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Johntiel's Forum Posts

Thread Post Date Posted
Ignoring level geometry when placing assets In a perfect world the player would make the building, and a method would be called to make it so th... read more 02/25/2015 (10:21 pm)
Ignoring level geometry when placing assets Do you figure it'd be possible to set a building to instead paint a transparent texture on the terra... read more 02/25/2015 (7:01 pm)
Ignoring level geometry when placing assets Is there a way to do this dynamically as a match progresses? Call the method in Torquescript or some... read more 02/25/2015 (5:11 am)