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Steve Acaster's Forum Threads
Torque 3D Professional
Topic
Author
Replies
Last Post
T3D 1.1 beta 2 - Prefab save path does not update to new Project - LOGGED
Steve Acaster
2
08/26/2010 (9:06 pm)
[1.1BETA1] Triggers Cause Collision Issue with Thrown Items - CONFIRMED
Steve Acaster
4
08/21/2010 (9:12 am)
SubSurface Scattering Protects ToneMaps From Ambient
Steve Acaster
0
08/19/2010 (8:26 pm)
T3D 1.1 Beta 2 - Material Overlay No Function - RESOLVED
Steve Acaster
4
08/19/2010 (7:34 pm)
Collision Mesh Question. Multiple Submeshes under One Node?
Steve Acaster
2
08/19/2010 (12:16 am)
Push new Gui to front but still Control PlayGui?
Steve Acaster
2
08/16/2010 (3:35 pm)
impulse on XY only issue (done)
Steve Acaster
2
08/14/2010 (9:03 pm)
RESOLVED - Collada Import Mangled Since 1.0.1 - LOGGED
Steve Acaster
5
08/14/2010 (3:13 pm)
T3D 1.1 Beta 2 - Detail texture size shouldn't be real small - LOGGED
Steve Acaster
2
08/13/2010 (5:57 pm)
Memory Manager - Idiot Proof Explanation?
Steve Acaster
1
08/08/2010 (8:25 pm)
T3D has no StaticShape script example
Steve Acaster
7
08/08/2010 (4:29 pm)
DefineEngineMethod > ConsoleFunction ?
Steve Acaster
6
08/06/2010 (7:00 am)
resolved - simset.h public-private back to front?
Steve Acaster
2
08/05/2010 (2:55 am)
RESOLVED - New Terrain No Collision
Steve Acaster
3
08/04/2010 (11:41 pm)
[RESOLVED] Particle Editor - Emitter Name Save Fail
Steve Acaster
5
08/04/2010 (12:59 pm)
[B5 RESOLVED] BL Disappearing Terrain Sections
Steve Acaster
5
08/02/2010 (5:47 pm)
[RESOLVED] Minor Issue - Corpse No Fade Out
Steve Acaster
16
08/02/2010 (5:23 pm)
[RESOLVED] WaterBlock Culls On Screen
Steve Acaster
6
08/02/2010 (4:22 pm)
[RESOLVED] CopyPaste Object Naming Issue
Steve Acaster
2
08/02/2010 (4:21 pm)
RESOLVED Repost: Recoil Bug
Steve Acaster
4
07/26/2010 (2:52 pm)
RESOLVED - Terrain XYZ Position always reads 0 0 0
Steve Acaster
1
07/20/2010 (12:48 am)
[RESOLVED] Forest Kit Brush Group Name
Steve Acaster
1
07/14/2010 (2:50 am)
[RESOVLED] DOF Always On
Steve Acaster
1
07/14/2010 (2:45 am)
1.0 Minor Issue No CrouchSide Animation - LOGGED
Steve Acaster
5
07/01/2010 (6:43 pm)
[RESOLVED] Revenge of Blocky Terrain?
Steve Acaster
1
07/01/2010 (6:23 pm)
RadiusDamage Hardcoded On? [... not sure if bug ...] RESOLVED
Steve Acaster
4
07/01/2010 (4:26 pm)
isObject --> isString? --- plus: Bizarre Console Errors
Steve Acaster
5
06/26/2010 (6:55 am)
[RESOLVED] ShapeReplicator Phantom Collisions
Steve Acaster
3
06/16/2010 (4:41 am)
[RESOLVED] AdvancedLightmapSupport crash
Steve Acaster
10
06/10/2010 (1:41 pm)
RESOLVED [ancient issue] stateRecoil is always last recoil anim listed
Steve Acaster
8
06/10/2010 (7:02 am)
RESOLVED Fix/Alter Falling Damage Request
Steve Acaster
4
06/06/2010 (3:09 pm)
AIplayer, SetPose, UpdateMove and MoveManager?
Steve Acaster
6
05/29/2010 (8:04 am)
Scripting Clarification: getFieldValue(field) -- vs -- if(field=#)
Steve Acaster
3
05/17/2010 (7:51 am)
RESOLVED - Remove Terrain Tex Crash
Steve Acaster
2
05/14/2010 (1:23 pm)
[BUG 1.0.1] CorrectMuzzleVector Always On - RESOLVED
Steve Acaster
10
05/13/2010 (3:32 pm)
Save/Load System (SinglePlayer) thoughts?
Steve Acaster
10
05/05/2010 (6:08 am)
RESOLVED Light AnimationPeriod Reversed!
Steve Acaster
6
04/12/2010 (3:42 pm)
RESOLVED Scale Bones Anim = ShapeEditor Crash
Steve Acaster
7
04/07/2010 (9:04 am)
[B5bug] No 3rd Person Inside Triggers
Steve Acaster
10
03/22/2010 (3:54 am)
[RESOLVED] River No Material + FIX
Steve Acaster
2
03/21/2010 (5:40 am)
RESOLVED Fog and Transparency Issues
Steve Acaster
7
03/02/2010 (10:31 pm)
RESOLVED Cubemap Reflection Inverted - EXPLAINED
Steve Acaster
0
03/01/2010 (7:53 am)
NewLevel_Sky Cubemap Fixed/De-Seamed/Improved
Steve Acaster
1
02/28/2010 (11:43 pm)
Load Level Specific Scripts and Datablocks
Steve Acaster
13
02/28/2010 (7:03 am)
RESOLVED Terrain Detail Swaps Itself (cosmetic only)
Steve Acaster
3
02/26/2010 (6:49 pm)
RESOLVED GroundCover OffsetZ Fail
Steve Acaster
0
02/23/2010 (4:33 pm)
[RESOLVED] No Fall Damage
Steve Acaster
1
02/23/2010 (1:08 pm)
RESOLVED Forest Editor Collision - too much collision
Steve Acaster
7
02/22/2010 (3:33 pm)
RESOLVED GUI copy/paste x2
Steve Acaster
6
02/22/2010 (7:12 am)
RESOLVED setRenderEnabled(bool) ConsoleMethod
Steve Acaster
6
02/21/2010 (10:53 pm)
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