Caolan ODomhnaill's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Crash in VS.NET 2010 | Just tested with v1.1 and this seems to be fixed now... :)... read more | 06/05/2011 (11:17 am) |
| Crash in VS.NET 2010 | Uhm, anyone?... read more | 06/05/2011 (9:30 am) |
| build errors | Okay thanks I'll try it on 1.8.1 and see how it works. Is the 2.0 of AFX fully compatible with the 3... read more | 04/23/2010 (1:15 pm) |
| How I got it to successfully compile and link in VS.NET 2008 | Good news, sort of. I decided to build my project in steps as I have run out of ideas. Started off w... read more | 04/15/2010 (4:41 pm) |
| How I got it to successfully compile and link in VS.NET 2008 | What I have found also is that if I create a brand new project it will not compile. I get a load of ... read more | 04/14/2010 (7:04 am) |
| How I got it to successfully compile and link in VS.NET 2008 | Encountered issues with this. 1. When creating a new project, I have to do it all over again which... read more | 04/13/2010 (10:25 am) |
| TGEA 1.7.1 - 'WM_MOUSEWHEEL' : undeclared identifier | Just made a post in the 3D Isometrix forum with how I solved the problem. http://www.torquepowere... read more | 04/12/2010 (1:59 pm) |
| Build errors - sfxxaudiodevice | I just redownloaded and could not compile with VS.NET 2010 with multiple libraries not being found d... read more | 04/12/2010 (10:21 am) |
| TGEA 1.7.1 - 'WM_MOUSEWHEEL' : undeclared identifier | This didn't fix it for me unfortunately. But then I am using the 7.1 Windows SDK with VS.NET 2010.... read more | 04/11/2010 (5:17 am) |
| Uptake of T3D | I will upgrade likely after my game is released. Or maybe not. it depends on how limited TGEA become... read more | 10/23/2009 (5:52 pm) |
| Starting to make a game | Design the game mechanics on paper and work through them before you put anything into code.... read more | 10/22/2009 (8:30 pm) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | Wow. When can I upgrade?! :D... read more | 10/19/2009 (9:55 pm) |
| UI Creation Style Guide | Owen yes I believe that is correct. It is all the same. The paths to resources are different though.... read more | 10/07/2009 (2:02 pm) |
| Torque MMO Kit - C++ MMORPG Extensions | I tried the links above and get the 404 error. Are the files no longer available?... read more | 10/07/2009 (1:32 pm) |
| Spinner Controls | Aye sir. That is exactly what a spinner control is. I am working on it for my app. When I am done, I... read more | 08/28/2009 (5:32 pm) |
| Spinner Controls | Wow! Thanks Edward. That's actually not quite what I was thinking of but definitely gives me a few t... read more | 08/27/2009 (5:22 pm) |
| Using C++ instead of TorqueScript | I am figuring that out! :) I am trying to debug a crash when loading the ISO example that comes ... read more | 06/30/2009 (12:40 pm) |
| Using C++ instead of TorqueScript | Fair enough thanks. I am happy with that response. Being new to this engine, I wasn't too sure how e... read more | 06/21/2009 (11:35 pm) |
| Using C++ instead of TorqueScript | Okay so I'll do it all in in TorqueScript for now then. Thank you everyone!! One more thing, s... read more | 06/19/2009 (2:41 pm) |
| Using C++ instead of TorqueScript | Thanks Manoel and Ted for the pointers and information. I program in C++ professionally on a daily b... read more | 06/19/2009 (12:15 pm) |
| Greetings | Okay all, after much conversation with Davey in Licensing and in speaking with the owner of the comp... read more | 06/18/2009 (11:09 am) |
| Eureka / Arcata / Willow Creek - Humboldt County, Northern California | SAC TOWN!!! WOO!... read more | 06/18/2009 (10:27 am) |
| Greetings | My apologies to Deborah then. :)... read more | 06/17/2009 (9:18 pm) |
| Greetings | No not a pirate, or at least not intentionally. :) I am working with a company who has the licens... read more | 06/17/2009 (6:06 pm) |