Steve Acaster's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Hide/Toggle those green terrain outlines/boundaries? | It's not on by default. Visibility (click the eye icon) - Visual - Debug Render: Terrain ... read more | 05/13/2014 (6:43 pm) |
| Character Collision Mesh | Character (eg: Player/AiPlayer class) use a non-rotating box which is set in the datablock as boundi... read more | 05/12/2014 (12:26 pm) |
| Watch Godzilla Online Free Viooz 2014 | I saw Blackzilla once ... made me embarrassed about my own manhood ... feels_bad_man.frog.jpg... read more | 05/10/2014 (3:43 pm) |
| Heloooooooooooooooooo | Gooooooodbyyyyyyyyyyyyyyyyyyyyyyyeeeeeeeeeeeeeeeeeeeeeeeeeeeee! [image]http://i.imgur.com/rBKqFs4... read more | 05/09/2014 (3:21 pm) |
| T3D Vertex blended textures | I take it you'd be thinking about wanting this on the terrain only, remember mesh objects already us... read more | 05/09/2014 (2:53 pm) |
| Feel free to post show-off threads here! | [url=http://www.garagegames.com/support/markuplite]Check out markuplite[/url] and it will save peopl... read more | 05/07/2014 (8:59 am) |
| Keeping up... OMG! I feel old now. | [url]http://positech.co.uk/cliffsblog/2014/02/17/build-management-hell/[/url] 45 builds of one ga... read more | 04/28/2014 (3:34 pm) |
| Looking for some feedback on my website | Working right now but takes time to load.... read more | 04/23/2014 (7:58 am) |
| Looking for some feedback on my website | It said my flash player is out of date ... it isn't. ... read more | 04/22/2014 (7:33 am) |
| [T3D] Intro blog | I for one welcome our new open-source organizing overlords ...... read more | 04/21/2014 (5:34 am) |
| Goji Xtreme comment | Xtreme comment? Well ... if you really, really insist ... :P [image]http://i.imgur.com/LJtQP.... read more | 04/18/2014 (8:48 am) |
| What do users think of Torque 3D? | No arguement, TorqueScript is very C-like! ;)... read more | 04/16/2014 (5:52 am) |
| accurate spawn surface | $TypeMasks::StaticTSObjectType isn't a thing since 1.2 ... $TypeMasks::StaticObjectType and $TypeMa... read more | 04/15/2014 (7:18 am) |
| La crème good for skin care | Skin care is always on the mind of the beauty conscious neck beareded game developer ... [image]h... read more | 04/15/2014 (4:34 am) |
| Torque 3D MIT 3.5 Zip Support... | Huzzar! Just remember the old "no preload" but I saw you already got that ;)... read more | 04/12/2014 (1:14 pm) |
| Friday... | [code]Wow So Friday Such yay Much happy Very almost weekend Many excit... read more | 04/11/2014 (7:02 am) |
| Love the shirt! | "It's like being in a cave at night with a bag over your head!" he said until realizing it... read more | 04/09/2014 (7:56 am) |
| Torque 3D MIT 3.5 Zip Support... | I'd be cautious using T3D's built in zip read code. I tried it and it gave terrible performance. I u... read more | 04/08/2014 (6:59 am) |
| Animations Mega Pack Usability Query | Don't know about the Mega Pack, from the description it looks like they use BrokeAss's own rig. H... read more | 04/07/2014 (8:00 am) |
| GC XS Diet Review | Are you saying that Doritos and Mountain Dew isn't the ideal diet? ... read more | 04/01/2014 (6:44 am) |
| Garcinia Total- Get A Slim Trim Body Without Efforts!! | Weight loss without effort ... er ... starvation? Oh wait, "keeps you energetic and fresh"... read more | 03/31/2014 (7:12 am) |
| The new moment | Back in general discussion you ... [image]http://i.imgur.com/xo8c5.jpg[/image]... read more | 03/29/2014 (2:59 pm) |
| Making a game complicated? | Pro-tip, make something really simple first - then build on it.... read more | 03/29/2014 (7:48 am) |
| Student seeking inspiration! | Ashley, hope you chaps upload this for us unwashed masses to have playthrough once it's complete. Al... read more | 03/29/2014 (7:47 am) |
| Student seeking inspiration! | Is the toon edges our "resident" (somewhere on the forums) shader or is it a custom jobbie... read more | 03/28/2014 (8:38 am) |
| Good weight loss workouts | I've met to meet a dev who cares about exercise ... I hike on a Saturday, but that's only to go to ... read more | 03/22/2014 (5:13 am) |
