Game Development Community

Olexiy Kravchuk's Forum Posts

Thread Post Date Posted
Torque 3D 'toys' or demos Daniel. if you want a simple and correct advice, here it is ... Do everything that will give you the... read more 12/13/2014 (7:37 am)
Spherical Terrain in T3D Oh, I looked at your screen shots, and your new planet, I like it, it is much better than the old wa... read more 12/04/2014 (12:43 pm)
Spherical Terrain in T3D Jack forgive me for that long without an answer, I now have a little crowded stack of tasks, all try... read more 12/04/2014 (9:02 am)
Spherical Terrain in T3D I am glad to hear about your progress Jack would love to see a photo of the screen, to better repres... read more 12/01/2014 (6:34 am)
Artist and level designers Daniel I have seen here, the field-sliders as in a blender is very comfortable, I think we need a UI... read more 11/29/2014 (7:08 am)
Torque MIT Store. Why Not? I've thought what if the store does not have a particular product and only screen shots, a brief des... read more 11/27/2014 (7:10 am)
Torque MIT Store. Why Not? But at GG already has a shop and there are almost all paid on restricted licenses are not even close... read more 11/26/2014 (8:05 am)
Torque and the FPS Template Debate yes totally agree with Ron, for the last year that I'm here, I can remember and celebrate accelerati... read more 11/25/2014 (10:44 am)
Torque 3D 'toys' or demos Daniel, I think you have taken a very correct course of thinking! maybe I just give my vision of how... read more 11/22/2014 (6:51 am)
Torque 3D 'toys' or demos Here at last something that I wanted to hear for a long time here. it's a great idea that would hav... read more 11/21/2014 (8:24 am)
Artist and level designers agree with Andrew, grass and forest should be separate. forest at the expense of rigid bodies, shoot... read more 11/13/2014 (7:06 am)
reportedly included depression agree that spam bot has already bothered! ;) ... read more 11/10/2014 (5:20 am)
MissionMarker and SpawnSphere - should they be ShapeBases? I also think that it is not harmful, but on the contrary, if you use it wisely, you can get a lot of... read more 11/10/2014 (5:12 am)
Spherical Terrain in T3D @Jack [quote] Have you implemented your solution in Torque? Or is it a custom engine or code base? ... read more 11/09/2014 (10:48 am)
Spherical Terrain in T3D Hello Jack. There was a time in the past, even before I came to this community, I was engaged in thi... read more 11/07/2014 (1:05 pm)
T3D 3.6.1 Setting up lava/poison waterblocks - is this possible? Yes, you can change the texture of the water and change the color to any other, but under the water,... read more 11/01/2014 (8:25 am)
Replace GFX with BGFX it is impressive but I shamelessly ignorant to help the though as that is realize into reality :(... read more 10/30/2014 (8:27 am)
Torque 3D exe??? "Thomas" is one of those cases which I have referred above, people get round in the moment... read more 10/29/2014 (9:30 am)
Let the flames begin: remove the 'package' keyword from TS I think this is wrong path to remove the functional packages they substitute function overloading, l... read more 10/29/2014 (8:38 am)
Torque 3D exe??? yes it says what files to be uploaded, but I want to highlight the problem that for people like me, ... read more 10/20/2014 (8:20 am)
Torque 3D exe??? I obviously faced with this dilemma, too, and seems to understand how to solve, I tried it and it se... read more 10/19/2014 (1:54 pm)
Spotlight help. in this topic can be useful information for you ... [url]http://www.garagegames.com/community/foru... read more 10/16/2014 (7:54 am)
Wrapper script for C ++ how? Yes, thanks for the link, it's probably what I was looking for I read it, and now I have more questi... read more 10/16/2014 (7:27 am)
Animation and breakdowns is driving me crazy! Azaezel @ I completely aback here, what is it all mean?... read more 09/26/2014 (10:17 am)
Animation and breakdowns is driving me crazy! Jesse@ I applied the scale and try to export, but it does not have any effect in the engine :(... read more 09/26/2014 (10:03 am)
