Chris Calef's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Just some Q's | You might also be interested in TSE (the Shader Engine) if you are most interested in very large ter... read more | 09/19/2005 (6:04 pm) |
| Where have all the vertices gone? | Much nicer... [quote] Accessing bodymesh: 1587 verts, 1587 tverts, 1587 norms Accessing bodyme... read more | 09/19/2005 (8:28 am) |
| Where have all the vertices gone? | AHA! Thank you Matt!!!!!... read more | 09/19/2005 (8:11 am) |
| Where have all the vertices gone? | Hey Matt, thanks for the code! It still behaves the same way for me, though... check this out. W... read more | 09/18/2005 (12:08 pm) |
| Definitive Resource for TBE and Eclipse in demand | Hey, good job Andy! Your tutorial looks great! Sorry I dropped off this thread, was away in CA for ... read more | 08/22/2005 (2:32 pm) |
| TGE to develop a non-FPS | Hey y'all, I just caught this thread... What people said here re: the ragdoll pack is accurate. ... read more | 08/22/2005 (12:54 pm) |
| DSQ Export | @David: saveSequences from dtsSDK works fine for me. Here's a snippet of the setup for it: ... read more | 08/18/2005 (2:16 pm) |
| Compiling Problems, please help | Mike: did you run configure like this? make -f mk/configure.mk OS=WIN32 COMPILER=GCC3 BUILD=RELE... read more | 08/17/2005 (4:51 pm) |
| Amination problems | Look in ts/tsShapeConstruct.cc (this is where the .cs file gets read), and tsShapeOldRead.cc (this i... read more | 08/17/2005 (12:51 pm) |
| Eclipse error | When it finishes, if it is successful, you will have a new torqueDemo.exe or torqueDemo_DEBUG.exe si... read more | 08/16/2005 (5:26 pm) |
| DTS Viewer | Check out game/guiPlayerView.cc,.h. I have a class called guiModelView, that's basically a copy of ... read more | 08/16/2005 (5:23 pm) |
| Compiling Problems, please help | @Mike: How is it going? There are a couple of things to check off the list immediately. Number one... read more | 08/16/2005 (3:27 pm) |
| Definitive Resource for TBE and Eclipse in demand | @Andy: Thanks a lot for putting energy into TBE tutorials!! Please keep us informed of your progre... read more | 08/16/2005 (3:21 pm) |
| Command Line Window in Torque EX E | (sorry for cross-posting, wanted to update all relevant threads with this tidbit) in case anybod... read more | 08/05/2005 (1:31 pm) |
| Hiding the dos console. | Hey, this is an old thread, but in case anybody out there is running TBE or otherwise compiling unde... read more | 08/05/2005 (1:25 pm) |
| Video Tutorial using TBE to apply Enhanced Debugger | Wow, this sounds really cool but the link seems to be dead at the moment, anybody else having troubl... read more | 08/05/2005 (9:10 am) |
| Violent Games Reduce Violence in Children | Wow, that _was_ a pretty huge spike in youth violence in the early nineties, though, wonder what was... read more | 07/26/2005 (10:45 pm) |
| Free graphical tools | Nice resource man! Thanks a lot, I bookmarked this list immediately.... read more | 06/28/2005 (2:33 pm) |
| Probably a Noob problem, but... | More information please? Can you post the error message?... read more | 06/22/2005 (1:38 pm) |
| Reducing the cost of large numbers of players? | Thanks for doing all that, dreamer! Seems like good stuff to know, anyway. Can't believe you a... read more | 06/11/2005 (10:17 pm) |
| Starting a webpage | Hey, as someone who just happened by this thread, thanks for all the great info you all!! (btw ... read more | 05/26/2005 (10:17 am) |
| Ragdoll animation pack some questions | Hey Eran, thanks for the email, I missed your post. To answer your questions: 1) To know more ab... read more | 05/17/2005 (3:40 pm) |
| TBE Error :( | Hmm, only thing that occurs to me (and I tell everybody to try first when they have trouble with TBE... read more | 05/03/2005 (9:01 am) |
| Quick Survey on MS SQL2000 | [quote]MySql doesn't have a complaint oledb driver out, so none of my mappings between the torque da... read more | 04/24/2005 (4:25 pm) |
