Game Development Community

Nathan Martin's Forum Posts

Thread Post Date Posted
Shields and health bars I have moved this thread to the intended subforum and locked your other newly created thread to avoi... read more 03/02/2015 (8:30 pm)
Windows7 stating T3D is not responding although all is fine DisableProcessWindowsGhosting(); is not a fix. It just hides the symptom and prevents windows from p... read more 02/12/2015 (10:49 am)
Windows7 stating T3D is not responding although all is fine The exact reason this is occurring is [url=http://stackoverflow.com/a/6997423/139041]because the pro... read more 02/11/2015 (8:36 pm)
Rudimentary AI system scripts updated Nice. ... read more 02/02/2015 (10:03 am)
D.R.I.V.E. AVK User help. Email sent to your profile's hotmail address. ... read more 01/30/2015 (4:17 pm)
I need some help with Project Manager? Torque 3D source repository: [url]https://github.com/GarageGames/Torque3D/tree/master[/url] You c... read more 01/19/2015 (9:21 pm)
Advanced AI Scripting help Needed Did Mich accidentally nuke this kid's account? Cause none of his old posts are showing up for me eit... read more 01/13/2015 (6:06 pm)
Full-screen/border-less over multiple monitors According to [url=http://stackoverflow.com/a/11062077]Multiple full-screen windows with DirectX 9.0[... read more 01/06/2015 (6:45 pm)
ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) I just searched very old sources to latest Torque engine sources; TGE 1.1.0, TGE 1.3.x, TGE 1.4.x, a... read more 12/27/2014 (6:49 am)
Super Cheap Programming Laptop Opinions? Which "379.99" model were you thinking about choosing? There's [url=http://us.acer.com/ac/... read more 12/23/2014 (8:02 am)
3D Game Programming All in One : Second Edition (Problem) I think the problem is the executable isn't actually named demo.exe, but something else. Maybe Torqu... read more 12/07/2014 (8:39 am)
The future of the Project Generator CMake will not help you with libSDL on Linux either. No idea about LuaJIT since I haven't looked int... read more 11/28/2014 (8:37 am)
Dealing with datablocks for multiplayer game To clear things up. The [b]new[/b] operator instantiates an object (creates and initializes it). The... read more 11/25/2014 (9:13 am)
Dealing with datablocks for multiplayer game [ol][li]Negative. [b]datablock[/b] and [b]singleton[/b] keywords (alternatives of [b]new[/b]) mean t... read more 11/24/2014 (4:47 pm)
Why is there so much jittering/choppiness at larger distances? If you want to understand why precision becomes worse with larger whole numbers see this, especially... read more 11/22/2014 (7:21 pm)
Commercializing Short answer is No, you already have rights to distribute your work commercially. Here's a TL;DR ver... read more 11/17/2014 (2:20 pm)
Immersive AI Engine by Gavin Bunney Since those file links are dead, at least for me at the moment, [url=https://github.com/dawogfather/... read more 11/14/2014 (6:37 am)
Looking for help with FPS issues in a T3D game That shadergen log entry just means dynamically generated shader files that the game engine uses won... read more 10/28/2014 (8:06 pm)
Let the flames begin: remove the 'package' keyword from TS I don't understand the whole "lets force my ideals on everybody else" philosophy. If you d... read more 10/28/2014 (6:08 pm)
Torque 2D cross-platform deployment You can develop your game on Windows if you want to. In order to deploy to Android you would need to... read more 10/28/2014 (10:34 am)
Request - email verification for new accounts Would be easy to kill the spam now by implementing what phpBB and others already have as [url=http:/... read more 10/28/2014 (8:26 am)
Free Music Resource Very good tracks indeed. May I request also offering ogg vorbis file format too for those who don't ... read more 10/23/2014 (9:01 am)
Ideas for moving a large number of objects simultaneously One idea of mine I've been wanting to try out, in Torque to solve moving platforms and players jitte... read more 10/22/2014 (10:25 am)
Could somebody remind me why we use S32/F32 syntax instead of simple int/float again? As James has said, it makes it simple to know what exactly the intended size of the variable should ... read more 09/27/2014 (5:41 pm)
