Olexiy Kravchuk's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D 'toys' or demos | Daniel. if you want a simple and correct advice, here it is ... Do everything that will give you the... read more | 12/13/2014 (7:37 am) |
| Spherical Terrain in T3D | Oh, I looked at your screen shots, and your new planet, I like it, it is much better than the old wa... read more | 12/04/2014 (12:43 pm) |
| Spherical Terrain in T3D | Jack forgive me for that long without an answer, I now have a little crowded stack of tasks, all try... read more | 12/04/2014 (9:02 am) |
| Spherical Terrain in T3D | I am glad to hear about your progress Jack would love to see a photo of the screen, to better repres... read more | 12/01/2014 (6:34 am) |
| Artist and level designers | Daniel I have seen here, the field-sliders as in a blender is very comfortable, I think we need a UI... read more | 11/29/2014 (7:08 am) |
| Torque MIT Store. Why Not? | I've thought what if the store does not have a particular product and only screen shots, a brief des... read more | 11/27/2014 (7:10 am) |
| Torque MIT Store. Why Not? | But at GG already has a shop and there are almost all paid on restricted licenses are not even close... read more | 11/26/2014 (8:05 am) |
| Torque and the FPS Template Debate | yes totally agree with Ron, for the last year that I'm here, I can remember and celebrate accelerati... read more | 11/25/2014 (10:44 am) |
| Torque 3D 'toys' or demos | Daniel, I think you have taken a very correct course of thinking! maybe I just give my vision of how... read more | 11/22/2014 (6:51 am) |
| Torque 3D 'toys' or demos | Here at last something that I wanted to hear for a long time here. it's a great idea that would hav... read more | 11/21/2014 (8:24 am) |
| Artist and level designers | agree with Andrew, grass and forest should be separate. forest at the expense of rigid bodies, shoot... read more | 11/13/2014 (7:06 am) |
| reportedly included depression | agree that spam bot has already bothered! ;) ... read more | 11/10/2014 (5:20 am) |
| MissionMarker and SpawnSphere - should they be ShapeBases? | I also think that it is not harmful, but on the contrary, if you use it wisely, you can get a lot of... read more | 11/10/2014 (5:12 am) |
| Spherical Terrain in T3D | @Jack [quote] Have you implemented your solution in Torque? Or is it a custom engine or code base? ... read more | 11/09/2014 (10:48 am) |
| Spherical Terrain in T3D | Hello Jack. There was a time in the past, even before I came to this community, I was engaged in thi... read more | 11/07/2014 (1:05 pm) |
| T3D 3.6.1 Setting up lava/poison waterblocks - is this possible? | Yes, you can change the texture of the water and change the color to any other, but under the water,... read more | 11/01/2014 (8:25 am) |
| Replace GFX with BGFX | it is impressive but I shamelessly ignorant to help the though as that is realize into reality :(... read more | 10/30/2014 (8:27 am) |
| Torque 3D exe??? | "Thomas" is one of those cases which I have referred above, people get round in the moment... read more | 10/29/2014 (9:30 am) |
| Let the flames begin: remove the 'package' keyword from TS | I think this is wrong path to remove the functional packages they substitute function overloading, l... read more | 10/29/2014 (8:38 am) |
| Torque 3D exe??? | yes it says what files to be uploaded, but I want to highlight the problem that for people like me, ... read more | 10/20/2014 (8:20 am) |
| Torque 3D exe??? | I obviously faced with this dilemma, too, and seems to understand how to solve, I tried it and it se... read more | 10/19/2014 (1:54 pm) |
| Spotlight help. | in this topic can be useful information for you ... [url]http://www.garagegames.com/community/foru... read more | 10/16/2014 (7:54 am) |
| Wrapper script for C ++ how? | Yes, thanks for the link, it's probably what I was looking for I read it, and now I have more questi... read more | 10/16/2014 (7:27 am) |
| Animation and breakdowns is driving me crazy! | Azaezel @ I completely aback here, what is it all mean?... read more | 09/26/2014 (10:17 am) |
| Animation and breakdowns is driving me crazy! | Jesse@ I applied the scale and try to export, but it does not have any effect in the engine :(... read more | 09/26/2014 (10:03 am) |
