none's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Physx 2.8.4.6 | [url]http://www.garagegames.com/community/forums/viewthread/135722[/url] another mirror... read more | 02/16/2014 (9:46 am) |
| Run server using PHP... | [url=http://www.garagegames.com/community/resources/view/21921]This may help![/url]... read more | 02/15/2014 (9:18 pm) |
| The Stages Involved in the Interior Design Process | Here I was thinking I was going to read an informative post about designing interiors for T3D. Havin... read more | 02/11/2014 (1:00 am) |
| Help with this killer Sunlight Problem. | Just tested it, when I try to put the sketch tool creations inside of the walls, it doesnt remove th... read more | 01/31/2014 (8:48 am) |
| Help with this killer Sunlight Problem. | Further testing: this problem is not just present in 3ds Max Exports. Confirmed in exports from 3dsM... read more | 01/29/2014 (11:08 pm) |
| Help with this killer Sunlight Problem. | Just tried this. That was a good idea, but i have to make the object so large and outside the buildi... read more | 01/29/2014 (10:29 pm) |
| DAE Imports Invisible + Light seams in completely welded room | Andy, I tried this, but it had no effect.... read more | 01/29/2014 (10:16 pm) |
| Help with this killer Sunlight Problem. | Ok I'll work with an entirely interior scene for now till this is resolved. Again, thank you for loo... read more | 01/29/2014 (11:12 am) |
| Help with this killer Sunlight Problem. | Lukas, I just checked and both point and spotlight also leak in. Also I really appreciate you guys l... read more | 01/29/2014 (10:26 am) |
| Help with this killer Sunlight Problem. | I played with every graphical option, here's what happens. Turning basic lighting on removes obje... read more | 01/29/2014 (6:51 am) |
| DAE Imports Invisible + Light seams in completely welded room | Well I've tried tinkering with it a bit more. Unless I want the sun to be exactly the same on every ... read more | 01/28/2014 (7:26 pm) |
| DAE Imports Invisible + Light seams in completely welded room | I saw that post of his, I exporting interior and exterior separately, the seams only stopped occurri... read more | 01/27/2014 (7:09 pm) |
| DAE Imports Invisible + Light seams in completely welded room | With the FPS tutorial and the kit, its unnoticeable enough to use, and with some sun settings like i... read more | 01/27/2014 (6:30 pm) |
| DAE Imports Invisible + Light seams in completely welded room | I took a building I made, following exactly how the kit does their interiors/exteriors and surrounde... read more | 01/27/2014 (11:37 am) |
| DAE Imports Invisible + Light seams in completely welded room | @Richard. I did as you suggested and bought that pack. The seams still exist for some reason, not as... read more | 01/27/2014 (10:42 am) |
| DAE Imports Invisible + Light seams in completely welded room | I've done additional testing, still absolutely not getting anywhere with this. It's really frustrati... read more | 01/27/2014 (8:55 am) |
| DAE Imports Invisible + Light seams in completely welded room | Ok, now that its all in I have a fresh problem that brings me back to the days of Constructor. Light... read more | 01/26/2014 (2:17 pm) |
| DAE Imports Invisible + Light seams in completely welded room | UPDATE: I fixed it and it was a truly, truly stupid mistake. I had not applied an actual material to... read more | 01/26/2014 (1:38 pm) |
| DAE Imports Invisible + Light seams in completely welded room | I tried all three of your suggestions. Further details of my model. It is a basic building with inte... read more | 01/26/2014 (1:26 pm) |
| PhysX Download | Thanks so much! Worked perfectly. Yea, it's a very glitchy 2? sites haha.... read more | 12/01/2013 (6:28 pm) |
| PhysX Download | p.s. my dropbox account is Krystian Lahage or my email is Klahage@gmail.com if you have to send link... read more | 12/01/2013 (2:52 pm) |
| PhysX Download | @Rob- Yea thats only the APEX tools, I got my hopes up on that one too. @Ron- I think you have to... read more | 12/01/2013 (2:42 pm) |
| Physx Damage Question | Thank you that answered my question perfectly!... read more | 05/21/2013 (7:41 pm) |
| Materials .... driving me crazy.. please help! | This has happened to me also. I end up having to delete the material and shape and bring them back i... read more | 02/08/2013 (8:26 am) |
