Vladimir aka Bobik's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| About T3D Steering Committee (01/2014) | Yup, we are also interested and might be able to share some aspects of our terraforming engine into ... read more | 02/11/2014 (2:44 am) |
| Interactive Terrain | We're planning to release that terraforming engine as a resource, but can't provide you with any ETA... read more | 07/23/2011 (12:03 pm) |
| Interactive Terrain | It is possible, tho it's alot of work to do. [url]http://www.youtube.com/watch?v=-KErvQIYa7A&fe... read more | 07/21/2011 (4:16 am) |
| Dynamic maps - How? | Ok, i think we will make a pack with that mechanics, but that will be only at pre release stage, whi... read more | 03/15/2011 (12:12 am) |
| Dynamic maps - How? | Woah, quite fast, hasn't expected, since two my other topics had never been answered at all 8) We... read more | 03/14/2011 (2:20 pm) |
| Dynamic maps - How? | Maybe it's not really an answer on your question, but i do think these words might be related. We ac... read more | 03/14/2011 (1:23 pm) |
| Blood Clans goes into Alpha - Multi-player online hybrid - Heavy image warning | Thumbs up from my side also. Very good performance and overall quality. Really like the way that pro... read more | 03/09/2011 (12:53 pm) |
| ConvexShape texture size | Bumping, in hope, that ressurected GG and refreshed community, will be able to provide me with a tip... read more | 03/04/2011 (4:21 am) |
| Create model programmicaly | Sure. We're making fully sandbox MMO environment in terms of terrain "sandboxiness". Th... read more | 07/19/2010 (9:56 am) |