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J0linar's Forum Posts

Thread Post Date Posted
DWP: More Stuffs! ye good to see some progress am not sure if i showed u this resource [url]http://www.garagegames.c... read more 04/26/2013 (11:50 am)
PathCamera with Triggers? bump. :/ so far i got my PathCamera to work when i press a button (thx to dave Wyands book) h... read more 04/16/2013 (2:34 pm)
PathCamera with Triggers? kinda stupid to reply to my own thread however i quickly came aware that by putting a HudlessPlayGu... read more 04/13/2013 (2:17 pm)
Committee Meeting Notes: 04/01/2013 Ye Great news, especially to hear that the rift stuff is coming along ... read more 04/08/2013 (10:16 am)
Animations? Duion if i could provide a better explenation i would do however here is a video that someone has ... read more 04/05/2013 (2:58 pm)
T3D - Linux Port by Dushan - available on GitHub Hey there to clear soem confusion Neither Dushan nor do i have a OSX Box - or therefore testing an... read more 04/05/2013 (3:29 am)
Anyone using GhostTown free version? The same could be accomplished in Blender just use a Shrinkwrap modifier note: didnt tried it bu... read more 04/04/2013 (5:53 pm)
Animations? and u can do that aswell just export your baked animation either with the character model or withou... read more 04/04/2013 (5:45 pm)
Animations? @Duion as you are using Blender import of collada models that are animated is not going to help you... read more 04/04/2013 (5:11 pm)
T3D - Linux Port by Dushan - available on GitHub alright folks Dushan has updated his github branch with his changes [url]https://github.com/TheDu... read more 04/02/2013 (10:13 am)
Anyone using GhostTown free version? There is soemthing similar for Blender and the full version is actually pretty cheap [url]http:/... read more 03/31/2013 (7:50 am)
T3D - Linux Port by Dushan - available on GitHub That would be something ofc but the thing is it is still a bit early to talk about a single Graphic... read more 03/29/2013 (10:42 am)
T3D - Linux Port by Dushan - available on GitHub and here is the latest update on the progress [youtube=y1PkbkVTp88 width=640 height=480] This ... read more 03/28/2013 (2:39 pm)
Question on - interact with doors - unlock with key? thx for the reply DreamPharaoh would u mind showing a script snippet of your key function. I ... read more 03/25/2013 (9:09 am)
Start a multiplayer FPS? @Michael Hall persoanlly i do know that but maybe people that are totally new to T3d dont espec... read more 03/20/2013 (1:17 pm)
Start a multiplayer FPS? Torque3D Mit - is free and u can download it here [url]http://www.garagegames.com/products/torque-3... read more 03/20/2013 (12:55 pm)
T3D 1.2 Pro - Zoom speed issue, with fix as am using vs2010 i can confirm that the change mentioned by Bryce is working! and the only issu... read more 03/19/2013 (6:31 am)
any way to port Torque 3D games to ios or android? It is still a bit early to talk about mobile ports however if we would decide about the sdl way it ... read more 03/18/2013 (10:31 am)
T3D 1.2 Pro - Zoom speed issue, with fix great find Bryce! just compiled and tested :) and i can already see how TAIK will use this.... read more 03/16/2013 (11:54 am)
T3D - Linux Port by Dushan - available on GitHub @Niklas M and all others that have the same question This is not a performance issue its more ab... read more 03/16/2013 (11:33 am)
T3D - Linux Port by Dushan - available on GitHub As Dushan requested a video, i did one as you can see it loads both the Empty and the Terrain Map ... read more 03/14/2013 (1:35 pm)
T3D - Linux Port by Dushan - available on GitHub To complete Dushans Progress report (as i tested his build aswell on ubuntu) T3D is running now ... read more 03/14/2013 (9:48 am)
Yeah, Torque is probably right for you. Wouldn`t worry too much about ppl being confused i mean T3D just went MIT and it is gonna take some... read more 03/11/2013 (5:28 pm)
Torque3D GSOC13 (Google Summer of Code) This indeed would open up some bridges especially when looking at other OpenSrc Programs that got bo... read more 03/09/2013 (10:31 am)
About new branch:linux-rnd on GG GitHub pretty interesting and lets put some salt in there [url]http://www.linkedin.com/in/ronohara[/url] fo... read more 03/09/2013 (10:27 am)
