Game Development Community

Ron Kapaun's Forum Posts

Thread Post Date Posted
Video games helping with mental illness... Well, its an interesting idea but there is one significant aspect everyone seems to forget. Games or... read more 04/27/2008 (9:56 pm)
Crowds in TGE Think you want to create a path. In its most basic sense you place a series of "path marker objects"... read more 04/24/2008 (9:51 am)
Human Texture Work Questions If your using max then google the UVW Unwrap modifier. That should answer your questions and probab... read more 04/15/2008 (3:21 pm)
Age Wow, I can not believe the number of people that started on a spectrum. I did too....first game was ... read more 04/12/2008 (10:45 am)
A good Western It's a good idea. I have been actually been working on an open ended RPG (Oblivion style) single pla... read more 04/11/2008 (6:42 am)
Animated Characters Select the bones in MAX. Rightclick->Properties and uncheck renderable. Reexport the model and it sh... read more 04/01/2008 (8:57 am)
Making A Movie? Check out Elephant's Dream. It is a short CG animated movie that was totally done using Blender. It ... read more 03/10/2008 (4:06 pm)
Destructable Buildings Jamal, I think what your asking about would be more along the lines of a physics system. If ya... read more 02/29/2008 (7:18 am)
Teacher: "We Don't use Normal maps" WTF? I totally DISAGREE. I am a college instructor. I teach 3D art and and interactive media design and i... read more 02/27/2008 (6:54 am)
Paid job -- need a quick game -- will provide content packs. Well, it would not take very long to actually create a basic FPS using torque at all however, I woul... read more 02/24/2008 (4:39 pm)
FSP Tutorial Inventory System Pretty Simple actually, for this example I will use the starter.fps example. It looks to me like you... read more 02/23/2008 (9:11 am)
3DS Max oldversion buy? Kevin, Probably not legally. For as long as I can remember, (I have been using 3D Studio Max s... read more 01/31/2008 (6:12 am)
DTS vs DIF for a Spaceship Well, .dts vs .dif, there are tons of differences. The way I like to think of them is interiors vs e... read more 01/28/2008 (6:43 am)
Violent Video Games=Serious Public Safety Threat ?? Human beings are really interesting creatures. See, when they don't understand something they grasp ... read more 01/23/2008 (6:38 am)
Show Tool Pro: environment and normal maps Khaled, You could be correct. I really have not played around with TGEA at all. Other than ... read more 01/12/2008 (7:44 am)
Show Tool Pro: environment and normal maps James, Stock TGE (which showtool is based on) does NOT support normal mapping without a numbe... read more 01/11/2008 (9:52 pm)
Can't open mission Make sure any textures that are on your .dif are located in the same directory as the .dif model.... read more 01/06/2008 (6:13 pm)
Game engine as a filmmaking/video production tool Ibis, I think the use of the game engine for what you want to do would greatly depend on what level ... read more 12/30/2007 (5:21 pm)
Questions for someone new with torque. Torque certainly could be used for an idea like that. As for packs I would not really recommend any.... read more 12/30/2007 (5:10 pm)
Mark Holcomb's AIGuard Questions Actually Jamal that gives me an idea. And it points out my biggest common mistake when I am coding. ... read more 12/29/2007 (7:18 pm)
Mark Holcomb's AIGuard Questions Thanks People! BrYce I got your script pieces crammed into Mark's Resource and it works prett... read more 12/29/2007 (9:11 am)
Game not Starting Well I took a look at the log. I do not see anything in there that would cause your game to error ou... read more 12/24/2007 (7:10 am)
Game not Starting Looks like part of your problem is this: setModPaths: invalid mod path directory name: 'Game' ... read more 12/11/2007 (7:19 am)
Game not Starting Looks like part of your problem is this: Loading compiled script Game/main.cs. setModPaths: inva... read more 12/11/2007 (7:07 am)
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