Game Development Community

J0linar's Forum Posts

Thread Post Date Posted
Visual Scripting Feature? GMk is doing that by opening a GUI where you can select what object todo what and to conect with ... read more 07/23/2013 (3:56 pm)
Visual Scripting Feature? [quote]only other than it works as sort of an in-game script "maker", so map makers don't ... read more 07/23/2013 (3:14 pm)
A slightly unfortunate attitude.... @James Urquhart true point there how much stuff got ignored or let me rephrase overlooked as it d... read more 07/22/2013 (11:16 am)
Interested in getting(legally) or buying this [quote]part of testing I am doing with Vehicle Physics[/quote] @Ronald J. Nelson may i ask what yo... read more 07/22/2013 (11:03 am)
Why can't Linux get Torque 3D? see that is the funny thing as Stock T3D Mit v3 runs pretty good with wine on linux and editor is... read more 07/22/2013 (10:33 am)
A slightly unfortunate attitude.... thx Michael @Richard Ranft thx for letting it move see this for example already changes the natu... read more 07/22/2013 (8:57 am)
AI and cutscene editors for T3d btw there was a old movie editor resource problem is it would need some attention and am really no... read more 07/22/2013 (6:21 am)
A slightly unfortunate attitude.... @Bloddknight thanks for taking the time to write this it means allot 1 major thing about th... read more 07/22/2013 (6:09 am)
AI and cutscene editors for T3d regarding GMK i share your toughts but tbh since there is work going on regarding Behavior/Compone... read more 07/21/2013 (3:14 pm)
So this guy built a game in 3 hours using T3D. remember seein that video for someone who already tasted T3DBlood not really spectacular if you ge... read more 07/20/2013 (2:38 am)
T3D 1.1 - 2.0 groundCover with incorrect normals thx tdev and it is great to see that beamng is contributing to the cause... read more 07/19/2013 (4:32 pm)
GDA Group Meeting Online sounds familiar those symptoms are dangerous as sooner or later it leads to exhaustion and might n... read more 07/16/2013 (10:48 am)
Looking for an androgyn Biped example @Kyrah you could always checkout the Unreal Skeleton there is Male and Female version of it the... read more 07/13/2013 (1:48 pm)
Blender and objects with collision yes all you have todo to ensure a object is displayed is to assign a material in blender ... read more 07/10/2013 (6:31 pm)
Move Class and Networking Standard Move Class - in general for Singleplayer Games/ it is the standard HiFi Networking - m... read more 07/10/2013 (6:28 pm)
Question 1st when you create a new Project choose the Empty Template (Currently there is no really Clean t... read more 07/10/2013 (3:39 pm)
Lighting issues with Grass Models Did yesterday some tests tbh it looks better with double faces there is nothing lazy about expec... read more 07/10/2013 (3:15 am)
Holstering Weapons - mounting to another mount ... @Daniel can you share the mountpoint resource and is it updated for t3d v3 already (even if not, ... read more 07/06/2013 (8:13 am)
This game uses UDK, but T3D could probably do it as well.... @Ron or well evryone else aswell i just found a so called shader editor well it seems to work ... read more 07/04/2013 (9:31 am)
MY TWO 1/2 CENTS. @Mike Rowley am sure you are around a looong time and you are right about tellin your son to not s... read more 07/04/2013 (8:41 am)
Just FYI... Even CryTek is Trying to overcome the 'This engine is FPS only' issue same here tbh i believe that just corp (business guys) ppl decide if a game gets made or not and ... read more 07/03/2013 (8:05 pm)
This game uses UDK, but T3D could probably do it as well.... ye those are planed and loong overdue kinda will see to throw some out in the next weeks to comple... read more 07/03/2013 (7:34 pm)
Holstering Weapons - mounting to another mount ... ye currently my plan is to setup a animation database together with the puppetT3D project and gue... read more 07/03/2013 (7:08 pm)
This game uses UDK, but T3D could probably do it as well.... sry i didn´t wanted to sound like a silly child asking for more it`s just the case tha... read more 07/03/2013 (7:01 pm)
Holstering Weapons - mounting to another mount ... hehe thx Ron ye that is actually what i want to achieve, still a bit away from it another thing ... read more 07/03/2013 (3:43 pm)
