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Chris Calef's Forum Posts

Thread Post Date Posted
Just some Q's You might also be interested in TSE (the Shader Engine) if you are most interested in very large ter... read more 09/19/2005 (6:04 pm)
Where have all the vertices gone? Much nicer... [quote] Accessing bodymesh: 1587 verts, 1587 tverts, 1587 norms Accessing bodyme... read more 09/19/2005 (8:28 am)
Where have all the vertices gone? AHA! Thank you Matt!!!!!... read more 09/19/2005 (8:11 am)
Where have all the vertices gone? Hey Matt, thanks for the code! It still behaves the same way for me, though... check this out. W... read more 09/18/2005 (12:08 pm)
Definitive Resource for TBE and Eclipse in demand Hey, good job Andy! Your tutorial looks great! Sorry I dropped off this thread, was away in CA for ... read more 08/22/2005 (2:32 pm)
TGE to develop a non-FPS Hey y'all, I just caught this thread... What people said here re: the ragdoll pack is accurate. ... read more 08/22/2005 (12:54 pm)
DSQ Export @David: saveSequences from dtsSDK works fine for me. Here's a snippet of the setup for it: ... read more 08/18/2005 (2:16 pm)
Compiling Problems, please help Mike: did you run configure like this? make -f mk/configure.mk OS=WIN32 COMPILER=GCC3 BUILD=RELE... read more 08/17/2005 (4:51 pm)
Amination problems Look in ts/tsShapeConstruct.cc (this is where the .cs file gets read), and tsShapeOldRead.cc (this i... read more 08/17/2005 (12:51 pm)
Eclipse error When it finishes, if it is successful, you will have a new torqueDemo.exe or torqueDemo_DEBUG.exe si... read more 08/16/2005 (5:26 pm)
DTS Viewer Check out game/guiPlayerView.cc,.h. I have a class called guiModelView, that's basically a copy of ... read more 08/16/2005 (5:23 pm)
Compiling Problems, please help @Mike: How is it going? There are a couple of things to check off the list immediately. Number one... read more 08/16/2005 (3:27 pm)
Definitive Resource for TBE and Eclipse in demand @Andy: Thanks a lot for putting energy into TBE tutorials!! Please keep us informed of your progre... read more 08/16/2005 (3:21 pm)
Command Line Window in Torque EX E (sorry for cross-posting, wanted to update all relevant threads with this tidbit) in case anybod... read more 08/05/2005 (1:31 pm)
Hiding the dos console. Hey, this is an old thread, but in case anybody out there is running TBE or otherwise compiling unde... read more 08/05/2005 (1:25 pm)
Video Tutorial using TBE to apply Enhanced Debugger Wow, this sounds really cool but the link seems to be dead at the moment, anybody else having troubl... read more 08/05/2005 (9:10 am)
Violent Games Reduce Violence in Children Wow, that _was_ a pretty huge spike in youth violence in the early nineties, though, wonder what was... read more 07/26/2005 (10:45 pm)
Free graphical tools Nice resource man! Thanks a lot, I bookmarked this list immediately.... read more 06/28/2005 (2:33 pm)
Probably a Noob problem, but... More information please? Can you post the error message?... read more 06/22/2005 (1:38 pm)
Reducing the cost of large numbers of players? Thanks for doing all that, dreamer! Seems like good stuff to know, anyway. Can't believe you a... read more 06/11/2005 (10:17 pm)
Starting a webpage Hey, as someone who just happened by this thread, thanks for all the great info you all!! (btw ... read more 05/26/2005 (10:17 am)
Ragdoll animation pack some questions Hey Eran, thanks for the email, I missed your post. To answer your questions: 1) To know more ab... read more 05/17/2005 (3:40 pm)
TBE Error :( Hmm, only thing that occurs to me (and I tell everybody to try first when they have trouble with TBE... read more 05/03/2005 (9:01 am)
Quick Survey on MS SQL2000 [quote]MySql doesn't have a complaint oledb driver out, so none of my mappings between the torque da... read more 04/24/2005 (4:25 pm)