| Is Player Recoil Busted? Nope. | No it isn't ... but you have to call - [code] lightRecoil mediumRecoil heavyRecoil[/code] - reg... read more | 03/13/2014 (4:26 pm) |
| FMOD Studio now Free for under 100K budgets | Doesn't T3D use Fmod Ex? Which isn't the free version. Anyhow, you only need the 2 dlls to run Fmod... read more | 03/11/2014 (3:16 pm) |
| Notes, input and more. | Look at the test boulder in art/shapes/rocks. Load it via the editor as a script object (not the mes... read more | 03/11/2014 (6:48 am) |
| Air traffic controllers lost track | Hey look 200 people just died ... but classy title for spam ...... read more | 03/08/2014 (1:30 pm) |
| Walkabout Navigation Toolkit help thread | No one will run into that - it was some of my custom function math for virtualizing movement along a... read more | 02/27/2014 (4:36 am) |
| Walkabout Navigation Toolkit help thread | Actually ... after picking my custom code apart the inability to find a visit point appears to a sel... read more | 02/25/2014 (11:42 am) |
| Invisible walls | In "ye olde dayes" a broken collision mesh (not fully sealed, leave a hole at the back) wo... read more | 02/21/2014 (7:53 am) |
| Walkabout Navigation Toolkit help thread | It seemed to get more results by increasing maxStepheight *8 ... but I was wary of this incase it pu... read more | 02/19/2014 (5:42 am) |
| Walkabout Navigation Toolkit help thread | Daniel, I've noticed I get quite a lot of failures in finding navPoints with "No NavMesh polygo... read more | 02/17/2014 (1:50 pm) |
| Friday... | Friday Friday Valentines Day [image]http://emotibot.net/pix/781.jpg[/image]... read more | 02/14/2014 (5:59 pm) |
| Drunk coding? | Not coding but booze and university related: I used to be able to write 2000 words of a disitatio... read more | 02/14/2014 (5:55 pm) |
| Walkabout Navigation Toolkit help thread | @Daniel Expose getNearestMeshPosition(or_whatever_it's_called) to console, k thx buy ;) I suppos... read more | 02/14/2014 (6:00 am) |
| Climbing the 2nd largest tower like a video game | Didn't I play that in Half-Life2? Only with more headcrabs ... Silly Chinese ppl thinking that a ... read more | 02/13/2014 (12:41 pm) |
| How did you find garagegames? | Lol, same as Mr Lundmark. Torque - then TGE - was top of the popular commercial list, yet every comm... read more | 02/13/2014 (4:36 am) |
| My game is up on greenlight ! | Well done!... read more | 02/02/2014 (8:25 am) |
| David Wildstein resigned his position | [quote] David Wildstein resigned his position[/quote] [h1] NOT DAVID!?!?!? NOT BIG DAVE WILDS... read more | 02/01/2014 (6:06 am) |
| Thinking outside the hitbox | Didn't someone make a resource or post about animated hitboxes attached to the skeleton so that the ... read more | 01/31/2014 (6:13 am) |
| Steve Acaster... | Just change the shapefile or whatever it's called of the bullet to your model. Also search resour... read more | 01/30/2014 (6:35 am) |
| Close Encounters with blind spot and first born | Dedicated spammer or markuplite aware bot? ... we may never know ... ... or care ... [image]ht... read more | 01/21/2014 (5:41 pm) |
| writing charactor script | PigDrive ... pigs not really known for speed ... pigs ear ... something that has gone wrong ... not ... read more | 01/17/2014 (6:08 am) |
| Torque3D Linux Status | [i]Remembers that he hasn't backed up in a while ... decides to rectify that ...[/i] Unlucky Luis... read more | 01/16/2014 (4:09 pm) |
| Tactical AI Kit - Best way to release an update? | [quote] Hey guys, looks like I'm alive and back on the face of the earth after all![/quote] That... read more | 01/15/2014 (6:33 am) |
| Hardware Instancing Problem | Try and check to make sure that your instancing is set to something, the hardcoded default is someth... read more | 01/10/2014 (11:34 am) |
| Very simple AI just for test | In stock T3D there are functions for spawning an Ai on a path (scripts/server/aiplayer.cs). If my... read more | 01/07/2014 (7:38 am) |