Game Development Community

Jesse Allen's Forum Threads

Torque 3D Professional

Topic Author Replies Last Post
Weapon-Based Animations [Solved] Jesse Allen 14 01/02/2015 (8:49 am)
Ghosting Limits Jesse Allen 212 11/26/2014 (1:28 pm)
3.6.2 Development Branch - Terrain Bug Jesse Allen 4 11/14/2014 (1:40 am)
Player Aim at Mouse Cursor Jesse Allen 7 10/31/2014 (2:33 pm)
Projectiles Don't Fire from MuzzlePoint (Solution) Jesse Allen 4 10/31/2014 (11:19 am)
renderMeshExample castRay Jesse Allen 7 10/26/2014 (10:20 pm)
ScatterSky fixed position Jesse Allen 6 10/23/2014 (5:18 am)
Connection Variables [Solved] Jesse Allen 4 10/11/2014 (9:27 pm)
New Player Type - Update Jump Animation Jesse Allen 14 10/04/2014 (1:00 pm)
Extend the Bounds of Scattersky Jesse Allen 8 07/23/2014 (4:39 pm)
Drag and Drop Weapon Equip Jesse Allen 16 07/21/2014 (8:38 pm)
Found a Strange Bug Jesse Allen 12 07/20/2014 (6:08 pm)
Torque 3D Workflow for Modular Level Design Jesse Allen 21 07/18/2014 (2:58 pm)
Model LOD Troubles Jesse Allen 1 07/16/2014 (6:42 am)
Orbit Cam and Targeting (EyeOffset) [Finally Solved!!] Jesse Allen 14 06/08/2014 (5:18 pm)

Torque 3D Beginner

Topic Author Replies Last Post
Alt Fire? [Solved] Jesse Allen 2 08/18/2015 (11:40 am)
Player Landing Sound Jesse Allen 0 11/18/2014 (9:33 am)

Torque 2D Beginner

Topic Author Replies Last Post
Animation Across Multiple Spritesheets? Jesse Allen 4 01/25/2014 (2:31 pm)
Custom Cursor [Solved!!] Jesse Allen 5 01/04/2014 (4:38 am)
Using Timers - Callback Function? [Solved] Jesse Allen 5 01/03/2014 (3:32 am)
Tilemaps, Datablocks, and Possible Frustrum? Jesse Allen 51 12/15/2013 (1:24 pm)
2 Element Vector Math [Solved] Jesse Allen 5 12/14/2013 (7:33 pm)
CompositeSprite Collision Jesse Allen 14 11/27/2013 (8:15 am)
Randomly Generated in same location? Jesse Allen 19 11/26/2013 (12:55 pm)
Richard Ranft EventManager Jesse Allen 9 11/19/2013 (10:21 pm)