Game Development Community

RTS Starter Kit

Topic Author Replies Last Post
Afx + RTS Kit Isaac Dutton 6 12/08/2008 (5:00 am)
Adding Enemies? none 3 11/13/2008 (4:43 pm)
Queuing Movement Markers Justin Woods (ESAL) 6 10/22/2008 (6:02 pm)
Trying to get this to work Wesley Hopson 3 10/10/2008 (10:05 pm)
A silly question Chris Sargent 4 10/05/2008 (1:30 pm)
Adding adjustable Yaw to the RTS camera Martin "Founder" Hoover 35 09/29/2008 (4:07 pm)
No Projectiles showing Rigo Cisneros 2 09/17/2008 (11:58 pm)
Rts + Physx Daniel Bennifer 4 09/13/2008 (4:46 pm)
Map Design - Placing RTSUnit Michael Bolland 2 08/28/2008 (8:05 am)
Torque RTS Projects... Daniel Bennifer 3 08/27/2008 (10:06 pm)
Real Terrain and Minimap Jorge Luis Gandulfo 8 08/26/2008 (7:36 pm)
Kill Indicator none 1 08/22/2008 (7:28 pm)
Fix for graphical bug in selection rings Geom 2 08/07/2008 (5:21 pm)
RTS/ TGE ver 1.4 build solution William Fox 85 07/31/2008 (10:49 am)
Recompiling with \VS2005 question. Charin 3 07/20/2008 (11:00 am)
Win conditions Joshua Dentz 11 07/14/2008 (5:52 pm)
VKit (Enhanced RTS Pack) in the works.. Rigo Cisneros 71 07/06/2008 (1:52 am)
Terrain selection ring fix for scaled objects Thomas Huehn 2 06/28/2008 (4:07 pm)
MapHud Dumbledore 0 06/20/2008 (6:12 pm)
Players in multi-player game can command eachothers units Joshua Dentz 2 06/19/2008 (7:30 pm)
Getting RTS kit to compile with VS .NET 2003 Justin Fainges 4 06/18/2008 (8:20 pm)
Severe scoping problems Dumbledore 1 06/14/2008 (11:11 am)
Rts creature pack - rts-sk scripts needed Ori Cohen 5 06/13/2008 (4:22 pm)
NEW! RTS Creature Pack compatible scripts Ori Cohen 0 06/10/2008 (9:23 pm)
Rts Tools Dan Dias 4 06/10/2008 (12:14 pm)
RTS Experiments Jeff Leigh 25 06/09/2008 (6:40 pm)
Rts Port To Tgea Johnathan Moore 62 06/03/2008 (5:01 pm)
Getting your selection's name? Zergcow 4 06/03/2008 (2:50 pm)
Fog of War example Frank Bignone 7 06/03/2008 (2:17 pm)
RTS Kit 1.5.2 with TGEA 1.7 Playware 1 06/03/2008 (12:34 pm)