J0linar's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| A Games Passion! | heh what back on track Josh? u do surprise me a bit, especially after the family thing that takes ... read more | 06/15/2013 (6:26 pm) |
| Committee Meeting Notes: 06/10/2013 | ...Unfortunately, we've not been seeing the community activity that we hoped for. i will say it a... read more | 06/13/2013 (3:15 pm) |
| From finished model to torque | ye you are thinking teh wrong way only one file is the actual model the rest are animations that g... read more | 06/11/2013 (2:24 pm) |
| From finished model to torque | @Duion it is not about looking pretty its about beign useful and a mannequinn like model is the m... read more | 06/11/2013 (12:35 pm) |
| Game Engines & Games | @Richard friends - u should never do a project with a friend thats at least what i learned thin... read more | 06/11/2013 (12:23 pm) |
| From finished model to torque | figured i would show it in blender aswell so you and others don`t get the feelin that am just playin... read more | 06/11/2013 (5:04 am) |
| problems installing GMK MIT for T3D 3.0 | hey tahts great @Gordin really appreciate that spirit of sharing gonna try it and see how it go... read more | 06/10/2013 (7:04 pm) |
| From finished model to torque | didnt wanted to spoil but hell why not am in teh process of finishin up a puppet system for T3D it... read more | 06/10/2013 (5:07 pm) |
| One major bug keeping me away from T3D | when editing its often usefull to add some camera bookmarks on your map so u can switch from here a... read more | 06/10/2013 (4:38 pm) |
| Game Engines & Games | @Josh ye that wakes my interest so we talking explore unknown worlds where no madman has gone be... read more | 06/10/2013 (2:02 pm) |
| Game Engines & Games | ....making the best game ever, and who wants to be there when some of our own teammate's choose to t... read more | 06/10/2013 (5:40 am) |
| From finished model to torque | regarding the playermodel(s) [url]http://docs.garagegames.com/torque-3d/reference/classTSShapeCon... read more | 06/08/2013 (2:34 pm) |
| I am New | ..get a hold of it?... Does that really matter, glad he went T3D :) @Josh welcome and let me... read more | 06/08/2013 (2:28 pm) |
| A new Torque constructor for Torque 3D? | well Duion thats all sound and clear however i would never try to build the whole level with the s... read more | 06/07/2013 (2:11 pm) |
| A new Torque constructor for Torque 3D? | nice video shows what can be accomplished when u get used to the sketch tool it would be interes... read more | 06/07/2013 (10:30 am) |
| Committee Meeting Notes: 06/03/2013 | guess he means to visually split the editor from the game something on the lines of UDK but then a... read more | 06/06/2013 (10:59 am) |
| Behavior/Component System discussion | Source-script laoding: there was/ is a t3d editor script resource that u might be able to hook in ... read more | 06/06/2013 (7:30 am) |
| DRIVE: Advanced Vehicles Kit thread | i highly doubt that ds is going to port drive for t3d v3 mit however - am not sayin that noone alre... read more | 06/04/2013 (6:13 am) |
| Committee Meeting Notes: 06/03/2013 | thx David for taking the time to write and think about this I would like to suggest something (e... read more | 06/04/2013 (3:34 am) |
| Committee Meeting Notes: 06/03/2013 | thx Ron you did great work and gl with your projects @David Wyand.......should have access to 3D... read more | 06/03/2013 (2:56 pm) |
| Committee Meeting Notes: 05/27/2013 | heh AFX .... was that a typo? oO or did we just missed something... read more | 06/03/2013 (2:43 pm) |
| Pacific Demo source scripts? | Would have loved that too but since you and my person are not licenses of the previous version of T... read more | 06/03/2013 (12:13 pm) |
| Screenspace lightning, Wetness and precipitation | ye that actually would be a nice adittion i do remember from reading that Alfio did some more work ... read more | 06/02/2013 (4:08 pm) |
| Behavior/Component System discussion | looks interesting it might be a good idea to lookup the GMK scripts as GMK`s Templates implementat... read more | 06/02/2013 (1:40 pm) |
| Screenspace lightning, Wetness and precipitation | indeed wetness shouldnt be a postfx as the results end up totally screwed it might just be easie... read more | 06/02/2013 (1:38 pm) |
