Scottie Sirius's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Oculus Rift DK2 | @CSMP - Check out James post 2 up from yours. It's almost done. It won't be a tutorial though, just ... read more | 04/06/2016 (11:26 am) |
| [AFFORDABLE] 2D/3D Game & Animation Artists AVAILBLE for work @ Indie price | Why does the rabbit have junk? lol... read more | 10/27/2015 (9:39 am) |
| Custom shader: Writing normal map to Gbuffer | Hey Felix, can you get a hold of me via email scot@alphaeg.com? I don't see a way to reach you in yo... read more | 03/01/2015 (3:00 pm) |
| PhysX 3.x Plugin | Awesome work Chris!... read more | 01/21/2015 (10:00 am) |
| DirectX 11 - Status | What can we expect to gain by doing this upgrade, anything at the moment? Any performance gain even?... read more | 10/27/2014 (2:57 pm) |
| Network max of 64? | According to that old study done by IBM on TGEA the comfortable range was around 200 players per ser... read more | 10/27/2014 (2:51 pm) |
| An alternative bulletin board? | Is there no way to export these forums out? What platform are they on? Otherwise, get the latest,... read more | 10/15/2014 (5:21 pm) |
| DirectX 11 - Status | That sounds reasonable. What new features will you implement for DX11 once it's solid?... read more | 10/01/2014 (11:00 am) |
| DirectX 11 - Status | If they don't have a DX11 GPU is there a way to fall back? ... read more | 10/01/2014 (10:51 am) |
| DirectX 11 - Status | [quote]The goal is to have a working version of DirectX 11 so next, we can develop support for tipic... read more | 10/01/2014 (9:23 am) |
| L3DT Pro - Texture map problems when editing in 3D | It looks like that in L3DT but looks ok in T3D? Send me an email and I might be able to help you s... read more | 09/17/2014 (10:43 am) |
| Moving Towards OpenSource AFX | This is great news Jeff. Thanks for all the hard work and for making it Open Source! One of these da... read more | 08/30/2014 (1:58 pm) |
| Question about node names for joints and collision geometries | Nice work Anders! Thanks for taking on a project that desperately needs to be done in order for T3D ... read more | 07/18/2014 (8:50 am) |
| 3Dc/BC5 support | Thanks for the quick responses. I've just not found a reliable method to produce a good detail map f... read more | 07/17/2014 (6:31 pm) |
| 3Dc/BC5 support | @Timmy - Have you figured out how to make and use the detail map slot in the materials editor yet fo... read more | 07/17/2014 (6:01 pm) |
| 3Dc/BC5 support | Thanks a lot Timmy. You're a gentleman and a scholar!... read more | 07/16/2014 (7:40 am) |
| 3Dc/BC5 support | Yes, CrazyBump puts it in the alpha channel. We're using it for terrain mainly. I would definitely b... read more | 07/15/2014 (7:29 am) |
| 3Dc/BC5 support | This Dxt5_nm fix is awesome Timmy! Do you have any basic instruction on using it? CrazyBump allows u... read more | 07/14/2014 (8:52 am) |
| DirectX 11 - Status | Still coming back Anis?... read more | 06/30/2014 (4:34 pm) |
| Reducing draw calls / increasing performance | Reviving an old thread here. Bloodknight brought up a question/point that I currently have when he s... read more | 06/15/2014 (9:47 am) |
| PhysX 3.x Plugin | I'd like to second that, Thank you! Just so you know a lot of people are very grateful for the work ... read more | 06/07/2014 (8:54 am) |
| WinterLeaf Entertainment is looking for a Technical Artist | What do you mean about setting up shaders for the characters? I didn't know that was an option.... read more | 02/12/2014 (2:47 pm) |
| WinterLeaf Entertainment is looking for a Technical Artist | Looking great guys! ... read more | 02/12/2014 (1:39 pm) |
| Positional Audio... | @NiN-NiN - Have you implemented mumble into T3D? Would you be interested in the job? I've had a coup... read more | 02/07/2014 (10:34 am) |
| MaterialMapping multiple textures to a one material? | These aren't models I created unfortunately. I could crack them all open and rename the material I s... read more | 01/07/2014 (5:50 pm) |
| App developer needed for The AlterVerse Project - HIRED OUT | Thanks for the input guys. Anyone with experience in this arena who wants to make a quick buck, plea... read more | 01/07/2014 (11:14 am) |