Animation and breakdowns is driving me crazy! Jesse@ lol :) yeah you're right, it's the language barrier, and apparently I'm not quite correctly ... read more 09/26/2014 (8:08 am)
More textures, materials, UV, measurements. Azaezel@ Oh, yes it can be exactly what I was looking for, thank you for your answer, it is possib... read more 09/26/2014 (7:17 am)
Animation and breakdowns is driving me crazy! Jesse@ I'm afraid you do not understand the situation, the problem is not in the creation of a key ... read more 09/25/2014 (11:09 am)
Animation and breakdowns is driving me crazy! [quote] Sorry, a little slow here, just trying to figure out your workflow. You are exporting a col... read more 09/25/2014 (9:09 am)
Animation and breakdowns is driving me crazy! Chris @ Thanks for your support morale of, I still have not given up, and regardless of the resistan... read more 09/24/2014 (11:20 am)
fluorescent lamp tube using T3D lighting? I finally tried to make the practice, but it was not the first attempt, due to the fact that the coo... read more 08/21/2014 (1:21 pm)
fluorescent lamp tube using T3D lighting? [quote]There's nothing that gives more more fun than experimentation![/quote] I know but I ask be... read more 08/21/2014 (7:38 am)
fluorescent lamp tube using T3D lighting? @Nils. oh! this is magnificent charm I think. :) I'm wondering is it possible to use not only black ... read more 08/20/2014 (8:31 am)
fluorescent lamp tube using T3D lighting? @Nils. I'm curious to try your method, but I do not understand what is a cookie? and how to use it? ... read more 08/19/2014 (8:09 am)
More textures, materials, UV, measurements. [image]http://snag.gy/YmMeV.jpg[/image] What is shown in this picture is the principle of how i... read more 07/29/2014 (7:56 am)
fluorescent lamp tube using T3D lighting? Alternatively, you can simply replace the material is completely transparent and invisible and casts... read more 07/04/2014 (6:06 am)
fluorescent lamp tube using T3D lighting? hmm ... I tried to make light beam mesh normals on the outside and in my opinion turned out not so b... read more 07/03/2014 (8:37 am)
fluorescent lamp tube using T3D lighting? In fact it is crude hack and does not look nice when a beam of light enters the object, the beam of ... read more 07/03/2014 (8:28 am)
fluorescent lamp tube using T3D lighting? I realized this effect by combining a concave shape of the light beam as a separate object in the mo... read more 07/03/2014 (7:53 am)
fluorescent lamp tube using T3D lighting? [image]http://snag.gy/jfNLT.jpg[/image] Do I understand correctly you want to achieve this effect?... read more 07/02/2014 (12:21 pm)
fluorescent lamp tube using T3D lighting? @Gibby I can offer little alternative if I understand correctly what you want. to achieve the light... read more 06/26/2014 (8:58 am)
Total control of the UV maps. I was there powerless, my experience terrible deficit to do right there, maybe there is a way how to... read more 06/24/2014 (1:57 pm)
Total control of the UV maps. Thanks for feedback, I'll try to dig there. ... read more 06/24/2014 (8:26 am)
Error of Datablock Editor. I would like to mention one more moment of thought which I consider this is a problem that can not b... read more 06/18/2014 (10:00 am)
Error of Datablock Editor. But if the problem is only to specify the directory of the file in which the 3D shape. it turns out ... read more 06/17/2014 (8:35 am)
Error of Datablock Editor. I think that this problem is quite easy to fix, just initialized in the class constructor directly i... read more 06/16/2014 (12:41 pm)
Pros and Cons of the proposed T3D and T2D Merge @ Michael. I will attempt to briefly list the thoughts and questions ... 1) How will be resolved d... read more 06/09/2014 (10:47 am)
. I took advantage of your advices and changed the designation parts in the engine. Now it looks wonde... read more 06/08/2014 (11:56 am)
Pixel art style ... Oh thank you Duion for the link, this is a godsend I was looking for this time.... read more 05/29/2014 (9:27 am)
Pixel art style ... Though your method does not approach me in this case, but I tried, just to know how, but I have a sp... read more 05/28/2014 (10:24 am)
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