| [fxGrassReplicator v.1.01] Install ? | I don't use VC++, so I don't know how you add files to a project there, but the way it ends up in to... read more | 04/21/2005 (12:37 pm) |
| Whats happened? | @james: have you tried a fresh install yet? TBE & Eclipse can be temperamental, but it should work ... read more | 04/20/2005 (12:03 pm) |
| Animated Skybox | Animated skyboxes would rock! I don't remember seeing anyone do that yet. please post what you le... read more | 04/19/2005 (10:24 am) |
| Multiple Player Skeletons | @Griffin: have you read Joe Maruschak's documentation on the max exporter? I think it would be wha... read more | 04/16/2005 (5:39 pm) |
| TGE-ODE integration 2 | Hey Akio, do you have any thoughts regarding the problem of ragdoll vibrating itself silly while... read more | 04/13/2005 (2:55 pm) |
| Tbe Issue | Excellent, glad to hear it. Don't know why Eclipse is giving people so much grief.... read more | 04/11/2005 (3:14 pm) |
| TSShape problem... | I must be missing something, but my first question would be, why are you trying to load a dts using ... read more | 04/10/2005 (10:08 pm) |
| Tbe Issue | PS - If the above works, and you wish to continue on to coding, simply use another text editing envi... read more | 04/10/2005 (9:26 pm) |
| Tbe Issue | Well, I'd have a pretty hard time diagnosing what Eclipse is deciding to do to you there, but if you... read more | 04/10/2005 (9:24 pm) |
| If I don't use script... | If you don't use tge script, to the best of my knowledge you have a pretty huge job ahead of you to ... read more | 04/10/2005 (8:47 pm) |
| Controlling Multiplayer connections | If you pick up the RTS pack, it has that functionality already working. And it's awfully nice to ha... read more | 04/07/2005 (11:55 am) |
| Controlling Multiplayer connections | If you pick up the RTS pack, it has that functionality already working. And it's awfully nice to ha... read more | 04/07/2005 (11:06 am) |
| TGE-ODE integration 2 | [Chris gets it now, :P -- that's pretty cool having all your files included as zips] Looks good! ... read more | 03/31/2005 (4:55 pm) |
| TGE-ODE integration 2 | @Dreamer: ODE == Open Dynamics Engine, a free open-source rigid body physics engine project led by ... read more | 03/31/2005 (1:57 pm) |
| TGE-ODE integration 2 | @Akio: Thanks for doing this!! I had a problem unzipping it, though, the internal zips (ode.zip) ... read more | 03/31/2005 (1:44 pm) |
| Tge warez | >I paid because I heard that chicks dig guys who are TGE owners @Brian: sorry man, the chicks ar... read more | 03/31/2005 (12:51 pm) |
| Compiling with TBE | Aha, thanks Ron!... read more | 03/30/2005 (3:37 pm) |
| Compiling with TBE | Hey everybody, Jeff asked me to look at the lighting pack because people were having trouble comp... read more | 03/29/2005 (6:08 pm) |
| TGE Noob: #1 | @Jim: read the preceding posts: [quote]Understand that a significant portion of new users are her... read more | 03/14/2005 (11:36 am) |
| Help to compile it, please !! | Ah, I understand. Just to "third" what stephen and ed are saying, if you are a newb, you most defin... read more | 03/10/2005 (4:41 pm) |
| Help to compile it, please !! | Hey Juan, Please tell us more about your problem. What compiler are you trying to use, TBE or Vi... read more | 03/10/2005 (9:28 am) |
| Animated textures | Damn, nice work, man! Definitely one of those things I've thought about and wished I had for a long... read more | 03/06/2005 (11:02 pm) |
| RTS documentation | Good job man, docs are always welcome!! thanks!... read more | 02/25/2005 (8:25 pm) |
| 10,000 players | Hate to beat a dead horse here but it looks like this conversation got a little distracted by a mis-... read more | 02/25/2005 (8:33 am) |
| 10,000 players | Hate to beat a dead horse here but it looks like this conversation got a little distracted by a mis-... read more | 02/25/2005 (8:27 am) |
| Can't get animations to play | Just out of curiousity, Justin, did you try going stopThread(0), and then subsequently going playThr... read more | 02/25/2005 (8:19 am) |