Game Development Community

Master Modules Part Four : The UI Base

The Last of the Master Modules provides the basis for Scene-based User Interfaces; A few helper functions here and there and a structure to keep things neat. As I really like you guys, I'll even throw in a bit of preachy banter at the end for free. You're welcome!

Author Simon Love Date 04/26/2016 (11:31 pm) Comment 0 comments

Macro and Micro: Quests in the Romadi Steppes

Been doing some programming on the quest system. Have now gotten the "Escort" type quest mission working. It's very simple, although getting it bootstrapped was a bit of a headache.

Author Netwyrm Date 06/20/2017 (6:30 pm) Comment 1 comments

Titletitle

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Author Adam Date 03/05/2012 (6:04 pm) Comment 4 comments

Laying out celled sprites & Photoshop automation

Lately I've been making sprites from 3d renders. The brutal bottleneck in this process has been getting my directory full of rendered files all laid out into a sheet of celled sprites. So last nigh...

Author Mark McCoy Date 11/01/2006 (2:56 pm) Comment 14 comments

Mini Tutorial Community Contest #6

The best tutorial presented by end of community power hour Friday March 9th wins $129 in first party store credit.

Author Geoff Beckstrom Date 03/06/2012 (8:55 am) Comment 51 comments

Torque GDK

Hey guys, It's been a while and I have mentioned before that I've been working on a couple of Torque toolsets some time ago and now started to pick it up again recently and made a bit of progress..

Author Raster Ron Date 11/29/2016 (2:10 am) Comment 1 comments

100 blogs later...Leaving the garage

Roughly eight years ago I attended my first GDC. While at GDC, I finally got to meet some GarageGames employeed that I've only spoken to online. Thanks to the help of Deborah Marshall, I managed to get an introduction to Matt Fairfax...the rest was history.

Author Michael Perry Date 03/01/2016 (7:57 am) Comment 70 comments

Deo (action adventure game)

Meet with Deo! His magical crown has been stolen by the evil demon Lukas. Deo faces a challenge to find his lost crown in one fascinating adventure.

Author Lyubomir Mandzhukov Date 03/06/2013 (5:31 am) Comment 14 comments

Thinking of creating a Roblox 2 with Torque...

Thinking of switching to Torque 3D. Im beginning thinking of switching to Torque 3D and create Roblox v2! The old roblox will be still there, and also be updated by my follower MrDoomBringer. The new one though will be better and will feature High-Security in other words, a system that will auto ban exploiters, hackers etc. and alot more!

Author John Shedletsky Date 11/20/2011 (7:55 am) Comment 10 comments

Tribes will never die :) See MIDAIR

Midair Early Access Looks like Tribes will never die and I think that is a good thing. I'm not crazy about the art style but omg it brings back wonderful memories.

Author Michael Cozzolino Date 09/04/2017 (11:32 am) Comment 2 comments