[fxGrassReplicator v.1.01] Install ? I don't use VC++, so I don't know how you add files to a project there, but the way it ends up in to... read more 04/21/2005 (12:37 pm)
Whats happened? @james: have you tried a fresh install yet? TBE & Eclipse can be temperamental, but it should work ... read more 04/20/2005 (12:03 pm)
Animated Skybox Animated skyboxes would rock! I don't remember seeing anyone do that yet. please post what you le... read more 04/19/2005 (10:24 am)
Multiple Player Skeletons @Griffin: have you read Joe Maruschak's documentation on the max exporter? I think it would be wha... read more 04/16/2005 (5:39 pm)
TGE-ODE integration 2 Hey Akio, do you have any thoughts regarding the problem of ragdoll vibrating itself silly while... read more 04/13/2005 (2:55 pm)
Tbe Issue Excellent, glad to hear it. Don't know why Eclipse is giving people so much grief.... read more 04/11/2005 (3:14 pm)
TSShape problem... I must be missing something, but my first question would be, why are you trying to load a dts using ... read more 04/10/2005 (10:08 pm)
Tbe Issue PS - If the above works, and you wish to continue on to coding, simply use another text editing envi... read more 04/10/2005 (9:26 pm)
Tbe Issue Well, I'd have a pretty hard time diagnosing what Eclipse is deciding to do to you there, but if you... read more 04/10/2005 (9:24 pm)
If I don't use script... If you don't use tge script, to the best of my knowledge you have a pretty huge job ahead of you to ... read more 04/10/2005 (8:47 pm)
Controlling Multiplayer connections If you pick up the RTS pack, it has that functionality already working. And it's awfully nice to ha... read more 04/07/2005 (11:55 am)
Controlling Multiplayer connections If you pick up the RTS pack, it has that functionality already working. And it's awfully nice to ha... read more 04/07/2005 (11:06 am)
TGE-ODE integration 2 [Chris gets it now, :P -- that's pretty cool having all your files included as zips] Looks good! ... read more 03/31/2005 (4:55 pm)
TGE-ODE integration 2 @Dreamer: ODE == Open Dynamics Engine, a free open-source rigid body physics engine project led by ... read more 03/31/2005 (1:57 pm)
TGE-ODE integration 2 @Akio: Thanks for doing this!! I had a problem unzipping it, though, the internal zips (ode.zip) ... read more 03/31/2005 (1:44 pm)
Tge warez >I paid because I heard that chicks dig guys who are TGE owners @Brian: sorry man, the chicks ar... read more 03/31/2005 (12:51 pm)
Compiling with TBE Aha, thanks Ron!... read more 03/30/2005 (3:37 pm)
Compiling with TBE Hey everybody, Jeff asked me to look at the lighting pack because people were having trouble comp... read more 03/29/2005 (6:08 pm)
TGE Noob: #1 @Jim: read the preceding posts: [quote]Understand that a significant portion of new users are her... read more 03/14/2005 (11:36 am)
Help to compile it, please !! Ah, I understand. Just to "third" what stephen and ed are saying, if you are a newb, you most defin... read more 03/10/2005 (4:41 pm)
Help to compile it, please !! Hey Juan, Please tell us more about your problem. What compiler are you trying to use, TBE or Vi... read more 03/10/2005 (9:28 am)
Animated textures Damn, nice work, man! Definitely one of those things I've thought about and wished I had for a long... read more 03/06/2005 (11:02 pm)
RTS documentation Good job man, docs are always welcome!! thanks!... read more 02/25/2005 (8:25 pm)
10,000 players Hate to beat a dead horse here but it looks like this conversation got a little distracted by a mis-... read more 02/25/2005 (8:33 am)
10,000 players Hate to beat a dead horse here but it looks like this conversation got a little distracted by a mis-... read more 02/25/2005 (8:27 am)
Can't get animations to play Just out of curiousity, Justin, did you try going stopThread(0), and then subsequently going playThr... read more 02/25/2005 (8:19 am)