net library written in C#? | Put you email in the Beta Subscription box on the Torque X page... read more | 08/31/2006 (8:36 am) |
| Torque X | I like Mark's Last line [quote] When it comes to Sony and Nintendo trying anything like this, I ... read more | 08/30/2006 (5:22 am) |
| Starsiege: Tribes | Play [url=http://www.garagegames.com/products/29]Lore[/url] while you wait.... read more | 08/29/2006 (4:38 pm) |
| Torque Export Plugin for DeleD 3D Editor released | Don't triple post... read more | 08/25/2006 (7:24 am) |
| Torque Export Plugin for DeleD 3D Editor released | Don't triple post... read more | 08/25/2006 (7:24 am) |
| Torque/1.5/WhatsNew | The bigger question is How did the Linux 1.4.2 installer make it out while the PC and MAC are still ... read more | 08/24/2006 (12:12 pm) |
| Replacing "Torque Game Engine"? | Createcanvas("windowNAme"); check main.cs... read more | 08/24/2006 (7:42 am) |