David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Use of GPL'd engines question. | They do hold the copyright to their code. What they've changed is their licensing procedure. They'r... read more | 03/24/2003 (6:49 am) |
| Triggers and cameras... | This resource might help you out. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=v... read more | 03/22/2003 (7:54 pm) |
| Triggers and cameras... | What engine are you using? That would really help us narrow down the answer. Changing the camera ... read more | 03/20/2003 (8:21 am) |
| Stargate game halted | Nate, that sound an awful lot like wrapping your ass in a sling and handing it over to their legal d... read more | 02/10/2003 (9:10 am) |
| Torque - good enough in 2004+? | There's a lot of stuff that the Unreal Engine can't do out of the box as well. That's why teams have... read more | 01/28/2003 (10:27 am) |
| Which Web Hosting Service Do You Use? | I use FeaturePrice.com. They're handy and reliable and inexpensive. At least they have been so far.... read more | 01/27/2003 (9:06 am) |
| Media Press Kit | I'll need to take a look then. I'd been wondering if there was a logo kit, but I had never thought t... read more | 01/23/2003 (8:33 am) |
| Implementing 'level-free' RPG? | Rather than raising one and lowering another "counter" skill, it would be best to lower skills much ... read more | 01/23/2003 (8:28 am) |
| Suggested Tools to Accompany Torque? | Here's a small list: [b]C/C++:[/b] GNU C/C++ ( ) Good quality, free, cross-platform compiler.... read more | 01/22/2003 (11:49 am) |
| What Was the First Game to Make You Say 'WOW'? | (time to ramble) I'm not sure what the first one was because as a kid, any trip to the arcade had... read more | 01/20/2003 (10:54 am) |
| Importing of DTS files into LightWave: Discussion | Personally, I like the licenses used in a number of games (such as Half-Life and Unreal) that only a... read more | 01/17/2003 (2:05 pm) |
| Content Packs - What Would You Like To See ? | Personally, I'd like to see more props and background elements than anything. Once of the great thin... read more | 01/15/2003 (8:44 am) |
| Be a Culinary Champion! | Japan has several cooking titles for different consoles. Most of them fall into the sim or love sim ... read more | 01/06/2003 (9:58 am) |
| Game Idea | Try Johnathan Clark's Golgotha textures: http://jonathanclark.com/textures/... read more | 01/02/2003 (7:03 am) |
| Torque 3D prohibitive to "non-exploration-based" games? | Though it would take some codework, you could load your as a model like any player/vehicle/etc model... read more | 01/02/2003 (7:00 am) |
| Copyright notice : dotting i's & crossing t's | I think I have a copy of Numeric Recipes in C at home. I bought it about four or so years ago, I thi... read more | 12/30/2002 (8:39 am) |
| Jeff Tunnell @ Underdogs | Technically, the only games that "true" abandonware sites would have would be things like Betrayal o... read more | 12/27/2002 (8:12 am) |
| Cel-Shading? | It depends on the look and feel of the game as to whether or not cel-shading is "right". Jet Grind R... read more | 12/20/2002 (3:17 pm) |
| Aren't males naturaly violent? | The thing that I found interesting about the study was the fact that the people tested had an outwar... read more | 12/20/2002 (7:19 am) |
| Mythology copyrights? | Something to take note in: though the original texts are in the public domain, translated works do f... read more | 12/17/2002 (7:18 am) |
| A "Change Password" option | [url=http://www.garagegames.com/main/login/change.php]Change Password[/url] It's under your "My G... read more | 12/16/2002 (2:11 pm) |
| Major Problem when Lighting Scene !!!! | Did you try upping the bounds as suggested?... read more | 12/12/2002 (7:47 pm) |
| Best Game Ever?! | Well, there are a couple of games that I find myself going back to time and time again. 1. Ultima... read more | 12/10/2002 (7:16 am) |
| Horror game idea | Actually, a "flashlight horror game" is pretty close my current adventure game design. I've looked a... read more | 12/05/2002 (2:54 pm) |
| GTKRadient..can we use it for torque? | Considering the extremely restrictive licensing for the Quake 3 engine, I doubt id would allow it, e... read more | 11/30/2002 (10:31 am) |
| Fractal Sky | This looks great. I'll have to see it in action when I get home, but you've done a great job here!... read more | 11/19/2002 (7:34 am) |
| Editing the Engine | Some start-ups do what Nathan suggested because they are short on cash. Educational institutions do ... read more | 10/31/2002 (9:50 am) |