Harry Durnan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GUI question and some other noob asks | Torque 2D MIT isn't a bad engine. It's just unfortunate that most of the community has drifted off ... read more | 11/26/2017 (6:55 pm) |
| GUI question and some other noob asks | I saw this and meant to reply, but then hadn't logged back on here in a while. While you've probabl... read more | 09/10/2017 (1:50 pm) |
| Can You Do New Lines In Text other than a guiMLTextCtrl? | I poked around the C++ code a little and the short answer is no. The new TextSprites don't handle s... read more | 07/07/2017 (4:47 pm) |
| Xcode Build Settings | Oddly no, even using the settings that compiled for ITorque, Torque MIT still gives me this error. ... read more | 05/19/2016 (9:18 pm) |
| Trying to compile ITorque 2D on a MacMini [Resolved] | Hey, finally got it to build after posting this :/ Had to change the c++ language it was using to a... read more | 05/18/2016 (8:58 pm) |
| Paid - need programmer to hook up a Torque 2D game in Steam | Thomas, do you still need help with this? I have done a this for my game, It's A Wipe!, which was d... read more | 01/01/2016 (7:49 pm) |
| Looking for Debugging Advice | Thanks, I'll give it a try :)... read more | 03/17/2014 (9:42 pm) |
| Looking for Debugging Advice | Well, my question with TGB is that since it compiles the executable, how do you get it to generate a... read more | 01/24/2014 (8:33 pm) |
| Looking for Debugging Advice | Ok, probably a dumb follow up question: How does one go about loading symbols for your compiled gam... read more | 01/15/2014 (6:12 pm) |
| Looking for Debugging Advice | Found this article that should hopefully help - going to try this out: http://blogs.msdn.com/b/amb/a... read more | 01/14/2014 (6:52 pm) |
| Looking for Debugging Advice | The TGB process was compiled as the default Win32 that is in my MS Visual C++ express. I'm actually... read more | 01/14/2014 (5:12 am) |
| Auto Updater | Thank you, Robert! I'll try giving this a go and see if I can get it to work :)... read more | 08/11/2013 (10:29 am) |
| Auto Updater | No, I haven't turned up a copy of the Updated TCPObject to handle binary transfers that was used by ... read more | 08/10/2013 (5:50 am) |
| t2dStaticSprite and instability issues | I'll give it a try, though it will be a ton of reworking stuff. I'm not sure why it's only an issue... read more | 08/07/2013 (9:34 pm) |
| Mouse and Multiple Monitors | Let me know if you get it fixed in T2D MIT :D I did find an article on doing it in Windows C++, but... read more | 08/05/2013 (6:04 pm) |
| My game just got released on bigfishgames.com | Congratulations on releasing your game :)... read more | 07/31/2013 (5:01 pm) |
| Finally... released... game :o | Thank you, thank you. A blog would be nice, it's just hard to find the time. It seems like I've ... read more | 07/31/2013 (5:19 am) |
| Oddness with ALX Music handles... | Gah, I keep meaning to look at this. Been a little busy finally releasing my game :o I know I ... read more | 07/29/2013 (9:40 pm) |
| Really simply question about playing animation on collision | From the error it looks like your trying to pass it a t2dStaticSprite. You need to declare it as a ... read more | 07/27/2013 (6:51 am) |
| Need Assistance With My GUI Fly-In Code | What sort of behavior are you seeing from it? Is it just not moving? if( !%Obj.Position.X = ... read more | 07/27/2013 (6:44 am) |
| Need Assistance With My GUI Fly-In Code | Using schedules to move is probably the best way to go about it in this engine. I'm not really sure... read more | 07/25/2013 (5:07 am) |
| Method for Getting MouseDown on TopMost Object Only | Not exactly, but it's in the same vein. I ran into that issue when I started my project and ended u... read more | 07/11/2013 (10:38 pm) |
| Script for getting the system clock's value? | I took a quick look through and didn't see anything obviously in the current code that would let you... read more | 07/09/2013 (4:49 pm) |
| Method for Getting MouseDown on TopMost Object Only | Dredging up this old thread, but I actually ran into issues with this implementation and maybe this ... read more | 07/09/2013 (5:15 am) |
