Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
T3D -- OpenGL support? MAX OS X? Linux ?? Just the mention of WinG makes me want to punch someone...... read more 08/28/2012 (5:01 pm)
RIP GG Fmod? Yeah. Since it was requested to be removed, there is no need for a product page any longer. Your lic... read more 08/27/2012 (2:12 pm)
RIP GG Fmod? The developer decided that they did not want to directly support it via third-party sales any longer... read more 08/27/2012 (1:23 pm)
Third person camera issue I'm getting a "server problem" from your link when I try to download or play it. But from ... read more 08/27/2012 (12:17 pm)
Crash after disconnecting from a server You can use the world editor to place objects, you can script in TorqueScript, but if you have acces... read more 08/27/2012 (10:39 am)
Crash after disconnecting from a server If you have access to the source code on any level through any medium he is sharing, it is illegal s... read more 08/27/2012 (10:31 am)
Crash after disconnecting from a server He can't share source code with non-licensees.... read more 08/27/2012 (10:28 am)
Crash after disconnecting from a server I believe we fixed this in T3D 1.2. We were getting a similar disconnect error, usually when the ser... read more 08/27/2012 (7:29 am)
Where do i buy Marble Blast Gold? If you log into your account where you purchased the game, you will be able to get the last version ... read more 08/24/2012 (10:53 pm)
Can this be done with Torque 2d? Ah, yes. Episode 3 was made in RPG Maker.... read more 08/24/2012 (1:10 pm)
Can this be done with Torque 2d? Just a minor correction. The Penny Arcade game was a 3D game made in Torque 360. A couple of example... read more 08/24/2012 (10:24 am)
Lets make an RPG Unfortunately it doesn't matter if you intend to make money or not if the company (and their lawyers... read more 08/24/2012 (9:23 am)
Lets make an RPG I think saying that it is part of an existing franchise that you are not authorized to use scares de... read more 08/24/2012 (7:27 am)
Torque3D - Pre - Purchase Questions Occlusion is handled by the designer using zones and portals. We do not have an auto-occlusion syste... read more 08/23/2012 (2:05 pm)
Torque3D - Pre - Purchase Questions There is not a soft limit to the number of players. You will need to manage your data and connection... read more 08/23/2012 (1:28 pm)
Questions Before Purchase...Terrain, Collision, Linux Under the current license, you cannot redistribute the engine tools (you could make your own game-sp... read more 08/23/2012 (10:57 am)
how to use "Advanced Search" ? You can use the basic Google filters like -resource or -blog if you want to cull blogs and resources... read more 08/22/2012 (11:35 am)
how to use "Advanced Search" ? That search link is an old search link. We updated the search quite a while ago, and I believe the s... read more 08/22/2012 (8:00 am)
People should pay for the software and art that they use!!!!! You're doing it right. You're using the free version while you save for Pro. You also can choose the... read more 08/22/2012 (7:36 am)
Another registration key not working I added a new Constructor key to your account.... read more 08/22/2012 (7:15 am)
Why is Torque 3D completely ignored? My comment to keep things civil was directed at everyone in this thread, Vlad. Not just you. I don't... read more 08/21/2012 (2:57 pm)
Why is Torque 3D completely ignored? Let's keep it civil.... read more 08/21/2012 (2:32 pm)
T3D 1.2 Bug-fix - Terrain tools are extremely slow I wasn't asking you to upgrade. I was asking if you saw the same problem in the binary/demo version ... read more 08/21/2012 (2:21 pm)
Use T3D's UI resource in TGE If you have licenses for both and can get the assets to line up, sure. The main problem I see would ... read more 08/21/2012 (8:27 am)
Nvidia Optimus - odd & grrr & sigh & hmmph Did you do a driver update? What is the driver version so that other people can check to see if it w... read more 08/20/2012 (12:44 pm)
Nvidia Optimus - odd & grrr & sigh & hmmph As Scott noted, we need to know more about the profile process. It may not do any good to do it prio... read more 08/20/2012 (12:30 pm)
Torque 3D Community Edition Discussion Thread I think that would be a great branch of the CE project. The CE group, of course, has the say on what... read more 08/20/2012 (11:15 am)
Why is Torque 3D completely ignored? That way we could do it since it is all on you, however, there is no real way to collect royalties--... read more 08/20/2012 (10:48 am)
any official decision to completely change(not improve) this site? I have learned that nothing is trivial with this site. We haven't made any changes to the posting co... read more 08/20/2012 (10:43 am)
Voices Careful what you wish for. I just might get my short-shorts on!... read more 08/20/2012 (10:30 am)
Nvidia Optimus - odd & grrr & sigh & hmmph We will have to work with NVidia specifically to create a Torque 3D profile. However, there is no gu... read more 08/20/2012 (10:25 am)
Can't activate Torsion I added a new key to your account so you should be able to register if prompted again.... read more 08/20/2012 (9:56 am)
Torque3D - Pre - Purchase Questions We are not officially supporting Linux in Torque. The cost of development was high for next to no RO... read more 08/20/2012 (8:54 am)
Why is Torque 3D completely ignored? If we had offices in different European nations, it would be much easier to do the accounting since ... read more 08/20/2012 (8:47 am)
T3D 1.2 Bug-fix - Terrain tools are extremely slow Also, it depends on the pipe you are throwing data through. If you have ever experienced shader lag,... read more 08/19/2012 (6:20 pm)
T3D 1.2 Bug-fix - Terrain tools are extremely slow There isn't a binary version of 1.2. We simplified things with the price drop and reopening. All 1.2... read more 08/19/2012 (4:10 pm)
T3D 1.2 Bug-fix - Terrain tools are extremely slow We have not seen this problem at all, and you are the first to report it. As Michael noted, brush si... read more 08/18/2012 (12:41 am)
Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) I'm a little lost Austin. Love doesn't have a core iOS port. It's a great little LUA engine for prog... read more 08/17/2012 (12:09 pm)
any official decision to completely change(not improve) this site? As Scott notes, it would require some major refactoring. The easiest way to do it would be to archiv... read more 08/17/2012 (10:35 am)
Quick question: Torque vs Stencyl Each portal has its own requirements. You should look at your targets and find out their submission ... read more 08/16/2012 (2:27 pm)
If I purchase Torque 3D does it include noob friendly tutorials? I would recommend downloading the demo and going through the FPS tutorial. You can also access all o... read more 08/16/2012 (1:53 pm)
Welcome to the Torque 3D Public Discussion Forum You can export to COLLADA using Maya 2012.... read more 08/16/2012 (11:17 am)
Quick question: Torque vs Stencyl There is not a cap now for games.... read more 08/16/2012 (11:16 am)
Constructor abandoned Not currently. Sickhead had looked at doing just before the closure but we had to reprioritize upon ... read more 08/15/2012 (12:01 pm)
Is it okaayyy? Remove it from your sister's computer. Do not release any source files to non-licensees. If it is... read more 08/15/2012 (11:32 am)
Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) Our opinion on CE's for iTorque/Torque 2D/Torque X/Torque 3D/etc are pretty much what we have stated... read more 08/15/2012 (11:28 am)
Constructor abandoned The write once publish everywhere is still about where it was when Java promised it back in the day.... read more 08/15/2012 (11:18 am)