| Moving Skeleton Post-Animation | Alright I'll give that a go! Thank you.... read more | 02/02/2013 (10:56 am) |
| Kaboom in T3D | No worries Michael! I haven't been able to need it anyway this month haha, so no rush!... read more | 12/25/2012 (2:31 pm) |
| Paintball gun effect? | This also solves the issue if it helps at all. [url]http://www.garagegames.com/community/forums/vie... read more | 12/18/2012 (11:32 am) |
| Interior Design...Again | Ah just figured it out thanks! I was having a problem where it kept overriding the uvunwrap when I t... read more | 12/15/2012 (9:35 pm) |
| Interior Design...Again | I'm using the Educational Version as I'm not selling anything I've made with it nor am I selling the... read more | 12/15/2012 (10:07 am) |
| Interior Design...Again | I have 3DS Max, I just despise unwrapping interiors haha, I guess I'll just need to stop being lazy ... read more | 12/14/2012 (1:06 pm) |
| Interior Design...Again | Thanks for the help Ron! So basically should I ensure that I weld my vertexes if theyre matching up?... read more | 12/14/2012 (8:27 am) |
| Kaboom in T3D | No problem! I appreciate the help Michael!... read more | 12/12/2012 (10:26 am) |
| how to render a 3d map in a gui | Ok well I can't find any additional resources, but by reading the things I saw on forum posts that a... read more | 12/11/2012 (10:04 pm) |
| how to render a 3d map in a gui | Oh shoot I didn't even catch that, let me check if I can find anything else!... read more | 12/11/2012 (10:01 pm) |
| Getting started with replacing the character | I've owned quite a few of the content packs and I can say that the MACK pack is my favorite as far a... read more | 12/11/2012 (9:59 pm) |
| Kaboom in T3D | Further looking at the console, every object has the issue where it says the collision exceeds bound... read more | 12/11/2012 (11:17 am) |
| Kaboom in T3D | The only thing that I noticed is that it says the object exceeds the bounds on a few of the objects,... read more | 12/11/2012 (10:45 am) |
| how to render a 3d map in a gui | Hmm I'm using Chrome and I get no problem. Mission in main menu GUI 1.4 by Thanhda Tie Â&... read more | 12/10/2012 (10:39 pm) |
| how to render a 3d map in a gui | [url]http://www.garagegames.com/community/resources/view/4171[/url] Btw the first link works fine... read more | 12/10/2012 (4:47 pm) |
| how to render a 3d map in a gui | [url]http://garagegames.com/community/resources/view/10668[/url] this is an old resource so files... read more | 12/09/2012 (9:04 pm) |
| Getting started with replacing the character | Mack will work with T3D with a few modifications, if you're looking for just the model its really ea... read more | 12/08/2012 (1:55 pm) |
| Allow Client to Create Dedicated Server | Ah ok, my missions are set with scatter sky and time of day so that the day changes. After so many d... read more | 11/21/2012 (2:26 pm) |
| Allow Client to Create Dedicated Server | Thats basically it ! Thank you my only other question was, is there a way that I can have a copy of ... read more | 11/21/2012 (10:30 am) |
| 3d World Studio + Torque | .dif actually can be converted right into .dae through the T3D engine. T3D 1.2 comes with this abili... read more | 11/21/2012 (12:29 am) |
| Customizing characters | I have the MACK pack and out of the box it does not work with T3D 1.2. However, if you're just getti... read more | 11/14/2012 (9:41 am) |
| Controls Not Responding ever since compile. | Are you sure that the compile is what started your problem? Did you test the controls being changed ... read more | 10/22/2012 (4:23 pm) |
| Team Based Games / Multiple Player Classes | Hmm I've looked for that one as well but haven't really seen it before. I'm not the best at scriptin... read more | 10/22/2012 (1:36 pm) |
| Team Based Games / Multiple Player Classes | Here's two more resources that might be helpful to you, and the 2nd one would help make the resource... read more | 10/21/2012 (9:41 pm) |
| Help with Tactics-Action Hybrid Tutorial | Hmm Steve I plugged this in but still when I move the aiplayer on a dts it only receives the move po... read more | 10/19/2012 (6:34 pm) |
| Help with Tactics-Action Hybrid Tutorial | [code] %searchMasks = $TypeMasks::TerrainObjectType; // search! %scanTarg... read more | 10/19/2012 (4:10 pm) |