Game Development Community

Ivan Mandzhukov's Forum Threads

Torque 3D Professional

Topic Author Replies Last Post
Animation trigger sets - broken - LOGGED Ivan Mandzhukov 1 03/22/2011 (10:12 am)
Rendering problems (Resolved) Ivan Mandzhukov 13 03/07/2011 (2:12 am)
[T3D 1.1 Alpha bug]Custom materials don't work at all Ivan Mandzhukov 10 02/01/2011 (12:14 am)
T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED Ivan Mandzhukov 20 01/31/2011 (5:32 pm)
Player - problems with script driven animations (Resolved) Ivan Mandzhukov 1 01/24/2011 (7:17 am)
Drawing lines Ivan Mandzhukov 2 01/12/2011 (3:18 pm)
T3D 1.1 Beta 3 - Collision bug with PhysicalZones (+fix) Ivan Mandzhukov 1 01/10/2011 (8:34 pm)
Bounding box - box intersection Ivan Mandzhukov 1 11/26/2010 (4:10 pm)
ShapeInstance Data Corruption with high values - LOGGED Ivan Mandzhukov 5 11/13/2010 (6:47 am)
Ghosting and Scoping Ivan Mandzhukov 7 10/13/2010 (8:52 am)
Projectile light problem in T3D 1.0 Ivan Mandzhukov 1 09/23/2010 (7:29 pm)
[T3D 1.1 Alpha bug]Custom materials - shadow broken Ivan Mandzhukov 10 09/03/2010 (3:20 pm)
setActionThread() does not play certain sequences (+fix) Ivan Mandzhukov 0 08/31/2010 (9:50 am)
setMoveDestination() does not work for simple locations (+fix) Ivan Mandzhukov 0 08/29/2010 (8:46 am)
Hard crash in GFXD3D9VertexBuffer - LOGGED Ivan Mandzhukov 20 06/15/2010 (7:28 pm)
Material bug in Advanced Lightning Ivan Mandzhukov 4 06/13/2010 (7:31 pm)
Backlogging - what is the deal ? Ivan Mandzhukov 0 04/12/2010 (1:48 pm)
Transparency and Shadows (AL) Ivan Mandzhukov 8 03/31/2010 (3:20 am)
Please delete this thread! Ivan Mandzhukov 0 02/14/2010 (7:23 am)
pathCamera bug Ivan Mandzhukov 2 12/29/2009 (1:27 pm)
Multi-pass rendering Ivan Mandzhukov 1 12/12/2009 (4:09 pm)
Update Server Transform Ivan Mandzhukov 5 11/26/2009 (6:33 am)
TSShapeConstructor not working for .cached.DTS Ivan Mandzhukov 2 11/08/2009 (2:04 pm)
[T3D BUG]Wrong decal geometry Ivan Mandzhukov 5 10/28/2009 (11:11 am)
Glow bug Ivan Mandzhukov 1 10/22/2009 (7:01 am)
[T3D 1.0 bug]Wrong decal geometry (Basic Lightning) Ivan Mandzhukov 1 10/21/2009 (2:43 pm)
[RESOLVED] BL Shadow render fix Ivan Mandzhukov 6 10/21/2009 (2:38 am)
[RESOLVED] Projectile shape render fix Ivan Mandzhukov 3 10/17/2009 (11:57 am)
nasty fps slowdown in Basic Lighting Ivan Mandzhukov 9 10/12/2009 (2:33 pm)
COLLADA and TSShapeConstructor problems Ivan Mandzhukov 1 10/10/2009 (9:03 am)
Shadow bug in BL (T3D 1.0) Ivan Mandzhukov 4 10/04/2009 (7:14 am)
[beta5 bug] debris appears black (w/ fix) Ivan Mandzhukov 2 09/04/2009 (3:52 pm)
[beta5 bug] Ray casts in debris can crash T3D (w/ fix) Ivan Mandzhukov 0 09/03/2009 (11:39 am)
STL breaks on security updates (w/ fix) Ivan Mandzhukov 3 08/31/2009 (11:06 am)
Collision Mesh bug in Basic Lighting Ivan Mandzhukov 6 08/29/2009 (9:25 am)
suggestion about "level zones" Ivan Mandzhukov 4 08/25/2009 (8:06 am)
setDetailFromDistance - beta 5 Ivan Mandzhukov 2 08/24/2009 (5:01 am)
is it possible to change shadow type in AL? Ivan Mandzhukov 1 08/23/2009 (6:50 pm)
material bugs Ivan Mandzhukov 2 08/16/2009 (4:46 am)
beta 5 compile problems Ivan Mandzhukov 7 08/11/2009 (12:06 pm)
Projectile spawning trouble Ivan Mandzhukov 10 07/23/2009 (9:52 pm)
About the new camera system... Ivan Mandzhukov 5 07/18/2009 (5:42 am)
Flat shading Ivan Mandzhukov 6 07/13/2009 (12:24 am)
2 sided material bug Ivan Mandzhukov 0 07/06/2009 (12:02 pm)
transparent objects can't glow Ivan Mandzhukov 3 07/02/2009 (11:47 am)
Glow doesn't work Ivan Mandzhukov 0 06/29/2009 (10:58 am)

pureLIGHT

Topic Author Replies Last Post
Purelight 1.6 Crash Ivan Mandzhukov 16 04/05/2011 (7:49 am)
Amazing work guys :)) Ivan Mandzhukov 7 10/09/2009 (6:13 pm)
PureLight does not export objects for T3D Ivan Mandzhukov 10 09/16/2009 (1:28 pm)
hard seams in one object Ivan Mandzhukov 6 09/14/2009 (5:55 pm)