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Daniel Buckmaster's Forum Threads

Torque Game Engine

Topic Author Replies Last Post
Yellow object bounding box Daniel Buckmaster 0 09/16/2008 (9:37 am)
What's the word on Vista? Daniel Buckmaster 5 09/10/2008 (8:02 pm)
Setting Player::mRot.z Daniel Buckmaster 3 09/08/2008 (11:52 am)
Messing with my SVN repository Daniel Buckmaster 4 08/25/2008 (10:52 am)
What frame is what pos? Daniel Buckmaster 2 08/09/2008 (12:16 pm)
Initialising datablock values set by script Daniel Buckmaster 1 08/05/2008 (2:06 am)
Wacky default projectile behaviour Daniel Buckmaster 2 08/04/2008 (12:18 pm)
Players walking on vehicles (a suggestion, not a question) Daniel Buckmaster 11 07/28/2008 (10:24 pm)
What's wrong with this function? (accessing Vehicle::mRigid) Daniel Buckmaster 2 07/25/2008 (10:10 am)
Looking for a blog (projectile spread) Daniel Buckmaster 2 07/22/2008 (10:13 am)
Checking for null objects... Daniel Buckmaster 3 07/22/2008 (7:01 am)
Multiple, concurrent missions (server questions) Daniel Buckmaster 6 07/19/2008 (4:54 am)
New idea for terrain holes in interiors Daniel Buckmaster 21 07/15/2008 (1:21 am)
Mounting images on images Daniel Buckmaster 8 06/19/2008 (12:09 pm)
Screen resolution Daniel Buckmaster 2 06/18/2008 (11:49 pm)
What's up with gravity? Daniel Buckmaster 4 06/04/2008 (3:26 pm)
Mounting particle emitters Daniel Buckmaster 1 05/26/2008 (10:00 am)
Image as tooltip? Daniel Buckmaster 2 05/06/2008 (1:20 pm)
Dynamic debris shape? Daniel Buckmaster 0 04/18/2008 (11:21 pm)
SetSkinName troubles (multiple materials per object) Daniel Buckmaster 3 04/17/2008 (12:51 pm)
Creating characters Daniel Buckmaster 6 04/16/2008 (7:29 am)
Drawing blending lines Daniel Buckmaster 0 03/31/2008 (9:58 am)
Object type bit shift too large... Daniel Buckmaster 4 03/30/2008 (2:00 pm)
Get fog thickness at altitude? Daniel Buckmaster 0 03/28/2008 (12:16 pm)
Advanced weapon behvaiour Daniel Buckmaster 4 03/26/2008 (9:24 am)
Centre legs to torso Daniel Buckmaster 1 03/08/2008 (12:54 am)
Blending animations for aiming Daniel Buckmaster 0 02/25/2008 (1:08 pm)
Weapon system solutions Daniel Buckmaster 7 02/24/2008 (5:58 am)
Node) Render transform Daniel Buckmaster 4 02/15/2008 (8:23 am)
ProcessAfter but not interpolateAfter? Daniel Buckmaster 3 02/13/2008 (11:06 pm)
Solving an access violation Daniel Buckmaster 3 02/03/2008 (5:17 am)
Using TMK in script Daniel Buckmaster 1 01/03/2008 (1:20 pm)
Loading enums in a datablock... Daniel Buckmaster 9 12/28/2007 (12:50 pm)
Invalid packet only happens sometimes? Daniel Buckmaster 0 12/26/2007 (5:01 am)
Player dust emitter Daniel Buckmaster 0 12/26/2007 (4:34 am)
Player not rendering Daniel Buckmaster 2 12/25/2007 (12:13 pm)
Integer bit size? Daniel Buckmaster 3 12/24/2007 (7:29 am)
Spawning projectiles Daniel Buckmaster 0 12/24/2007 (12:39 am)
Binding to shift key? Daniel Buckmaster 2 12/23/2007 (10:41 pm)
Terrain minimum height Daniel Buckmaster 5 12/23/2007 (12:38 am)
RebuildVertexColors issue with TMK Daniel Buckmaster 0 12/20/2007 (6:14 am)
John Klima's procedural bone animation Daniel Buckmaster 8 11/18/2007 (4:42 pm)
Too many animations! Time for IK Daniel Buckmaster 11 11/18/2007 (9:27 am)
Do nodes have length? Daniel Buckmaster 2 11/10/2007 (1:09 pm)
OnAdd and onNewDataBlock Daniel Buckmaster 1 11/05/2007 (9:35 am)
My random numbers aren't so random Daniel Buckmaster 5 11/03/2007 (2:56 am)
Simplest object that has a position and datablock? Daniel Buckmaster 2 10/27/2007 (1:24 am)
Skybox wierdness Daniel Buckmaster 6 10/25/2007 (11:28 am)
AIPlayer overhead? Daniel Buckmaster 3 10/17/2007 (7:59 am)
Do the twist' resource Daniel Buckmaster 2 10/15/2007 (12:51 pm)