| App developer needed for The AlterVerse Project - HIRED OUT | Are you interested in discussing a full app further as a small project you would be willing to work ... read more | 01/07/2014 (9:12 am) |
| App developer needed for The AlterVerse Project - HIRED OUT | Does it need to go through the app store or is there another way to get an icon onto someone's iphon... read more | 01/07/2014 (8:12 am) |
| App developer needed for The AlterVerse Project - HIRED OUT | Thanks for the info Michael. I know almost nothing about the phone app creation process. Not even en... read more | 01/07/2014 (7:35 am) |
| MaterialMapping multiple textures to a one material? | @Tom or anyone, I know this is a really old thread but do multiple mapto's work in the current versi... read more | 12/21/2013 (7:39 am) |
| TD artist looking for work | Any examples of your skills Stephen? Why don't you contact me at my email address in my profile, may... read more | 11/21/2013 (8:53 am) |
| PhysX 3.x Plugin | Please keep us up to date!... read more | 11/04/2013 (5:29 pm) |
| Request... Oculus Rift dev sub-forum | We just got our Rift's today and we're anxious to get going on it! I second the motion to get a dedi... read more | 08/19/2013 (3:02 pm) |
| Introduction to the Torque3D source. | Sticky maybe?... read more | 08/16/2013 (11:59 am) |
| T3D with SQL | Oh, no. We're well past all of that. I was just saying it seems like a registration/user accounts/pe... read more | 07/06/2013 (1:44 pm) |
| T3D with SQL | We just switched from MS SQL to MySQL to better accommodate the new website we're putting together, ... read more | 07/05/2013 (10:15 am) |
| T3D with SQL | There should be a plugin, add-on or module for this by now. I would strongly suggest it go on the to... read more | 07/05/2013 (9:41 am) |
| Would a file transfer system built into T3D have value to anyone? | I definitely think there's a use for it but now that we have OneWorld we don't really need it! If i... read more | 06/12/2013 (12:39 pm) |
| HDR Issues and fixes (Log problems here) | It looks like the problem was that it was saving my preset into the game/levels directory. I copied ... read more | 06/02/2013 (11:43 am) |
| HDR Issues and fixes (Log problems here) | I'm having a problem with any of the postFX being there when I come back into a level. Do I have to ... read more | 06/02/2013 (10:40 am) |
| T3D's "fizzle" fade | "but at least that can be disabled." How can it be disabled? And who the hell is Cthulhu... read more | 04/13/2013 (4:53 pm) |
| Lack of Docs: Occlusion Volumes | Yeah, I switched to using them like walls. Now that you mention terrain "blocks" I see how... read more | 04/11/2013 (1:30 pm) |
| Lack of Docs: Occlusion Volumes | Not sure, I thought they were meant to be used like this, in this level I have 4 OV's. The level is ... read more | 04/09/2013 (8:54 am) |
| Lack of Docs: Occlusion Volumes | We've now merged to the latest MIT version and the CE version and Occlusion Volumes are still cuttin... read more | 04/09/2013 (8:20 am) |
| T3D MIT 2.0 VectorResize / realloc_r memory leak with forests | I don't know about a memory leak or not but we had the same problem with a single huge level. Once y... read more | 04/09/2013 (7:30 am) |
| The Universal AI Starter Kit | I can't see any reason why it wouldn't Juggernaut. We're porting over to MIT 2.0 right now and not e... read more | 02/20/2013 (1:16 pm) |
| PathShape resource jitter problems. | I have this same problem on a simple rock with a collision mesh in T3D 1.1F. Not all models with col... read more | 01/10/2013 (7:49 am) |
| (EDIT: FIXED.) Anybody got a stock T3D dedicated server I could jump into for testing real quick? | I just tried yesterday to run the China Town level and host it on my own local workstation then conn... read more | 12/29/2012 (8:39 am) |
| Torque 3D Versioning Questions | As long as the numbers keep going up and not down or stop moving all together we're happy over here.... read more | 12/20/2012 (1:38 pm) |
| 99$ super computer, with the size and power consumption of a RPi | Wow, looks like it has awesome potential. I wish I had known about the kickstarter project earlier. ... read more | 12/19/2012 (9:16 am) |