Game Development Community

Steve Acaster's Forum Posts

Thread Post Date Posted
Friday... How Coffee Should Be Made! :D [url]http://www.yorkshirerifles.com/random/uncanny_coffee_maker_wai... read more 07/18/2014 (3:25 pm)
Friday... Microwave water ...? U WOT M8!? This is how coffee should be made! ;) [url]http://webmup.com/g... read more 07/18/2014 (3:19 pm)
Friday... [image]https://i.imgur.com/reVgzvz.gif[/image] U WOT M8? R U AVIN A LARF M8? I'LL HOOK YOU IN THE... read more 07/18/2014 (2:59 pm)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. Thanks for the heads up, eb.... read more 07/18/2014 (2:49 pm)
Friday... Friday, Friday, I'm tweaking gameplay variables when I should be working on Steam SDK integration ..... read more 07/18/2014 (2:49 pm)
how to make ribbon trail effect? [youtube=POtWyUmxM48 width=640 height=360] With Nyan Cat gone, ribbon data can match their projec... read more 07/16/2014 (9:53 am)
how to make ribbon trail effect? RIP Nyan Cat, but well done chaps! :)... read more 07/15/2014 (5:26 pm)
how to make ribbon trail effect? [youtube=vUZSCUzFVM4 width=640 height=360] And added to large, gravity affected projectiles.... read more 07/15/2014 (3:24 pm)
how to make ribbon trail effect? [youtube=8R7gmOkUl0Y width=640 height=360] Look at him go! Cheers Lukas.... read more 07/15/2014 (9:36 am)
Sahara for Torque 3D MIT 3.5.1... [quote] Excellent! That is very cool.... [/quote] [image]http://i.imgur.com/2cnYovJ.jpg[/image... read more 07/15/2014 (6:14 am)
how to make ribbon trail effect? That's cool Lukas. Would it possible to assign a texture/material to that?... read more 07/14/2014 (2:46 pm)
Question about node names for joints and collision geometries Player spinal nodes are hardcoded for blending aiming/look/recoil animations. Collision-1 is the ... read more 07/14/2014 (11:20 am)
Torque 3D Workflow for Modular Level Design If you want culling you'll have to use zones and portals - there's also some blocker object but I ca... read more 07/13/2014 (3:45 pm)
Friday... Friday, Friday, let's find a new game on Steam to play. Wonder if the new player review system can h... read more 07/11/2014 (3:02 pm)
Torque 3D Workflow for Modular Level Design TsStatic is what you want to use for non-dynamic objects (eg: buildings) which don't move or affect ... read more 07/11/2014 (11:35 am)
Sahara for Torque 3D MIT 3.5.1... That's awfully kind of you, Mr Kiss. :)... read more 07/11/2014 (6:10 am)
how to make ribbon trail effect? Yes, Mr Ranft. Yes I did. [image]https://pbs.twimg.com/media/BsHNsY2CEAAV-qi.jpg:large[/image] ... read more 07/09/2014 (8:41 am)
T3D User Interface (Dark Theme/ GUI) 1.3 Nice work, Nils! :)... read more 07/08/2014 (6:44 am)
Working on an update for Torque 3D v3.5.1 Cheers Jeff! :)... read more 07/01/2014 (3:55 pm)
AFX for T3D v3.5.1 Released Great work as ever, Jeff! Cheers! :)... read more 07/01/2014 (3:53 pm)
Deferred Shading Wow, looks just like Fukushima ... [small][i]badumtish! * slinks back and hides *[/i][/small]... read more 07/01/2014 (6:17 am)
player independent camera The editor has 8 view modes beyond the standard variations of freelook, fly, track and orbit. Camera... read more 06/27/2014 (1:04 pm)
creating a good looking fire Find some decent looking flame textures and either use them as an emitter or create a static object ... read more 06/27/2014 (11:07 am)
player independent camera Look in the code to see how the editor's top down and isometic modes work and then create a new came... read more 06/27/2014 (11:05 am)
AIPlayer - broken rotation - RESOLVED (THREED-2482) lol. I knew I'd seen this once before ... at first couldn't remember the obscure reason. ;)... read more 06/27/2014 (5:53 am)