| Animation and breakdowns is driving me crazy! | Jesse@ lol :) yeah you're right, it's the language barrier, and apparently I'm not quite correctly ... read more | 09/26/2014 (8:08 am) |
| More textures, materials, UV, measurements. | Azaezel@ Oh, yes it can be exactly what I was looking for, thank you for your answer, it is possib... read more | 09/26/2014 (7:17 am) |
| Animation and breakdowns is driving me crazy! | Jesse@ I'm afraid you do not understand the situation, the problem is not in the creation of a key ... read more | 09/25/2014 (11:09 am) |
| Animation and breakdowns is driving me crazy! | [quote] Sorry, a little slow here, just trying to figure out your workflow. You are exporting a col... read more | 09/25/2014 (9:09 am) |
| Animation and breakdowns is driving me crazy! | Chris @ Thanks for your support morale of, I still have not given up, and regardless of the resistan... read more | 09/24/2014 (11:20 am) |
| fluorescent lamp tube using T3D lighting? | I finally tried to make the practice, but it was not the first attempt, due to the fact that the coo... read more | 08/21/2014 (1:21 pm) |
| fluorescent lamp tube using T3D lighting? | [quote]There's nothing that gives more more fun than experimentation![/quote] I know but I ask be... read more | 08/21/2014 (7:38 am) |
| fluorescent lamp tube using T3D lighting? | @Nils. oh! this is magnificent charm I think. :) I'm wondering is it possible to use not only black ... read more | 08/20/2014 (8:31 am) |
| fluorescent lamp tube using T3D lighting? | @Nils. I'm curious to try your method, but I do not understand what is a cookie? and how to use it? ... read more | 08/19/2014 (8:09 am) |
| More textures, materials, UV, measurements. | [image]http://snag.gy/YmMeV.jpg[/image] What is shown in this picture is the principle of how i... read more | 07/29/2014 (7:56 am) |
| fluorescent lamp tube using T3D lighting? | Alternatively, you can simply replace the material is completely transparent and invisible and casts... read more | 07/04/2014 (6:06 am) |
| fluorescent lamp tube using T3D lighting? | hmm ... I tried to make light beam mesh normals on the outside and in my opinion turned out not so b... read more | 07/03/2014 (8:37 am) |
| fluorescent lamp tube using T3D lighting? | In fact it is crude hack and does not look nice when a beam of light enters the object, the beam of ... read more | 07/03/2014 (8:28 am) |
| fluorescent lamp tube using T3D lighting? | I realized this effect by combining a concave shape of the light beam as a separate object in the mo... read more | 07/03/2014 (7:53 am) |
| fluorescent lamp tube using T3D lighting? | [image]http://snag.gy/jfNLT.jpg[/image] Do I understand correctly you want to achieve this effect?... read more | 07/02/2014 (12:21 pm) |
| fluorescent lamp tube using T3D lighting? | @Gibby I can offer little alternative if I understand correctly what you want. to achieve the light... read more | 06/26/2014 (8:58 am) |
| Total control of the UV maps. | I was there powerless, my experience terrible deficit to do right there, maybe there is a way how to... read more | 06/24/2014 (1:57 pm) |
| Total control of the UV maps. | Thanks for feedback, I'll try to dig there. ... read more | 06/24/2014 (8:26 am) |
| Error of Datablock Editor. | I would like to mention one more moment of thought which I consider this is a problem that can not b... read more | 06/18/2014 (10:00 am) |
| Error of Datablock Editor. | But if the problem is only to specify the directory of the file in which the 3D shape. it turns out ... read more | 06/17/2014 (8:35 am) |
| Error of Datablock Editor. | I think that this problem is quite easy to fix, just initialized in the class constructor directly i... read more | 06/16/2014 (12:41 pm) |
| Pros and Cons of the proposed T3D and T2D Merge | @ Michael. I will attempt to briefly list the thoughts and questions ... 1) How will be resolved d... read more | 06/09/2014 (10:47 am) |
| . | I took advantage of your advices and changed the designation parts in the engine. Now it looks wonde... read more | 06/08/2014 (11:56 am) |
| Pixel art style ... | Oh thank you Duion for the link, this is a godsend I was looking for this time.... read more | 05/29/2014 (9:27 am) |
| Pixel art style ... | Though your method does not approach me in this case, but I tried, just to know how, but I have a sp... read more | 05/28/2014 (10:24 am) |