Game Development Community

Plan for Melv May

Well, Phil Carlisle and me are sitting here at Jeff Tunnells house winding down from the IGC and checking out the forums. We're not exactly looking forward to the next 24 hours of travelling back to ...

Author Melv May Date 11/04/2002 (9:01 pm) Comment 7 comments

Plan for Melv May

Okay, I'm back from my honeymoon in Toronto (and surrounding areas) and had a fab time. Sorting out an awful lot of post-wedding stuff at the moment as well as trying to get my sleeping pattern ...

Author Melv May Date 10/25/2002 (7:35 am) Comment 3 comments

Plan for Joe Maruschak

ThinkTanks is gaining momentum.

Author Joe Maruschak Date 10/19/2002 (8:26 am) Comment 5 comments

Plan for Max Robinson

A little update

Author Max Robinson Date 10/11/2002 (8:33 pm) Comment 1 comments

Plan for Melv May

I thought I'd post a plan before my 'big day'. I've not managed to do much over the last couple of weeks because of my personal commitments with my imminent wedding. I was trying to get a technolo...

Author Melv May Date 10/08/2002 (11:34 am) Comment 12 comments

Plan for Joe Maruschak

Exporter Upload, ThinkTanks Playtesting, the IndieCon, and Content Packs.

Author Joe Maruschak Date 09/29/2002 (8:28 am) Comment 6 comments

Plan for Melv May

Short plan this time but I'm just hyped as it's now confirmed, I'll be there at IGC'02 so I really hope to see as many of you there as possible. It's going to be so much fun hearing all your exploi...

Author Melv May Date 09/24/2002 (12:32 pm) Comment 14 comments

Plan for Melv May

Working, playing, programming! With the IGC'02 coming up very soon I suddenly find myself in probably one of the busiest periods of my life so far. I have just survived my stagg-day of water-ski...

Author Melv May Date 09/20/2002 (11:40 am) Comment 11 comments

Plan for Max Robinson

I got my Shockflash class working (it looks wonderful! http://www.garagegames.com/mg/snapshot/view.php?qid=331) but it isn't complete. I still have a few things that I feel would greatly im...

Author Max Robinson Date 09/15/2002 (10:41 am) Comment 1 comments

Plan for Max Robinson

Shockwaves!! I've given up on trying to get the player's floating motion synched to the water surface (even though fixing this is aproaching trivial status). Instead I'm trying to add T2-like shockwaves.

Author Max Robinson Date 08/27/2002 (10:02 pm) Comment 0 comments