| Using one mesh multiple times with different texture | sure u can (at least it should work) but atm its sorta late and ye will write up somethin next time... read more | 05/31/2013 (4:39 pm) |
| FPSC to T3D | actually a big model is no performance issue the issue starts if u want for example a whole city ... read more | 05/31/2013 (10:15 am) |
| FPSC to T3D | @Scott by import into Blender the level is split into groups one can simply split all that even fu... read more | 05/31/2013 (9:36 am) |
| FPSC to T3D | well detail of levels just depends on its creator believe me FPSC might look simple but when u thro... read more | 05/31/2013 (6:01 am) |
| FPSC to T3D | hey there no FPSC has no export to dae function however when u build your game it creates a zip ... read more | 05/31/2013 (4:55 am) |
| Using one mesh multiple times with different texture | well u actually can "logic dictates" now the real important part is [code] mapTo = &q... read more | 05/30/2013 (11:45 am) |
| Using one mesh multiple times with different texture | [code] singleton Material(Mat_black_oilbarrel_01 : Mat_oilbarrel_01) [/code] [code] //this part ... read more | 05/30/2013 (10:21 am) |
| Using one mesh multiple times with different texture | ye thats all u actually need in the datablock its important so that T3D knows what the skins are ca... read more | 05/28/2013 (3:57 pm) |
| Using one mesh multiple times with different texture | Alright lets hit it Note this should work for RigidShape and others ... [code] datablock Rig... read more | 05/28/2013 (3:17 pm) |
| Using one mesh multiple times with different texture | there is and i will write it up just might take a bit since i have to investigate a issue regarding ... read more | 05/28/2013 (2:37 pm) |
| Any Torque 3D Projects that I could follow? | just came across this video taken from the description its being made with Torque3D [youtube=o... read more | 05/27/2013 (7:24 am) |
| Welcome to the MACSK Sales/Support Forum! | Thx for the quick response, those a great news - might purchase it before the update will see eith... read more | 05/26/2013 (8:05 pm) |
| Welcome to the MACSK Sales/Support Forum! | Are there plans to port/ update MACSK to T3D v3 MIT? am sure not the only one that would be interes... read more | 05/26/2013 (1:49 pm) |
| Anyone have a working resource or MOD for Verve? | i do not own verve/ neither do i plan to get that headache again (me points at GMK) but from what... read more | 05/26/2013 (1:44 pm) |
| Mapping with the sketch-tool | Don`t get me wrong i would as everyone else like to expand this but honestly we should move forward... read more | 05/26/2013 (5:20 am) |
| From finished model to torque | 1) import a T3D .DAE Weapon this way you can look up how the hirachy should look now it is true... read more | 05/22/2013 (11:56 am) |
| problems installing GMK MIT for T3D 3.0 | Did some stuff but havent been able to compile either i would suggest splitting the physic part ... read more | 05/15/2013 (5:33 pm) |
| How should we promote T3D? | @ Kory Imaginism am aware of that video but thx for pointing me there sadly v2 and v3 are just 2di... read more | 05/10/2013 (3:21 pm) |
| Cymatic Bruce reviews Torque 3D Oculus Rift demos | just showed the video to a friend of mine who is working with udktech and he was impressed by Torqu... read more | 05/10/2013 (2:17 pm) |
| How should we promote T3D? | hey Demolishun how was your diving in GMK code so far? On my end am on the way to get it running... read more | 05/10/2013 (11:11 am) |
| How should we promote T3D? | @Richard sounds good, i might be able to drop some art assets in or let me reprahse that if u kee... read more | 05/08/2013 (2:42 pm) |
| How should we promote T3D? | @Demolishun that sandbox like functionality could be achieved with some of the gmk code its all ... read more | 05/07/2013 (1:56 pm) |
| How should we promote T3D? | @Akash Ron has more or less lets say inofficialy confirmed that there is work goin on regarding ... read more | 05/01/2013 (6:16 pm) |
| How should we promote T3D? | thx Ron for the heads up, so that would mean a possible item for the v4 roadmap ;) @Kory and oth... read more | 04/30/2013 (4:22 pm) |
| How should we promote T3D? | more ppl will pick up t3d with time that guy in the video ron showed the link said it - t3d has ... read more | 04/30/2013 (2:21 pm) |