Game Development Community

Dwarf King's Forum Posts

Thread Post Date Posted
After a very long hiatus, I'm back. @Duion this forum is [b]not[/b] abandon :O) You can even see the traffic of the site on many diff... read more 08/12/2015 (8:43 am)
Lightwave 10 and the Collada Exporter @Michael Thanks for the info. I shall remember that method as well in the future :O)... read more 08/03/2015 (7:21 am)
isnt T3D Mouse Cursor change Bug fixed? @Ranft Sorry, I have not had a chance to test it out yet as we had to go to London and all sudden... read more 08/03/2015 (7:00 am)
T3D Compile Issue no sln file in projects @Pierre Weird... I use the Project Manager to create a project and I have no problems as well. th... read more 07/23/2015 (9:22 am)
Switch Missions via Script @Ranft yes that is true but I have not been in need of connecting any missions so far in T3D and ... read more 07/22/2015 (5:33 pm)
isnt T3D Mouse Cursor change Bug fixed? @Nils [quote]This will cause issues with the menu of the editor. This fix only would work if you'd ... read more 07/22/2015 (5:23 pm)
Switch Missions via Script [quote]TGE is single threaded... using the schedule forces Torque to wait until all other commands a... read more 07/18/2015 (6:21 pm)
isnt T3D Mouse Cursor change Bug fixed? And that was still found in Torque 3D MIT version 3.51 :O) Now fixed!... read more 07/17/2015 (7:26 pm)
T3D 1.1P - Custom mouse cursor is not used - CONFIRMED (THREED-1997) And that was still found in Torque 3D MIT version 3.51 :O) Now fixed!... read more 07/17/2015 (7:25 pm)
DirectX 11 - Status Set up the DirectX 11 version today. Got the same error at Paul: "'GetChannelMask' : is not a ... read more 07/14/2015 (7:02 pm)
Lightwave 10 and the Collada Exporter You need to re-weight the bones(all of them if needed) in Layout in the scene editor. You do that in... read more 07/14/2015 (12:54 pm)
Hi, everyone I'm looking for a old verson of Torque Why not just use the newest and baddest version of Torque 3D MIT here: http://www.garagegames.com/c... read more 07/14/2015 (12:31 pm)
Need help setting up the IDE I believe you would need something like Torsion to work in TorqueScript and then you can run the gam... read more 07/14/2015 (10:45 am)
Torsion stops at the Connecting menu Yups that God damn firewall did it :) I am up for fun with some Torque 3D AFX + UAIK again! Th... read more 07/13/2015 (10:37 am)
Torsion stops at the Connecting menu Sounds weird. My machine has never done that before. Perhaps some new anti virus update is to blame ... read more 07/13/2015 (8:52 am)
Help porting AFX to T3D3.5 and OpenGL ignore my former old comments. AFX works well in Torque 3D 3.10.1 version... read more 06/25/2015 (8:17 pm)
T3D Demos as MIT Ahhh the Sector demo is the most awesome of them all :O)... read more 06/11/2015 (7:51 am)
Best Way To Start Learning C++(END) Okay... do you want to be a game developer? Pick up a game engine like Unity, Unreal 4 or Torq... read more 05/06/2015 (11:45 am)
GMK and Guidebot update? Are MIT? I am sure as the thread I linked to is the from the author of the GMK kit himself. Now surely it ... read more 04/05/2015 (3:15 pm)
GMK and Guidebot update? Are MIT? GMK is MIT for sure: http://www.garagegames.com/community/forums/viewthread/133892 Also the gith... read more 04/05/2015 (1:15 pm)
I (Not) decided to change my engine. Multiplatform support for Windows and Linux! http://garagegames.com/community/blogs/view/22963 I... read more 04/02/2015 (8:15 pm)
I (Not) decided to change my engine. [image width = 600 height = 400]http://i.imgur.com/Wly1C3t.jpg[/image] Ahhh I would love such a s... read more 04/02/2015 (8:02 am)
How to Setup Torque 3D on Mac OSX http://forums.torque3d.org/viewtopic.php?f=12&t=76&p=1206&hilit=Mac#p1206 :O)... read more 04/01/2015 (7:12 am)
Zone/Portal issues in 64-bit Any news on this? Has this been fixed in the newer versions? Still holding on to version 3.5.1... read more 03/30/2015 (1:06 pm)