An alternative bulletin board? Looks like yet another heavily overused/abused javascript driven web portal that is very slow and ho... read more 09/22/2014 (8:37 am)
Debug mode, "unable to load game library", visual studio hints? Sounds like to me you have incorrect debugging working directory setup in the executable project. It... read more 09/16/2014 (8:35 pm)
Question - can users be banned outright? Could easily fix this problem by implementing a moderation system like phpBB has where posts for acc... read more 08/27/2014 (5:19 pm)
How to Compile a Working Android apk Could you give us more details? Particularly what operating system are you using, which android SDK ... read more 08/12/2014 (12:26 pm)
Torque 3D 3.5.1 grenade does not bounce Confirmed Torque 3D 3.5.1 build using master branch, and current development branch, sources using F... read more 08/11/2014 (7:45 pm)
Compiling T2D 64 bit Window - unicows.lib issue unicows.lib/.dll hasn't been necessary since Windows 98/ME support was discontinued long ago. That l... read more 07/31/2014 (12:34 pm)
Building and Zipping and making the game downloadable[Resolved] Games made with Torque in the past have been marked malicious due to the TorqueScript compiler signa... read more 07/31/2014 (12:31 pm)
guiMLTextCtrl.cc help The only place I could find detailed documentation for Torque Markup Language is from the old [url=h... read more 07/29/2014 (6:34 am)
OS file system disparity and building Torque That's because links (.lnk) are just regular files that only Windows Explorer understands for visual... read more 07/28/2014 (9:44 am)
OS file system disparity and building Torque You need to use [url=http://en.wikipedia.org/wiki/NTFS_junction_point]NTFS Junctions[/url]. I use th... read more 07/28/2014 (9:32 am)
Im starting to think Torque hates Linux lol, images included! There's a bug somewhere that tracks player count where it only increments on successful client loade... read more 07/21/2014 (3:04 pm)
A quick tip for Torsion users Torsion just displays the entire comment block above declarations as-is without any documentation st... read more 07/21/2014 (8:02 am)
Friday... Indeed microwave everything except use the stove for baking cookies, cornbread, baked beans with bac... read more 07/18/2014 (3:23 pm)
Disappearing buttons Found the old unified shell GUI and script files in T3D MIT v2.0 tagged repository at [url]https://g... read more 07/03/2014 (6:55 am)
AFX for T3D v3.5.1 Released Sweet! Indeed thanks for keeping AFX updated. :) ... read more 07/01/2014 (6:58 am)
Terrain texture with full transparency Generally 0.0 -or- 0 alpha is Transparent (Not visible) and 1.0 -or- 255 (8bit) is opaque (solid). S... read more 06/23/2014 (9:33 pm)
Working on an update for Torque 3D v3.5.1 Most definitely still interested. :) ... read more 06/20/2014 (1:09 pm)
An alternative to PathShape Excellent! ... read more 05/29/2014 (6:24 am)
Looking for a few people Sounds interesting. I've had experience using various IMUs and the best cheap ones I've worked with ... read more 05/20/2014 (10:14 pm)
IDEA: Change TorqueScript Extension Obviously we should be using .t3d and .t2d files for extra confusion. ;) ... read more 05/20/2014 (1:20 pm)
IDEA: Change TorqueScript Extension Again, .ts is reserved for MPEG 2 Transport Stream files which are normally created by anything that... read more 05/20/2014 (12:52 pm)
trouble with 152 download link These should work, the TGE 1.5.2 Demo links for the following platforms: [ul][li][url=http://demos.... read more 05/16/2014 (11:44 pm)
Generate c++ and script documentation Belongs in the Documentation repository, that's why it exists in the first place. ... read more 05/08/2014 (4:04 pm)
Torque3D's Import System DTS is never going away as it is the engine's internal format of all 3D models hence why cached impo... read more 05/06/2014 (8:35 am)
[IndieGameModels] Cartoon Village Construction Kit Damn I wish I could afford your scifi pack pro, cause you guys seem to have the best models out ther... read more 05/02/2014 (10:37 pm)
What is this parameter's purpose? This revised function should fix your problem: [code] function TogglePauseMenu(%state) { // ... read more 04/30/2014 (6:02 pm)