AIPlayer - broken rotation - RESOLVED (THREED-2482) I once had an issue with a spinning camera in first person ... turned out to be my optical mouse ...... read more 06/26/2014 (6:17 pm)
AIPlayer - broken rotation - RESOLVED (THREED-2482) Someone have a look at line 6278 ...... read more 06/26/2014 (11:11 am)
fluorescent lamp tube using T3D lighting? ... er ... add a pointlight ... ?... read more 06/26/2014 (7:47 am)
Working on an update for Torque 3D v3.5.1 [quote] (I think this December marks the 8th year of selling AFX in the GG store!)[/quote] Congr... read more 06/24/2014 (6:00 am)
Deferred Shading [quote] I'm going to have lots of fun porting this to OpenGL.[/quote] Luis, That's not how [url=... read more 06/22/2014 (12:48 pm)
Issues with Collisions. 1. Actually static objects can have a concave collision mesh called "col-1 (object), colMesh-1(... read more 06/22/2014 (6:49 am)
creating NPCs in scene Rogdev in that case you'd be better off using triggers in the map and having them call the spawnBot ... read more 06/20/2014 (1:14 pm)
Working on an update for Torque 3D v3.5.1 I think a fair amount of folks would be rather interested in AFX code being integrated into the late... read more 06/20/2014 (1:10 pm)
creating NPCs in scene If you're wanting all your AI to be around at the start of the game, I would suggest creating them i... read more 06/20/2014 (6:13 am)
Lucky WEight Loss Wide Have you considered exercise and not eating lard for breakfast?... read more 06/19/2014 (8:31 am)
Torque 3D Show Off Thread! [image width=700 height=394]http://www.yorkshirerifles.com/random/flat_normals_ambient.jpg[/image] ... read more 06/16/2014 (8:25 am)
Torque 3D Show Off Thread! Felix, do either of these two effects have much of a hit on performance?... read more 06/15/2014 (1:59 pm)
Torque 3D Show Off Thread! [image width=800 height=546]http://4.bp.blogspot.com/-94IKtzmwCmU/ToFrpXfEbjI/AAAAAAAACW8/VieSjKTyTr... read more 06/15/2014 (1:10 pm)
Improvement in firmness levels [quote] Improvement in firmness levels [/quote] I was disappointed to see that this wasn't spam... read more 06/14/2014 (4:53 am)
We are finally on kickstarter! Nice visuals! Good luck, Vlad.... read more 06/10/2014 (2:25 pm)
!!HD!! Watch Full Songs Online in HD [quote] !!HD!! Watch Full Songs Online in HD[/quote] Yes, we know, it's called youTube. Welcome ... read more 06/10/2014 (4:30 am)
Cryengine Next-Gen and Merging T2D and 3D [image]http://www.fybertech.com/4get/13620774032113.png[/image]... read more 06/08/2014 (3:01 pm)
Orbit Cam and Targeting (EyeOffset) [Finally Solved!!] Without actually reading through this whole thread ... Jesse, do a little test. [code] //comm... read more 06/08/2014 (2:54 pm)
La Dermanique - Get glowing Skin And feel Great I heartily recommend this skin cream. After just two uses this is what I ended up looking like: [im... read more 05/23/2014 (6:27 am)
Wedding Celebration!, with free 3d envionment pack for all and discount on store. You mad fool! Congrats :)... read more 05/21/2014 (7:27 am)
The Best Anti-Wrinkle Solution! [image]http://i.imgur.com/LJtQP.jpg[/image]... read more 05/21/2014 (7:25 am)
IDEA: Change TorqueScript Extension [image]http://i.imgur.com/TWry0j9.jpg[/image] [h1][b]No wait ... actually this isn't a bad idea... read more 05/20/2014 (6:22 am)
Hide/Toggle those green terrain outlines/boundaries? Oh, TGEA, no idea.... read more 05/14/2014 (7:19 am)
The 3 spaces/tab versus 4 spaces/tab thread ... reads Bloodknight's last paragraph ... falls of his chair laughing! XD... read more 05/13/2014 (6:49 pm)
"unused" TS arguments being optimised out Torquescript [i]optimizes[/i] something!? Lies! Lies I say! Lies, damn lies ... and statistics... read more 05/13/2014 (6:45 pm)