David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| is it possible to still get it? | Torque X is no longer for sale. Sorry for any inconvenience this may cause you.... read more | 09/16/2012 (3:11 pm) |
| Key no longer valid | I added a new key to your account.... read more | 09/16/2012 (11:09 am) |
| Support for the new iPhone 5 + 5th gen iPod Touch | They must have taken something from the Vita handbook. It's resolution is 950x544 for an aspect rati... read more | 09/12/2012 (1:41 pm) |
| Support for the new iPhone 5 + 5th gen iPod Touch | With such a screwy aspect ratio, I'd say "very carefully". We'll need to get our hands on ... read more | 09/12/2012 (12:54 pm) |
| Does not run on Windows 8 | We will have to evaluate W8's platform layer and determine estimates compatibility. If it means a co... read more | 09/12/2012 (9:24 am) |
| What's Everyone Up To? (Sept 2012 Edition) | The easiest way to get through the tax barrier (and the ITIN process just got a whole lot more diffi... read more | 09/11/2012 (5:13 pm) |
| Does not run on Windows 8 | We have not tested T2D on Windows 8 yet. EDIT: And as noted, it would most likely need some sign... read more | 09/11/2012 (3:58 pm) |
| Can Core Tech make a comeback? | I'm not exactly sure what you're asking, so I'll try to clear things up a bit. The MIT release of... read more | 09/11/2012 (1:12 pm) |
| Burg problem | I'll have to check, but I believe it was removed from the 1.1 release because PureLight wasn't bundl... read more | 09/11/2012 (11:54 am) |
| Torque Game Engine 1.5.2 SDK on Mac OS X | The projects for TGE have not been updated in a long time. You will need to convert them to XCode fr... read more | 09/11/2012 (9:06 am) |
| Torque 3D Community Edition Discussion Thread | Good question, Jeff. We're trying to keep everything under MIT to avoid confusion. So everything in ... read more | 09/10/2012 (5:03 pm) |
| Torque 3D Community Edition Discussion Thread | I doubt that there is, but in case there's any confusion (since I've been asked this a couple of tim... read more | 09/10/2012 (3:28 pm) |
| Ask GarageGames - What Do You Guys Want to Know? | Yup. Now you know why I had a little "trouble" answering that one without giving away our ... read more | 09/10/2012 (11:40 am) |
| T3D 1.3 coming? | Well, it does include a community developed roadmap and open sourcing of T3D under MIT. For more ... read more | 09/10/2012 (9:48 am) |
| Ask GarageGames - What Do You Guys Want to Know? | Alright, the announcement is up. We are releasing T3D under the MIT license. Plus, the community get... read more | 09/10/2012 (9:45 am) |
| how do you do real time voice acting dialog during gameplay in T3D? | At a basic level, it is just audio triggers tied to actions rather than being tied to the environmen... read more | 09/10/2012 (7:32 am) |
| Can a program connect to T3D engine through UDP network? | You will need to integrate the vendor SDK into Torque to make use of special devices. This has been ... read more | 09/10/2012 (7:24 am) |
| Ask GarageGames - What Do You Guys Want to Know? | Keep that in mind for a roadmap addition. Hopefully someone can isolate the cause. It seems that the... read more | 09/10/2012 (7:15 am) |
| Can this be done with Torque 2d? | @Simon, you're right. I think it was prototyped in RPGM for the pitch, but they used their own engin... read more | 09/10/2012 (7:11 am) |
| Hello, am curious about this engine | No problem. Always happy to help. Visual3D's been around a while. I believe it was RealmForge before... read more | 09/07/2012 (1:15 pm) |
| Hello, am curious about this engine | Since you are referencing XNA, I am assuming that you are interested in Torque X. It is no longer be... read more | 09/07/2012 (1:04 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Oops. It wasn't Konrad. It was Conor. [url=http://www.garagegames.com/community/forums/viewthread... read more | 09/07/2012 (11:38 am) |
| Please fix quote and slash issues in posts | Ah yes, the default should be off rather than on. I gotcha now!... read more | 09/07/2012 (11:10 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | The updates and changes that we have made to the codebase will be tested and vetted in the new, sing... read more | 09/07/2012 (10:55 am) |
