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Docoto Defense

by Deozaan · 05/26/2007 (3:54 pm) · 0 comments

Hello,

I'm sorry to feel like wasting space here with nothing to show for it, but as a requirement of the contest I'm making my first monthly blog entry.

I've joined the Game in a Year contest over at MyDreamRPG.com and the game (codename) I've entered is called Docoto Defense. It is a Tower Defense style game featuring a more puzzle-like scenario mode as well as competitive and cooperative multiplayer.

It is still very early in the design stage so I don't have a lot of specifics to brag about right now, but I've got some very ambitious plans for it and I'm really excited about it. I have created a development blog for the game which I will quickly summarize:

I'm still working on the design doc and don't have any nifty pictures to show. I'm reading a book called Game Development and Production by Erik Bethke which is very helpful to me because it explains how to make a game from inception to post-release support--not from a programming perspective (it doesn't teach how to program a game) but rather from a business and organizational perspective (the steps that need to be done and what they entail to create a game)--and I feel this is exactly what I need to get me organized to be able to follow through with it without feeling overwhelmed by everything.

In the next month I will have the design document finished (version 1, at least) and I feel I will have a much better understanding of where to go at that point.

I've been following along with some of the other contest entries and I must say I'm very excited to see the creativity that this contest has brought into existence. Thanks to GarageGames for the technology! Thanks to MyDreamRPG for the motivation ($$$) and direction (contest judging points)! And finally I need to thank the fine community at DonationCoder.com for their support and donations which make this possible for me to participate in this contest!

- Deozaan