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3D Action Adventure Kit

Ubiq Visuals

The 3D Action Adventure Kit is a great foundation for aspiring game designers to create their own 3D platforming adventure games; providing all the necessary building blocks and source files to create adventure games such as Mario Galaxy, Shadow of the Colossus, ICO, and Zelda.

3D Action Adventure Kit

The 3D Action Adventure Kit for Torque by Ubiq Visuals is a great foundation for aspiring game designers to create their own adventure games. It provides all the necessary building blocks to create adventure games such as Mario Galaxy, Shadow of the Colossus, ICO, and Zelda. The flexible camera system will also allows the creation of 2D platforming games like Little Big Planet and fixed camera games like God of War, Metal Gear Solid, and Devil May Cry.

The goal of the 3D Action Adventure kit is to assist in the education of game design by providing the tools necessary allowing learners to grow through hands-on learning and prototyping. Game design is a complex skill requiring hours of creation and experimentation. This tool provides the framework necessary to start the hands-on learning immediately. The 3D Action Adventure Kit works with TGEA and Torque 3D

A playable online demo is available at: http://www.ubiqvisuals.com/demo/3daak_demo.html

About the developers:
Ubiq Visuals is a software and creative content developer for the entertainment industry. Our past experience as a media partner for entertainment studios has opened opportunities for us to create our own interactive content. Our vision is to provide inspiration and the tools for soon-to-be game designers and creative minds of all ages. www.ubiqvisuals.com
  • Overhauled player functionality allows players to walk, run, jump, slide, climb surfaces, climb up ledges, hang and move along ledges
  • Variable walk/run speeds (with analog), and variable jump length
  • New camera system including an intelligent follow camera, manual orbit camera, constrained axis camera, and a path follow camera
  • Camera-relative player controls
  • New character model with 26 unique animations
  • 44 new player sound effects
  • Complete Demo Level with over 80 structural models
  • Full online and offline tutorials and documentation covering character animation, level design, sound engineering, and camera implementation. (online documentation found here: http://www.ubiqvisuals.com/index.php?option=com_content&view=article&id=63)
  • Source Character model and Character animation Files (Maya)
  • Full Torque Script Source Code
  • Full C++ Source Code
Minimum System Requirements
Windows-based Computers
Torque 3D (Pro or Binary-only) 1.0-1.2, or Torque Game Engine Advanced 1.7.1 or 1.8.1
Also supports Torque 3D MIT version on GitHub.
Windows XP, Windows Vista
Intel or AMD Processor @ 1 Ghz
512 MB RAM (1GB recommended for Vista)
100% DirectX compatible video card with 256 MB video RAM required
DirectX 9.0c+

Apple-based Computers
Torque 3D (Pro or Binary-only) 1.0 or 1.0.1, or Torque Game Engine Advanced 1.8.1
Also supports Torque 3D MIT version on GitHub.
OSX 10.6.1
Intel-based Macs only
2 GB RAM
ATI or nVidia shader model 4.0+ video cards with 256 MB video RAM required
XCode version 3.2 or better