| Level Design - Looking for advice | We haven't removed anything and I haven't had any other "missing post" reports. I have had... read more | 09/07/2012 (10:26 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | You probably missed it, Isaac. We're combining iT2D and T2D into a single product, adding in a numbe... read more | 09/07/2012 (10:12 am) |
| Please fix quote and slash issues in posts | To do PM's right, we would want to move to a different forum system. As for e-mails, I'm not seeing ... read more | 09/07/2012 (9:40 am) |
| Please fix quote and slash issues in posts | Or at least I couldn't get the body to break when I tested it.... read more | 09/07/2012 (9:27 am) |
| Please fix quote and slash issues in posts | Blog and Resource body is fixed. I have tested editing the bodies of these, but the preview area is ... read more | 09/07/2012 (9:21 am) |
| Ask GarageGames - What Do You Guys Want to Know? | We are definitely open to the possibility of porting the module system to Torque 3D. I'll have to... read more | 09/07/2012 (7:30 am) |
| T3D 1.3 coming? | A lot of questions on T3D will be answered Monday. Well, we're shooting for Monday at this point. We... read more | 09/07/2012 (7:15 am) |
| Please fix quote and slash issues in posts | Do you get it with blog posts as well so I can have the webteam and QA go through these areas?... read more | 09/06/2012 (3:53 pm) |
| Please fix quote and slash issues in posts | They should.... read more | 09/06/2012 (3:41 pm) |
| Please fix quote and slash issues in posts | It should be fixed now.... read more | 09/06/2012 (2:47 pm) |
| [for those who monetize with ads] Banners or Interstitials? | It depends on how fine-tuned your ad service is. For esxample, I have never touched an ad on Android... read more | 09/06/2012 (2:01 pm) |
| What would you like to see addressed in Torque 2D? | That's a great request that would require splintering the engine down a new path. It's a nice path, ... read more | 09/06/2012 (1:49 pm) |
| Ask GarageGames - What Do You Guys Want to Know? | Yeah. That's how I've seen a lot of tech communities transition their sites.... read more | 09/06/2012 (11:00 am) |
| Ask GarageGames - What Do You Guys Want to Know? | The forums would not go away. They would be archived in a read-only search state so that all of the ... read more | 09/06/2012 (10:45 am) |
| WorldEditor and game are very slow torque3d | Try turning off post effects and switching to basic lighting to see if that is causing the issue. Ar... read more | 09/06/2012 (8:17 am) |
| Ask GarageGames - What Do You Guys Want to Know? | I shouldn't start a thread an hour before I go home and am feeling like crap! [quote]Hi David, ... read more | 09/06/2012 (7:35 am) |
| Please fix quote and slash issues in posts | This is a problem that stems from many iterations of the site. We haven't updated any posting code i... read more | 09/05/2012 (10:32 am) |
| A question about TGE | TGE licenses are non-transferrable.... read more | 09/05/2012 (10:03 am) |
| Torque3d License questions | 1. You can download it. 2. It depends on your specs and the orientation. Most AAA games will adjust... read more | 08/31/2012 (10:35 pm) |
| Can somebody check my 3d shape? | I think it is much more likely that the exporter is using a newer DTS format version than it just be... read more | 08/31/2012 (11:06 am) |
| Compiler can't find certain .libs [SOLVED :)] | It looks like it is incorrectly parsing the \'s for the directories.... read more | 08/31/2012 (10:31 am) |
| Can somebody check my 3d shape? | It is most likely using a different version of the DTS format. I do not believe that the T2D DTS loa... read more | 08/31/2012 (9:57 am) |
| T3D -- OpenGL support? MAX OS X? Linux ?? | Microsoft were also not in the hardware market at that time.... read more | 08/29/2012 (7:48 pm) |
| Screen Problem "all the map have underwater effect" | Strange. Do you have a water plane above the player or a large waterblock that would cause the probl... read more | 08/29/2012 (3:49 pm) |