Nathan Martin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| DSO compilation bug with fix | My suggestion is to use this fix instead since the [b]Torque::Time(0)[/b] makes absolutely no sense ... read more | 11/05/2012 (12:57 pm) |
| Improving TorqueScript | [quote]Does anyone have any interest in these changes?[/quote] Yes. :) ... read more | 11/05/2012 (11:57 am) |
| T3D -- OpenGL support? MAX OS X? Linux ?? | Jeff you'll want to make the same change that this did and the changes in the file above it too if y... read more | 10/26/2012 (10:11 am) |
| Build system poll | For the time being I see nothing wrong with Torque's current project generator, and I use CMake on m... read more | 10/24/2012 (3:13 pm) |
| Committee Meeting Notes: 10/2/2012 | I have some comments regarding some of the new business bullet points. [ul][li][b]Versioning[/b]: ... read more | 10/03/2012 (10:36 am) |
| Does VS regenerate the TS compiler? | That's because Visual C++ has no way to determine if the flex and bison scripts were modified in any... read more | 09/27/2012 (4:51 pm) |
| Friendly Email Warning | Well if you've ever posted your email address in these forums then that's how email harvesters were ... read more | 09/23/2012 (5:16 pm) |
| Torque 3D is Open Source? | I bought AFX last year when it was 50% off and played around with it for Torque 3D 1.2 and I have to... read more | 09/19/2012 (10:09 am) |
| Stringing Images Together | If you can fit all the images in a reasonable sized single image ([i]less than say 2048x2048[/i]) th... read more | 09/14/2012 (12:17 pm) |
| Please fix quote and slash issues in posts | Alright, I have tested and confirmed that the &(ampersand) and "(quote) problem has been fi... read more | 09/06/2012 (5:07 pm) |
| Please fix quote and slash issues in posts | Upon editing a resource all my quotes(") are being replaced with "e; and & with &am... read more | 09/06/2012 (3:52 pm) |
| T3D -- OpenGL support? MAX OS X? Linux ?? | Probably due to Mac OS 10.7 is the first version to support OpenGL 3.2 and that's the minimum recomm... read more | 09/06/2012 (11:38 am) |
| Weapon Attachments | I'm not much of a 3D modeller, but from a programming standpoint having the attachments and the base... read more | 09/06/2012 (8:09 am) |
| Server Object, Ghost Object and Client Object, I need of details please? | You can find the PDF version that has the graphs and other images that goes along with that paper at... read more | 08/24/2012 (9:01 am) |
| borderColornNA in GuiButtonCtrl does not seem to work | It is not a bug as it is working as designed. mHasTheme is set to true when the profile that is assi... read more | 08/17/2012 (3:10 pm) |
| GuiTextEditCtrl validate and finding controls in a GUI | There's another a way to retrieve child GUI controls by internal name using the following operators:... read more | 08/12/2012 (8:56 am) |
| Problems with Nvidia Optimus and Torque3D 1.2? | Unfortunately, there is not really anything can be done within Torque to fix this as Torque is doing... read more | 08/10/2012 (9:39 am) |
| what could be the easiest way to get any information about any specific client from server? | Those RPC calls are pretty much the easiest way to go about it. Of course you can improve upon what ... read more | 08/08/2012 (12:52 pm) |
| Windows Denied sound on alt keybinds | I believe it has to do with Torque automatically assuming any Alt+<Key> being an accelerator f... read more | 08/02/2012 (11:00 am) |
| server connection problems | @Robert: But have you made sure that the port forward entry is set to forward to the correct machin... read more | 08/01/2012 (10:02 am) |
| server connection problems | Torque does not have any UPnP support at all as UPnP is not available or disabled on majority of fir... read more | 08/01/2012 (8:54 am) |
| Question about network scope detection (ghosting) | Perhaps the [url=http://www.garagegames.com/community/resources/view/19519/2]updated T3D Radar resou... read more | 07/31/2012 (2:23 pm) |
| Changing the Damage a Weapon Does to the Player | If you're talking about the Lurker hand gun then edit [b]game/art/datablocks/weapons/Lurker.cs[/b], ... read more | 07/27/2012 (7:43 pm) |
| Bought Torque 3D 1.2 still says I'm in Demo? | Make sure you downloaded T3D 1.2 from your [url=http://www.garagegames.com/account]My Products[/url]... read more | 07/23/2012 (10:19 am) |
| File Writing on Non-Admin accounts | I spent a couple of hours working on this, I hope you guys will find it useful. First we need to imp... read more | 07/22/2012 (3:05 pm) |
