Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Torque2D.exe is not a valid win32 application Not saying this is happening, but I have helped several people in the past who would run it from the... read more 04/04/2013 (4:54 pm)
Website Problems. You shouldn't need to add any host information now. In fact, it will definitely cause problems if yo... read more 03/25/2013 (2:17 pm)
TORQUE 2D PRODUCED FATAL ISSUES Yes. PSK would need to be converted by Phillip as he is the IP holder of the codebase for it (Garage... read more 03/19/2013 (3:06 pm)
2D sprite art pack? Unfortunately, the creator's render usage license had lapsed, so they are unable to sell the pack an... read more 03/18/2013 (7:46 am)
Can't activate Torsion Send an e-mail to support@garagegames.com, please.... read more 03/18/2013 (7:44 am)
any way to port Torque 3D games to ios or android? The core difficulty is that there is not a port for mobile devices, so you will have to write the po... read more 03/18/2013 (7:37 am)
3D World Studio 5.38 Yeah, if it hasn't been fixed in 7 years and development has moved to the LW engine with its own int... read more 03/14/2013 (8:16 am)
easy to move the render part from to client to server for Torque 3D? Thought you might find this article interesting, even if it is from a business PoV rather than a dev... read more 03/13/2013 (8:45 am)
Super Mario MMORPG (idea) The original post was nine years ago.... read more 03/12/2013 (8:48 pm)
A vague game idea based on: The library of Babel You might be interested in this article that I saw pop up on Gamasutra. [url=http://tynansylveste... read more 03/12/2013 (3:30 pm)
Anyone have a working resource or MOD for Verve? As far as I know, it was never updated for 1.2 or the MIT release. You are most likely the only pers... read more 03/10/2013 (9:03 am)
Question regarding acceptability of use of MIT/BSD licensed code in contributions @Peter You should be good using all of those in open and closed-source projects.... read more 03/10/2013 (8:59 am)
easy to move the render part from to client to server for Torque 3D? To add to what Dave said, Onlive and Gaikai both required you to integrate their API into your game.... read more 03/06/2013 (1:57 pm)
Tough time with making a dang bridge You can use anything that supports the Collada (dae) format.... read more 03/06/2013 (1:52 pm)
Tough time with making a dang bridge I would not recommend using Constructor at all for Torque 3D development. The DIF format is no longe... read more 03/06/2013 (11:48 am)
DirectX SDK ?? Not unless you make changes to the C++ source and need to recompile the engine. But you should make ... read more 03/04/2013 (8:03 am)
Ron Kapauns Tropical Rain Forest Pack - Blocked! My guess would be that it is something specific to your scanner, especially if the web scan tools ar... read more 03/04/2013 (8:01 am)
easy to move the render part from to client to server for Torque 3D? For most rendering changes, especially on the scale you're talking about, it will require source cha... read more 03/01/2013 (10:38 am)
Question regarding acceptability of use of MIT/BSD licensed code in contributions MIT and BSD are both extremely permissive. There shouldn't be any problem adding code under those li... read more 03/01/2013 (8:02 am)
PS4's to be x86 based. Torque Support? Beyond the cost of the devkit, certification passes and update charges are extremely cost prohibitiv... read more 02/25/2013 (9:47 am)
T3D MIT Rendering Bugs Since DIF's have been deprecated, I wouldn't be surprised it support for their lightmaps was removed... read more 02/22/2013 (7:27 am)
Can't activate Torsion Mich to the rescue! :)... read more 02/20/2013 (10:31 am)
Can't activate Torsion Sorry Thomas, I was recently let go from GarageGames so you'll need to contact support@garagegames.c... read more 02/20/2013 (9:46 am)
Forest Performance issues You will want LOD on the trees if imposters aren't giving you the performance you need.... read more 02/13/2013 (9:58 am)
Font type That's a great find! Fonts are one of those things that people tend to take for granted in ways that... read more 02/11/2013 (10:43 am)
Font type Beyond the technical, since you got it working with Richard's help: make sure you own the rights to ... read more 02/11/2013 (8:43 am)
A couple of questions @Richard You're just saying that because I traced your AI scripts with a ton of AI on the screen du... read more 02/08/2013 (11:36 am)
Toy Assets License? I know that with Torque 3D, we intended to release all of the assets in the repository under the MIT... read more 02/07/2013 (7:34 am)
Any Tips for Installing Visual Studio 2010? I've never had a problem like this with any version of Express and I did a ton of uninstall/reinstal... read more 02/03/2013 (12:01 pm)
Github issue and reducing file duplication on disk Daniel is correct. What you are seeing in your repo is what happens in SVN on the server. DVCS syste... read more 01/30/2013 (9:42 am)
3 step studio, right idea, wrong engine Note, I just reread my response and think that it sounded a bit negative. I was looking at it from a... read more 01/25/2013 (8:46 am)
3 step studio, right idea, wrong engine In a more generic sense, it was done with [url=http://www.thegamecreators.com/?m=view_product&id... read more 01/25/2013 (8:42 am)
FMOD and Torque 3D 2.0 Nope. It just couldn't be included in the repo since we are not the owners of FMOD. So we had to ref... read more 01/19/2013 (5:37 pm)
after editing game.cs Torque 3D freezes Check the console.log to see which one is causing the problem. Also make sure you have semi-colons a... read more 01/18/2013 (9:17 am)
Key no longer valid I added it to your account!... read more 01/17/2013 (9:32 am)
Future of TorqueX? Unfortunately, there is an expensive code library that is required by everyone who has access to the... read more 01/17/2013 (9:28 am)
[newb]So i think i might bite the bullet and get torque 2D You will have to have a Mac to make use of the Apple iOS SDK. But the upcoming release under the MIT... read more 01/15/2013 (11:26 am)
Port Torque 3D to Linux contribution perk question Ah! Yes! We really need a new forum system!... read more 01/11/2013 (1:38 pm)
Key no longer valid You should be good to go with the new key in your account! :)... read more 01/10/2013 (3:55 pm)
Port Torque 3D to Linux contribution perk question Answered in the blog post, but I'll answer here for anyone else interested! :) It is for the Gara... read more 01/10/2013 (3:21 pm)
XNB files I'm not sure. I never used the feature to move scene files between the two engines.... read more 01/08/2013 (4:53 pm)
Future of TorqueX? Unfortunately, there is a lot of proprietary code that would have to be ripped out to release it und... read more 01/08/2013 (4:52 pm)
XNB files I'm not sure. Most likely a hold-over from importing T2D scenes into Torque X a long time ago.... read more 01/08/2013 (11:58 am)
Stack Overflow style voting system for threads, resources, and blogs? We've talked about the SO community a number of times when we've looked at redesigning the site. I l... read more 01/07/2013 (2:08 pm)
Magnitude Editor install file is damaged (not sure where to go) I've contacted DigitalFlux and pointed them here. You should hear from them soon.... read more 01/04/2013 (11:53 am)
Welcome to the Torque 3D Beginner Forum! Click the Open Folder button and then run the executable in there. Press F11 to enter the world edit... read more 01/04/2013 (11:05 am)
2D art pack no more available? Yes, but they are no longer able to sell the art pack, unfortunately.... read more 01/02/2013 (4:33 pm)
2D art pack no more available? Unfortunately, this pack can no longer be sold. I'm sorry for any inconvenience that it causes you.... read more 01/02/2013 (11:13 am)
Think Tanks Server Problem Our master server was down and we were on holiday. We will get it back up soon. I believe PlanetThin... read more 01/02/2013 (7:21 am)