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Ben R Vesco's Forum Posts

Thread Post Date Posted
What to do..... If you're not too confident on starting with the game you actually want to make, I would say the eas... read more 03/05/2006 (12:41 pm)
Little newbie question TSE is Torque Shader Engine, check out the GG products page. Oh, and GG stands for Garage Games :... read more 03/05/2006 (12:22 pm)
Any tips for vehicle "nitro boost I'm going for more of the "Ironman" type of quick boost. That little boost function from Josh is a g... read more 03/04/2006 (8:25 am)
Object verified in script is not accessible in engine Oh sweet. Thanks for the help. That totally solved it. Right now I'm using a WayPoint and it's worki... read more 03/04/2006 (6:09 am)
Object verified in script is not accessible in engine Oh, sorry. The random object is the octahedron that comes with the engine. [code] new TSStati... read more 03/03/2006 (9:38 am)
Are there any short cuts to moving objects in the Mission Editor Sometimes when you're bug fixing or coding a new feature, it seems like there's a piece of useless c... read more 03/03/2006 (9:35 am)
Angus Ghost ! I assure you, he does not! ;)... read more 03/03/2006 (9:32 am)
Angus Ghost ! Heh, to resurrect an ancient thread... I work with Angus. He is the one who discovered the bug. T... read more 03/02/2006 (1:22 am)
Editing script doesn't do anything I would also like to encourage you to look into a more TorqueScript specific IDE if there is one ava... read more 03/02/2006 (1:10 am)
Squaresize affecting texture painting display I've had bad luck with doing ANYTHING to a mission after changing the squaresize. Set the squaresize... read more 03/01/2006 (9:59 pm)
Trouble with custom wheels not working More interesting. In client/serverConnection.cs (same as starter.racing) we have this function: [... read more 02/26/2006 (1:13 pm)
Trouble with custom wheels not working Thanks very much for looking at the files. The collision box was small because I wanted to make sure... read more 02/26/2006 (11:47 am)
Trouble with custom wheels not working I've posted my Milkshape and dts files if anyone would be kind enough to poke into them further. Thi... read more 02/26/2006 (1:56 am)
Trouble with custom wheels not working Snippet from player.cs [code] function WheeledVehicleData::onAdd(%this, %obj) { echo("******... read more 02/25/2006 (2:19 pm)
Trouble with custom wheels not working I don't get console errors. In fact, if I place an echo statement at the end of the ::onAdd function... read more 02/25/2006 (2:17 pm)
Trouble with custom wheels not working There are no .dmp files. Is Milkshape's exporter always supposed to produce these files or only if t... read more 02/24/2006 (6:31 pm)
Trouble with custom wheels not working Are you talking about for the truck itself, or the wheel? My truck already has a collision mesh n... read more 02/23/2006 (9:54 pm)
Modify scale by set amount. Use the .setScale(Point3F) function in script. Passing it something like "1 1 2" should keep it at 1... read more 01/31/2006 (7:54 am)
Camera Positions Search for the advanced camera resource. It will require delving into the engine source code. I don'... read more 01/24/2006 (11:36 pm)
GuiTextEditCtrl not always receiving input Just make your global map contain essential functions that users are not likely to be typing into a ... read more 01/22/2006 (11:35 am)
Vehicle not moving Perhaps you haven't set the control object to the car? I have the following code which activates con... read more 01/11/2006 (9:30 am)
Terraform Help. Make sure the "height range" is set to a non-zero value. That setting is on the "General" filter rat... read more 01/09/2006 (7:05 pm)
Terrain Squaresize Question @Ben If lots of little places in Torque assume 8, why are other sizes available? Or is there a way ... read more 01/08/2006 (12:51 pm)
Camera Rotation You have to apply a new tranformation each time, rather than applying the same transformation every ... read more 01/07/2006 (11:28 am)
Understanding Torque's Vehicle Physics Maybe the car is too fast or too light? That would cause it to launch at the top of slopes. Also, th... read more 01/01/2006 (2:14 pm)
Understanding Torque's Vehicle Physics Try this for starters, leave all the settings alone except "static friction" and "kinetic friction."... read more 01/01/2006 (11:22 am)
TGE 1.4 wheeledvehicle bug and fix #2 For future reference, this code is located in game/vehicles/wheeledVehicle.cc... read more 12/24/2005 (11:44 am)
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