| Private Forums Viewable Using Google Cache? | I thought the problem was simply because the web site search is nothing more than a custom Google se... read more | 07/16/2012 (12:41 pm) |
| Move manager sending packets server to client? | MoveManager is responsible for syncing the clients with the server's world view as to where everythi... read more | 07/16/2012 (12:37 pm) |
| Question about upgrade to T3D1.2 | Then I can only suggest using their [url=http://www.garagegames.com/company/contact]contact page[/ur... read more | 07/11/2012 (8:32 am) |
| Question about upgrade to T3D1.2 | qimieyan: You said in your original post that you have already paid the upgrade to T3D 1.2 and becau... read more | 07/10/2012 (9:16 am) |
| GUI Draw calls and GUI texture coordinate mapping? | I derived that cheat sheet from looking through the GuiButtonCtrl source code of how it handles the ... read more | 06/19/2012 (11:57 am) |
| GUI Draw calls and GUI texture coordinate mapping? | If it helps I created a cheat sheet for how the buttom skin images work: [url=http://dottools.net/do... read more | 06/18/2012 (11:54 am) |
| WM_INPUT (More precise mouse aiming) | Here's the MSDN article on implementing the use of WM_INPUT for mouse events: [url=http://msdn.micro... read more | 06/11/2012 (7:17 am) |
| Random bug in GFXD3D9VertexBuffer::lock | Rule of thumb is to always [b]delete[/b] what you create with [b]new[/b] and [b]free[/b]() what you ... read more | 06/01/2012 (1:09 pm) |
| T3D Patched 1.1 - GuiTextEditCtrl ignores Capslock state | Confirming this bug exists on Torque 3D Pro 1.1 ([i]not using 1.2 patch[/i]) and Torque 3D 1.2. ... read more | 05/10/2012 (4:21 pm) |
| BUG in the Gui Editor(Switch of resolution error) + FIX proposition | I don't understand why you had to change that line since it is working as intended for me as tested ... read more | 05/08/2012 (9:36 am) |
| NVidia Physx Developer Status Registration (borked?) | I had the exact same problem for years and then they eventually after probably two years they actual... read more | 04/11/2012 (11:47 am) |
| BUG in the Gui Editor(Switch of resolution error) + FIX proposition | I was so disgusted with the way that the resolutions are managed in that script I rewrote that entir... read more | 04/11/2012 (11:28 am) |
| Health GUI | Run your Torque 3D game project and then press [b]F10[/b] to show the GUI editor once the main menu ... read more | 04/10/2012 (9:22 am) |
| Experience system, for leveling, how to stop a function with an if statement | I would do it something along like this: [code] // set the maximum level a player can achieve $Ga... read more | 03/30/2012 (5:31 pm) |
| Daz 3D Site Security Concerns | Ronny got it right, you're only getting that warning message is because the site doesn't have all th... read more | 03/23/2012 (9:58 am) |
| Source Code Tutorials? | I just noticed that you're using Torque 3D 1.1, so in that case you'll need to create a [b]generateE... read more | 03/21/2012 (1:38 pm) |
| Source Code Tutorials? | You can get the engine reference manual by running the [i]generateEngineReference.bat[/i] batch scri... read more | 03/21/2012 (1:29 pm) |
| Learning Torque Web Site being Built | Not to rain on anybody's parade, but such websites have already existed in the past and died and fai... read more | 03/19/2012 (1:15 pm) |
| add path to mission | I'm confused as to what you are actually wanting since adding a path to the mission doesn't make any... read more | 03/19/2012 (1:04 pm) |
| Teams and Lobby System | Sounds like a good solution to me. :) ... read more | 03/16/2012 (1:39 pm) |
| Teams and Lobby System | Well those RPCs won't work without an established client-server session, so based on your response y... read more | 03/16/2012 (12:31 pm) |
| Teams and Lobby System | Please check out the [url=http://www.garagegames.com/products/torque-3d/fps#/6-networking/1]FPS Tuto... read more | 03/16/2012 (9:43 am) |
| Interesting bug with Shapebase Repair | Looks like a decent fix. Although the real problem I would think is why is a dead shapebase object a... read more | 03/16/2012 (9:19 am) |
| looking for a blood spray resource | No blood splatter decals? No problem, grab the [url=http://www.garagegames.com/products/decalartpack... read more | 03/02/2012 (10:44 am) |
| [BUG] Buffer overflow in console return buffer | Oh the humanity! ... read more | 02/27/2012 (12:05 pm) |