MY TWO 1/2 CENTS. So true and so sad the common people do not understand what it takes to make something like the Li... read more 02/26/2013 (8:21 am)
Torque3D OpenGL Status Hi Luis, that is some great news am sure ppl will donate especially since this boosts the current ... read more 02/24/2013 (2:33 pm)
RTT - Render To Texture - Scopes Possible? hey Frank thanks and sry if i distracted you from your rtt stuff, and yes i was thinking about u... read more 02/22/2013 (9:24 am)
Open Source Game Frank has expalined it probably best, teh main question would be about code and the art is well, th... read more 02/21/2013 (3:12 pm)
RTT - Render To Texture - Scopes Possible? thx Frank, ye am not really sure how i would even approach this and ye i read your latest progress ... read more 02/21/2013 (3:03 pm)
RTT - Render To Texture - Scopes Possible? bump. Am still far away from understanding how to achieve this, what i found out so far is that wh... read more 02/21/2013 (12:26 pm)
Looking for low-poly first-person weapons no they are not, as long as u have purchased a pack u can use it nm in wich engine. further the i... read more 02/11/2013 (3:20 am)
Wind animation flaws i wish i could be of help/ besides the obvious - the Wind Emitter Values can be tweaked in plenty of... read more 02/02/2013 (9:51 am)
Torque3D pipeline questions. @David Wyand i got that with Gideon/ again its great to know that the FPS-Tutorial will be kept upd... read more 01/29/2013 (10:05 am)
Torque3D pipeline questions. @FS-FrankieV - The FPS-Tutorial is currently being updated/ and has been recently released under MI... read more 01/29/2013 (8:49 am)
Painless Tutorial on Targeting Reticule for third-person camera view Thank you both for the reply in my case "View Bobbing" is crucial to the project am wor... read more 01/28/2013 (4:19 pm)
Painless Tutorial on Targeting Reticule for third-person camera view 1st of all let me say thx, the tutorial was made really well and i was even more surprised when i f... read more 01/28/2013 (12:21 pm)
Torque3D pipeline questions. well am an artist [url]http://j0linar.carbonmade.com/[/url] - my loosy portfolio aswell/ i usuall... read more 01/25/2013 (3:17 pm)
Flashlight - onFire hey many thx Inflight really appreciate that, will share how it ends up kudos... read more 01/25/2013 (2:53 pm)
Torque3D pipeline questions. i certainly did not ment to come over and point with a finger or whatever therefore i appologize ... read more 01/25/2013 (2:50 pm)
Torque3D pipeline questions. @ FS-frankieV dont get this wrong but its really best learning by doing/ take for example one of ... read more 01/25/2013 (12:45 pm)
Torque3D pipeline questions. frozen sands FrankieV? hehe ye it can only be u .... seein u here, makes me wonder UrTorque^^? I ... read more 01/25/2013 (8:43 am)
3 step studio, right idea, wrong engine i just read thru this and tbh when looking thru the resources u can find all u would possibly need.... read more 01/25/2013 (6:32 am)
Flashlight - onFire Sry to bump thsi up again but am havin no real clue how to get a energy based weapon working If s... read more 01/25/2013 (5:09 am)
Flashlight - onFire Thats some great info guys, thx As actually all the Weapons are goin to be of non violent nature i... read more 01/23/2013 (11:03 am)
Flashlight - onFire Well thx, i do know how to add a weapon, actually this is a weapon with its own datablock Thing is ... read more 01/23/2013 (9:54 am)
Flashlight - onFire Thx gyus, ye i figured it out so far, with some help of another forum user anyways now comes to int... read more 01/23/2013 (9:19 am)
Welcome to the Torque 3D Beginner Forum! WeaponFireLight - Is it possible to create a new weaponFireLight without actually touching the sourc... read more 01/12/2013 (3:48 am)
Simple AI Tutorial in the works that would be just great and highly appreciated!!! Thank you ... read more 01/09/2013 (9:33 am)
GG Soldier Weapons Art Pack - Issue Many thanks Quinton! i started from step1 one and it works, thx to you. My fault was between the... read more 01/04/2013 (12:29 am)
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