This game uses UDK, but T3D could probably do it as well.... Am sure aswell that T3D could do that but question is more how to accomplish it since our current s... read more 07/03/2013 (3:41 pm)
Holstering Weapons - mounting to another mount ... ic that explains it, thx guess i was goin to totally overcomplicate the whole thing oO will have... read more 07/03/2013 (1:30 pm)
IGN Article Includes Torque 3D Aurora Borealis Demo Nice! that way T3D gets some serious attention... read more 07/03/2013 (8:08 am)
Ridiculous Blender animation export ye but you are not supposed the weightpaint stuff to the eye node this way you get weird stuff - st... read more 07/03/2013 (4:06 am)
Doing damage to Static Shape ye saw that but tbh like so often am not sure when this will get in our hands since it`s all good ... read more 07/02/2013 (8:01 am)
Ridiculous Blender animation export 1st the roation in Blender is correct however it is not in T3D since for T3D it has to be rotated ... read more 07/02/2013 (7:55 am)
Doing damage to Static Shape the opensourced GMK has static shapes that can be triggered to perform damage along with particle ... read more 07/02/2013 (7:18 am)
Ridiculous Blender animation export well if you would supply us with the blend i could exactly tell you whats wrong and yes the rotat... read more 07/02/2013 (7:08 am)
Map2Dif and T3D 3.0 Map2DEA? @Scott well what i mean with not sure is it has potential but like you mentioned, it was alread... read more 06/25/2013 (2:20 pm)
Map2Dif and T3D 3.0 Map2DEA? The .dif interior part is gone (some say gone for good but tbh really not sure) now from what i ... read more 06/25/2013 (1:57 pm)
[Solved] How to create a animated decal when player is corpse? hey thx Ron but hell Steves shadow has beaten us both [url]http://www.garagegames.com/community/... read more 06/25/2013 (12:53 pm)
Committee Meeting Notes: 06/25/2013 thx for the info opengameart for assets is fine will keep that in mind when i get my puppet out ... read more 06/25/2013 (12:47 pm)
[Solved] How to create a animated decal when player is corpse? that doesn`t really fit i mean dynamclly enlarging decals? for what purpose when that can be done ... read more 06/25/2013 (11:03 am)
[Solved] How to create a animated decal when player is corpse? Ye thats what i want to achieve well, i want the decal to leave the body only when it`s a corpse a... read more 06/25/2013 (6:41 am)
DRIVE: Advanced Vehicles Kit thread @deepscratch how is the update coming along are there any issues?... read more 06/24/2013 (8:28 pm)
Another BeamNG Video using Torque 3D plus soft body physics heavily modified ofc it is heavily modified but thats actually mainly the driving part that includ... read more 06/24/2013 (4:51 pm)
Committee Meeting Notes: 06/17/2013 i ment submitting not blindly takin stuff from blendswap however it is true those models on blen... read more 06/21/2013 (12:39 pm)
Committee Meeting Notes: 06/17/2013 agree on the art part along with submitting feature art for t3d @ opengameart and blendswap w... read more 06/21/2013 (11:33 am)
Problem baking lightmap in Blender ic that explains it now if you don`t mind me sugegsting something as it comes purely from a artist... read more 06/21/2013 (11:26 am)
Problem baking lightmap in Blender np would you mind - showing your collision meshes? or a blend with those just curios and did you... read more 06/20/2013 (8:06 pm)
Torque 3D Graphics and there is alot more possible, just depends on resource management and your artists especially... read more 06/20/2013 (4:58 pm)
DirectX11 and Windows XP @ZeroFault thx for taking that step about maintaining dx9 - it wouldn`t be wrong and am glad to... read more 06/20/2013 (12:20 pm)
Problem baking lightmap in Blender [url]http://www.fileswap.com/dl/Yro9vCT2y/[/url] here you go your problem was the following u... read more 06/20/2013 (12:16 pm)
Problem baking lightmap in Blender I would assume that you actually didn`t baked a lightmap try following this tutorial [youtube=-F... read more 06/20/2013 (4:58 am)
Please help me out i am a bit lost.. Where should we start hmm ye how about the not so recent change regarding Torque 3D it went last... read more 06/19/2013 (5:49 am)