Game Development Community

3D Isometric Kit Now Available

TK Games LLC and KG Games are proud to present the 3D Isometric Kit. Start creating your own isometric view RPG games quickly and efficiently with this powerful framework.

Author Timothy Castagna Date 05/17/2009 (11:26 am) Comment 44 comments

Contest: Win Torque 3D a Macbook and 3D software

"Motive Games" Episode 2 is out today: both the free podcast version and Narrator iPhone app version. With it, are more chances to win

Author Lisa Taylor Date 05/15/2009 (1:48 pm) Comment 2 comments

Marble Blast Mobile: Now Available on the App Store

Finally, after many months of work, Marble Blast Mobile is done and on sale at the App Store! Go now! Buy it!

Author Luke Lamothe Date 05/15/2009 (7:23 am) Comment 16 comments

Koth, going into beta test..........

Well it has been a long time since we have posted anything about our game Koth. I think it's time for an update.

Author DALO Date 05/14/2009 (3:44 pm) Comment 5 comments

The Legend of Kilpatrick Development Progress (Entry #1)

Get involved or follow the progress of the GP Interactive development team as they work on their newest RPG/Action/Adventure title, The Legend of Kilpatrick, using the new Torque3D engine.

Author Jordan Parsons Date 05/14/2009 (2:47 am) Comment 21 comments

Torque X Engine 3.0 Launches

The wait is over. Torque X 3.0 is now available with new features and new opportunities for XNA game developers. There are many new enhancements to the Torque X engine to better help you create and sell games for Windows and Xbox 360. Here's an overview of what's new for Torque X 3.0.

Author John Kanalakis Date 05/09/2009 (1:42 am) Comment 30 comments

TGB Kart Kit Now in Developer Store!

The TGB Kart Kit enables 3D mode7 display for TGB and iTGB. It comes with an example kart racing game. Thoughts on the kit and what you can do with it inside!

Author Chris Jorgensen Date 05/05/2009 (2:59 pm) Comment 18 comments

Game Mechanics Kit 1.1.1 at GarageGames' store

Game Mechanics Kit is now officially available at Garage Games store. A minor GMK 1.1.1 update with important bug fixes and tweaks is also available.

Author Yuri Dobronravin Date 05/05/2009 (11:48 am) Comment 14 comments

T3D Beta - Initial Impressions, Level Editing

Well, the T3D beta is upon us, as I'm sure everyone knows. Like everyone else involved, I opened up the Warrior Camp and Physics demos and "oohed" and "ahhed" at the shiny. But last night was the first opportunity I had to sit down and play with T3D, so I decided to start at the beginning and create a level from scratch. Shiny is nice, but how does the new engine "feel"?

Author Gareth Fouche Date 05/04/2009 (12:12 am) Comment 70 comments

[iTGB] Ninja Rally Released!

Ninja Rally is my first ever TGB title, and I used the iTGB engine to create it. There were a lot of hurdles to overcome, but we did. After 3 review cycles and 2 rejections, the game is out!!

Author Dave Young Date 04/30/2009 (8:36 am) Comment 5 comments