| Auto Updater | Thank you. I didn't see it, though I did find this resource: [url]http://www.garagegames.com/commun... read more | 07/08/2013 (8:52 pm) |
| Game slowing down to crash?? | One thing to check out, if you look at your game running with task manager - is it eating up more an... read more | 06/08/2013 (8:25 am) |
| Screen corruption issue that got my game rejected | I ran into this issue with my game when working on it. It's been quite a while, but I think I fixed... read more | 06/08/2013 (8:19 am) |
| TGB 1.8 Bugs | The crash does seem to be fixed. Screenshot code is still not in the build, and I still get odd &qu... read more | 03/04/2013 (5:53 pm) |
| TGB 1.8 Bugs | [quote]Alright everyone. We have a patch ready that we will be uploading soon. [/quote] How's it ... read more | 03/02/2013 (7:31 am) |
| TGB 1.8 Bugs | Another item I found, the ability to take screen shots seems to have been removed in this build. ... read more | 02/25/2013 (6:28 pm) |
| TGB 1.8 Bugs | Good to hear that a patch is coming out for this! I look forward to trying it. On the bright si... read more | 02/25/2013 (5:08 am) |
| TGB 1.8 Bugs | Yea, I shouldn't have tried to udpate to 1.8 :/ - It crashes switching to full screen mode - on ... read more | 02/24/2013 (9:05 pm) |
| zlib and libpng -- too old? | I tried updating both of these to the most recent versions - zlib 1.2.7 and libpng 1.5.13 into T2D 1... read more | 10/09/2012 (4:52 am) |
| Method for Getting MouseDown on TopMost Object Only | Started implementing this to fix an issue and it works pretty well :) Though, the second part is:... read more | 09/26/2012 (9:12 pm) |
| A few questions about music | Have you tried playing two songs at the same time? It should be something like: new AudioDescrip... read more | 09/13/2012 (3:43 pm) |
| [Solved]Layering a video file. | Very nice to hear you figured out how to get videos working properly! I'm sure this will come in ha... read more | 09/04/2012 (8:26 pm) |
| Steam's Greenlight project | Good luck with your game! I has already upvoted it, as I tend to do with most serious indy products... read more | 09/02/2012 (4:31 am) |
| Steam's Greenlight project | Thanks for the up vote :) Let me know when you get your game listed on there and I'll be sure to vo... read more | 08/31/2012 (5:14 pm) |
| Game crashes playing my video file | I vaguely recall seeing something about doing this by using two canvases of different sizes. It's b... read more | 08/28/2012 (5:32 am) |
| problems drawing t2dStaticSprite after level change | I think the issue may be that deleting the variables is not the same thing as deleting the objects t... read more | 08/11/2012 (12:28 pm) |
| TGB Success Stories and Show-Off | :/ No posts here in over a year! Well, I finally finished a demo for my game. (Still technicall... read more | 07/21/2012 (11:58 am) |
| setting resolution onStart | Well, if you just want it to default to full screen, you can add the following at the start of the p... read more | 07/21/2012 (11:51 am) |
| Sprite based GUI mouse click through issue. | You can make the behavior conditional to a certain degree. So, from my understanding, you have a lo... read more | 07/16/2012 (11:35 am) |
| Window Focus Issues | Actually, think I figured this out right after I posted the above (figures)... I think I just needed... read more | 07/15/2012 (10:51 am) |
| Window Focus Issues | Hmm, still having a small issue with this. If you start running the game and immediatly tab away, i... read more | 07/15/2012 (10:46 am) |
| Stop animation | Well, it's not pretty.. but when you want the animations to freeze you could replace them with stati... read more | 07/08/2012 (4:41 pm) |
| fileDelete() woes | This still has a bit of an issue where the resourceManager seems to hold onto the deleted file... is... read more | 07/08/2012 (10:51 am) |
| fileDelete() woes | Well, finally managing to not be -totally- incompetent with C++, I managed to restore the old getUse... read more | 07/08/2012 (10:02 am) |
| Window Focus Issues | Yup, I think I was compiling it wrong :o I managed to get it working :)Thanks for the help!... read more | 06/27/2012 (4:30 pm) |
| Window Focus Issues | Nevermind, it's ConsoleFunction (case sensitive) - which fixed the errors. Hmm, still having troubl... read more | 06/27/2012 (10:40 am) |