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Torque 3D Professional » Legacy Bugs

Topic Author Replies Last Post
About character skins vincitytaymodaimo 1 09/17/2018 (6:48 am)
Particles and Decals client not working Stephen 14 02/03/2016 (11:03 pm)
Torque3D DIF Legacy Support Robert MacGregor 5 12/08/2015 (7:39 pm)
What is LightMap, ToneMap and EnvMap? sworderman 3 10/15/2015 (11:16 pm)
Set Height tool? How to put the terrain at origin.. Rangel Siriaco da Silva 5 09/29/2015 (9:47 am)
Verve Prob Michael Roberts 13 9 02/12/2015 (11:21 am)
pathCamera incorrect rotation Ahsan Muzaheed 2 12/29/2014 (9:29 am)
T3D 1.1 Beta 2 - pathCamera incorrect rotation - LOGGED JerryLiu 4 12/28/2014 (9:02 am)
GuiCanvas::getCursorPos() broken (Fix Inside!) Stefan Lundmark 5 11/02/2014 (1:58 pm)
Playthread, non-cyclic animations, and clients Azaezel 6 09/14/2014 (4:22 pm)
Anyone know? raa brubb 4 03/24/2014 (1:09 pm)
GuiTheora Crashes on Play Jorge Luis Gandulfo 23 02/26/2014 (6:24 pm)
River Current Effect Netwyrm 4 02/17/2014 (3:29 pm)
T3D 1.1 Final - Submenu text placement offset incorrect + suggested fix Netwyrm 3 01/16/2014 (11:43 am)
No exit mission function TheWilfen 2 10/21/2013 (12:55 pm)
T3D MIT Master -- still giving "Warning: NaN encountered" (solution provided) Jeff Yaskus 16 10/05/2013 (7:30 pm)
MarbleMotion problem when using leapmotion Pai Jia 0 09/22/2013 (7:33 am)
Torque stops working after initializing a git repository Duion 13 09/06/2013 (4:51 pm)
Torque3D 3.0 MIT - ShapeBase Warnings JeffH 5 08/27/2013 (4:49 am)
HDR Issues and fixes (Log problems here) smally 25 07/15/2013 (3:16 pm)
[T3D 1.1 Beta 3] Grid appears - LOGGED Jean-louis Amadi 11 06/13/2013 (10:30 am)
setTransform only updates position and not rotation Adam Beer 7 06/08/2013 (11:01 pm)
Port for Multiplayer? Rene Bischof 2 05/31/2013 (1:36 am)
Uneven Automatic Weapon Timing vs. a useRemainderDT Bug Henry Todd 7 05/15/2013 (7:27 pm)
T3D 1.1 Beta 3 - Crash while adding imposters with GFXNullDevice - LOGGED Fyodor -bank- Osokin 5 05/15/2013 (4:01 am)
About Motion Blur in T3D 1.0.1 Nabarro 11 05/01/2013 (4:42 pm)
Where is mDisplayTargetResolution used? Anthony Rosenbaum 1 04/27/2013 (7:25 am)
RenderPassManager scaling bug Anthony Rosenbaum 5 04/26/2013 (12:53 pm)
T3D 1.1 beta 2 - Triggers Cause Physical Collision To Items - LOGGED Steve Acaster 4 04/19/2013 (11:29 am)
[BUG 1.1a] Heightmap Y-axis Inverted Steve Acaster 15 04/05/2013 (3:03 pm)
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