Art Pack 2: Combo
So you're building a game with the Torque Game Engine and you're finding you're spending too much time creating simple placeholder art that looks more like a squished block than an impressive building. Is there any help for you and your game? The answer is YES! This content pack includes over 80 highly detailed shapes and interiors, fully textured and fully prepared for the Torque Game Engine, offering quick dimension and realism to any game environment.

So what is a content pack? A content pack is a collection of professional quality art assets that you can use in games being made with the Torque Game Engine. Not only do you get all the models, textures and environments prepared specifically for drag and drop into the Torque Game Engine, but you also get the source code so you can go into your favorite .map editor or 3D modeling program and customize objects in this content pack. With both the source code/art and the prepackaged and ready-made objects, content packs make great teaching and learning tools for game developers wanted to understanding more about art and the art pipeline.
What's in the Combo Pack?
- 42 Buildings w/ Full LOD
- 91 Interior Textures
- 44 Static & Animated Mixed Shapes
- 47 Shape Textures
- 34 Particle Effects
- 6 Unique Environments w/ Audio (comprising of 12 precipitation effects)
- 3 Helper Objects
- 19 Detail Textures
- 7 Skyboxes
- 36 Terrain Textures
- Full HTML Documentation w/ images
- Example Demo Included for Drag & Drop, less setup
- Full Source: Hi-resolution textures(1024x), .OBJ/.Max/.3DS for mesh objects, .MAP for Interiors
- Click Here for the Full Item Breakdown List!
These shapes, effects, and environments are available for a fraction of the cost they would take to create on your own. Contracting a professional to create this content would cost at least $5000, but these shapes can be had for mere pennies per shape.

Quicktime .MOV (15 MB)
Windows Media .WMV (16 MB)
Includes Torque Objects of all kinds, shapes and sizes.
The Building Pack #2 contains 42 High Quality Buildings and Prefabs to build your
own buildings, as well as 91 DIF Building Textures. Each Building is meticulously hand-detailed
and comes with 3-6 levels of detail for optimal performance. Every building also comes with full
source art so you can pick and poke as you choose.

The Environment Pack #2 includes 44 objects, 34 Particle Effects, and 6 Unique Environments w/ Audio spanning 172 textures. All source art is included and the environment effects are fully documented to make your life easier to try to bringing these effects into your game.
Here are some compelling reasons to purchase content packs:
- You can experiment with a set of "widgets" that are beyond what is included in the Torque Demo Application.
- You can quickly prototype your idea, solving the "chicken and egg" problem of needing to
attract team members in order to build a product that is good enough to "attract team members." - It gives developers access to commonly used items for a reasonable cost.
- It frees artists up to make game specific content, rather than spend time making commonly
used items.
- The content pack has to go through a rigorous approval process designed by Garage Games so they are guaranteed to work, and they are of the highest quality.
- The cost of the shape is reasonable considering how much time you would have to spend to create the shape and/or contract the shape out to an artist.
- These shapes have been expertly tuned to work with the Torque Game Engine.

Save money buy the Volume #2 Combo Pack!.
Includes both the Buildings Pack #2 & Environment Pack #2!
Also check out these other exciting products in this content pack family:
Features

Quicktime .MOV (15 MB)
Windows Media .WMV (16 MB)
Screenshots taken using all the packs in combination in TGE 1.4 & Synapse Gaming's Lighting Pack 1.3.5
System Requirements
-Torque Game Engine SDK to use precompiled Torque files
-Valid .MAP editor to use and open source map files.
-Valid .JPEG & .PNG editor to use and open source art files.
-Valid 3D Modeller application capable of importing .3DS, .OBJ, or .MAX files for DTS shape source.
-Windows 98/SE/ME/2000/XP is required to unpack the files.
About GarageGames.Com, Inc.
![]() | GarageGames.Com, Inc. GarageGames' mission is simple: to create truly innovative, feature-rich, yet affordable, tools and resources for developers at any level. It's this technical expertise, front-line experience, and commitment to originality that has already changed the industry with our Torque gaming platform. Join us! |
Community Reviews and Discussion
Customer review from Jonathan Wood, Mar 19, 2007 at 12:37 GMT 
"1. No help after you buy it.
2. Docs are lacking
3. When loading ANY map if you hit F2 to go into world editor, it crashes Torque (1.3, 1.42, 1.5 doesn't matter, all of them crash)
4. Models misrepresented, they are shells. As David put it, no interriors.
This pack is probably worth $25 at best. I am sorely disappointed."
Read all Reviews2. Docs are lacking
3. When loading ANY map if you hit F2 to go into world editor, it crashes Torque (1.3, 1.42, 1.5 doesn't matter, all of them crash)
4. Models misrepresented, they are shells. As David put it, no interriors.
This pack is probably worth $25 at best. I am sorely disappointed."
Write your own Review
Product Support
In order to provide the best possible support and in keeping with the indie gaming culture, support for your product is provided by the actual developer that created it. GarageGames provides the tools, such as the forums and bug tracking systems to assist the developer in processing your support requests.
If you are having problems with this product please contact GarageGames.Com, Inc. directly via this support mail system. Submit a Support Request




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