A backwards Dae file... I am actually kind of amazed that T3D can do this :O) Awesome to know if any mistakes are made in... read more 03/25/2015 (4:15 pm)
Free Music Resource Very good stuff :O)... read more 03/25/2015 (7:55 am)
Torque 3D Android Game Temple run... :O) 1. Make a level/mission with long running lanes and obstacles. 2. Set the fo... read more 03/19/2015 (5:12 am)
Visual Studio Xpress The lastest version of T3D MIT works fine with Visual Studio 2013 Community(that is actually the Pro... read more 03/18/2015 (10:45 am)
Cutscene editor [image height = 400 width = 400]http://i.imgur.com/5qOq5CH.jpg[/image] Thanks :O)... read more 03/16/2015 (9:40 am)
Cutscene editor Verve is not really a resource as such. It is a product that went MIT. Gambit had it working in ... read more 03/16/2015 (6:35 am)
Cutscene editor Verve might be a better bet. But you gotta tweak, hack and work it to make it function. Here: ht... read more 03/15/2015 (6:57 pm)
Visual studio 2013 Thanks for the help :O) Now my T3D MIT version 3.5.1 runs on Visual Studio 2013 :O)... read more 03/10/2015 (11:01 am)
Unreal Engine -- FREE @Pierre Yups so it is all "free" or kind of "free". I am pretty happy wit... read more 03/08/2015 (5:28 pm)
assembling fbx files into a single dae Hi Gibby, you do not need to do so. You can call the relevant animations from each fbx file wh... read more 03/08/2015 (11:14 am)
Books about torque 3d? or torque? Advanced 3D Game Programming All in One - August 24, 2005 by Kenneth C Finney Holds a lot about ... read more 03/08/2015 (9:08 am)
Unreal Engine -- FREE If drowning in competition is amazing then yes :O) Ladies and gentlemen get ready for the flood-w... read more 03/07/2015 (8:07 am)
Whats the Poly Limit ? Yups that is correct. Models have to be chopped up in smaller pieces :O)... read more 03/03/2015 (7:18 pm)
Unreal Engine -- FREE And now Unity 5 engine with all feature is also free to use until you reach 100.000$ in revenue... ... read more 03/03/2015 (10:56 am)
MIT resources will be merged with the Torque 3D engine? Omni engine is doing the right thing. Like other game engines it implements third parts middle-ware ... read more 02/04/2015 (4:43 am)
DTS Converter Milkshape 3D can export your dts files to other formats with various results(many weird) Ultimate... read more 01/29/2015 (9:44 am)
Generate LightMaps in T3d ? Ahhh... @Duion do you have to ask that as I am drinking my second cup of Nescafe? :O) I think thi... read more 01/24/2015 (3:46 am)
Generate LightMaps in T3d ? @Duion You take a collada(or 3d max) model and work with that model in PreLight and PureLight. I ... read more 01/23/2015 (1:23 pm)
Generate LightMaps in T3d ? As @Duion says. Or PureLight a slightly expensive alternative is also an option. Have a look:... read more 01/16/2015 (10:49 am)
Artist and level designers No @Andrew and @Jeff I want both. I want fbx support because I use Lightwave 3D to import fbx fil... read more 11/25/2014 (10:25 pm)
Artist and level designers @Jeff I think I explain it best by showing it with some video material from UE4 You watch from... read more 11/24/2014 (6:56 pm)
Artist and level designers On the artistic side I would love to see stuff like PureLight built into the editor. It would be utt... read more 11/20/2014 (11:43 pm)
Let the flames begin: remove the 'package' keyword from TS @DB you will have to read Torque 3D Game Development Cookbook page 63. [quote]TorqueScript pac... read more 10/30/2014 (6:18 am)
Network max of 64? @Scot Kinney, that is one of the best and most interesting links seen in a long time around here.... read more 10/30/2014 (4:09 am)
Max Draw Calls and Max Vertex Count [quote]While T3D stores indices for models as 32 bits (probably for the collada stuff), it still con... read more 10/21/2014 (8:03 pm)
Including the AI marker editor in a distribution? I have noticed that Twisted has not answered any threads for months. I think emailing him will yield... read more 09/10/2014 (12:55 am)