Game Development Community

Nicolas Buquet's Forum Threads

Torque Game Engine

Topic Author Replies Last Post
TGE 1.5.2 crash when changing screen resolution Nicolas Buquet 5 08/29/2007 (10:21 am)

Torque Game Engine Advanced

Topic Author Replies Last Post
TGEA 1.8 Mac Bug ? Sound volume Nicolas Buquet 3 01/28/2009 (1:14 am)
TGEA 1.8.0 Mac : very low FPS Nicolas Buquet 27 12/22/2008 (7:56 am)

General Discussion

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Valve to port Steam and 3D engine Source on Mac Nicolas Buquet 0 03/25/2010 (12:50 am)

Torque 3D Professional

Topic Author Replies Last Post
[BUG T3D 1.1 b3] CapsLock not evaluated in GuiTextEditCtrl - LOGGED Nicolas Buquet 1 04/06/2011 (8:13 am)
Time to correct 'logitudinal' typo ? Nicolas Buquet 11 08/02/2010 (4:29 pm)
[T3D BUG 1.0] Normal maps disappear when switching full screen - LOGGED Nicolas Buquet 4 06/15/2010 (8:25 pm)
[Bug T3D 1.0.1] GuiBitmapCtrl resize Nicolas Buquet 2 06/10/2010 (12:49 pm)
(RESOLVED)[T3D 1.0.1 Bug] more than 15 items casting shadow in BL crashes the engine - RESOLVED Nicolas Buquet 7 06/05/2010 (2:03 pm)
(CORRECTED)[Bug T3D 1.0.1] Theora video crash on Mac Mini GMA950 - LOGGED Nicolas Buquet 2 06/05/2010 (1:41 pm)
Awesome news for Mac dev : openGL 3 ! Nicolas Buquet 12 04/01/2010 (6:14 am)
T3D : passing parameters from a thread to T3D main thread with SimEvent Nicolas Buquet 21 01/21/2010 (2:18 pm)
[T3D 1.01] DeadZone on input system Nicolas Buquet 0 01/06/2010 (11:27 am)
pointLight object receiving advanceTime on client and server Nicolas Buquet 2 10/22/2009 (3:34 am)
custom project class Nicolas Buquet 2 10/15/2009 (1:38 pm)
[bug]refection material "Edit" double-click Nicolas Buquet 0 09/11/2009 (12:46 pm)
[beta 5 BUG] skybox edges visible in basic lighting Nicolas Buquet 8 09/11/2009 (3:09 am)
Beta 5 ArrayObject Documentation error Nicolas Buquet 2 08/18/2009 (1:31 pm)