Kent Butler's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Clarifying the EULA. | I already have informally done so and it seems to be a clean approach. My question is if Garage Game... read more | 10/16/2016 (10:14 am) |
| Process List, Gamebase and iTickable. | Thanks for the input. Actually, the problem ends up manifesting such that objects in the process li... read more | 03/07/2016 (8:38 am) |
| TGE Demo 1.2 and Turrets ? | Back on-topic with your question. What do you mean by a vehicle-mounted turret? I'm pretty sure t... read more | 10/04/2014 (2:52 pm) |
| TGE Demo 1.2 and Turrets ? | 1.5.2 Is the final stable release before the engine moved to TSE(TGA). This was the engine that the ... read more | 10/04/2014 (1:03 pm) |
| Difference between "class" and "superClass" properties | @richard: The code to generate the error you mentioned will only be processed in a debug build ... a... read more | 09/17/2014 (9:16 pm) |
| TGE Demo 1.2 and Turrets ? | I've never used the 1.2 demo version before. If you are interested in the TGE 1.5.2 demo, it apparen... read more | 09/17/2014 (12:26 am) |
| What are people working on with TGE? | I'm using TGE 1.5.2 to (very) slowly develop a game idea I've had for years. Initially, I was just l... read more | 09/17/2014 (12:07 am) |